This project features three versions of a rock, paper, scissors game in CircuitPython. The first is a very simple, single-player text game showing the basic logic of the game. The second is a two-player game using Bluetooth Low Energy advertising to exchange the players' choices. The third is a multi-player game building on the foundation of the second version, adding displayio graphics and sound. It has been tested with six players and potentially can work with far more.

The programs are written in CircuitPython for version 5.3.0 or later. The code runs on the CLUE and the Circuit Playground Bluefruit (CPB) with TFT (LCD) Gizmo screen. The third version of the game can also be used on just a CPB with the NeoPixels for output.

Thank-you to Matilda for recording the sound samples for the announcer in the third version of the game and the TMS5220 chip for inspiring the post-processing on these.



Do you feel like you just don't have a CLUE? Well, we can help with that - get a CLUE here at Adafruit by picking up this sensor-packed development board. We wanted to build some...
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Circuit Playground Bluefruit with TFT Gizmo

Circuit Playground Bluefruit is our third board in the Circuit Playground series, another step towards a perfect introduction to electronics and programming. We've...
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Extend and expand your Circuit Playground projects with a bolt on TFT Gizmo that lets you add a lovely color display in a sturdy and reliable fashion. This PCB looks just like a round...
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This here is your standard A to micro-B USB cable, for USB 1.1 or 2.0. Perfect for connecting a PC to your Metro, Feather, Raspberry Pi or other dev-board or...
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This guide was first published on Sep 02, 2020. It was last updated on Sep 02, 2020.

This page (Overview) was last updated on Apr 23, 2022.

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