__init__

The constructor of the setting state sets the background, and sets up to track the changes in consequitive touches. It allocates the single text area (for the alarm time) and sets up buttons:

  1. alarm on,
  2. return to the time state, and
  3. alarm off.

You'll notice that there are two other "buttons" or maybe "touch areas" would be a better term:

  1. the hours value, and
  2. the minutes value.

These two are the entire height of the display, maximizing the swiping area.

    def __init__(self):
        super().__init__()
        self.previous_touch = None
        self.background = 'settings_background.bmp'
        text_area_configs = [dict(x=88, y=120, size=5, color=0xFFFFFF, font=time_font)]

        self.text_areas = create_text_areas(text_area_configs)
        self.buttons = [dict(left=0, top=30, right=80, bottom=93),    # on
                        dict(left=0, top=98, right=80, bottom=152),   # return
                        dict(left=0, top=155, right=80, bottom=220),  # off
                        dict(left=100, top=0, right=200, bottom = 240), # hours
                        dict(left=220, top=0, right=320, bottom = 240)]   # minutes

touch

Setting is interesting in that it doesn't have it's own tick method. This is because all of its functionality is driven by user interaction. Hence the touch method does all the work.

If there is a touch, each button on the left side of the display (on, return, and off, from top to bottom) are check and the appropriate action is taken.

If none of those were touched, and if the alarm is enabled, up and down swipes over the hours or minutes values are checked for. This is where the previous_touch variable comes in. It gets updated after checking for the swipe.

The final step in processing a touch is to update the display. If there wasn't a touch (t is None), previous_touch is reset to None.

    def touch(self, t, touched):
        global alarm_hour, alarm_minute, alarm_enabled
        if t:
            if touch_in_button(t, self.buttons[0]):   # on
                logger.debug('ON touched')
                alarm_enabled = True
                self.text_areas[0].text = '%02d:%02d' % (alarm_hour, alarm_minute)
            elif touch_in_button(t, self.buttons[1]):   # return
                logger.debug('RETURN touched')
                change_to_state('time')
            elif touch_in_button(t, self.buttons[2]): # off
                logger.debug('OFF touched')
                alarm_enabled = False
                self.text_areas[0].text = '     '
            elif alarm_enabled:
                if not self.previous_touch:
                    self.previous_touch = t
                else:
                    if touch_in_button(t, self.buttons[3]):   # HOURS
                        logger.debug('HOURS touched')
                        if t[1] < (self.previous_touch[1] - 5):   # moving up
                            alarm_hour = (alarm_hour + 1) % 24
                            logger.debug('Alarm hour now: %d', alarm_hour)
                        elif t[1] > (self.previous_touch[1] + 5): # moving down
                            alarm_hour = (alarm_hour - 1) % 24
                            logger.debug('Alarm hour now: %d', alarm_hour)
                        self.text_areas[0].text = '%02d:%02d' % (alarm_hour, alarm_minute)
                    elif touch_in_button(t, self.buttons[4]): # MINUTES
                        logger.debug('MINUTES touched')
                        if t[1] < (self.previous_touch[1] - 5):   # moving up
                            alarm_minute = (alarm_minute + 1) % 60
                            logger.debug('Alarm minute now: %d', alarm_minute)
                        elif t[1] > (self.previous_touch[1] + 5): # moving down
                            alarm_minute = (alarm_minute - 1) % 60
                            logger.debug('Alarm minute now: %d', alarm_minute)
                        self.text_areas[0].text = '%02d:%02d' % (alarm_hour, alarm_minute)
                    self.previous_touch = t
            board.DISPLAY.refresh_soon()
            board.DISPLAY.wait_for_frame()
        else:
            self.previous_touch = None
        return bool(t)

enter

This sets the background, adds the text area to display the alarm time, and sets it either to spaces or the alarm time depending on if the alarm is enabled.

    def enter(self):
        global snooze_time
        snooze_time = None

        pyportal.set_background(self.background)
        for ta in self.text_areas:
            pyportal.splash.append(ta)
        if alarm_enabled:
            self.text_areas[0].text = '%02d:%02d' % (alarm_hour, alarm_minute) # set time textarea
        else:
            self.text_areas[0].text = '     '

This guide was first published on Mar 27, 2019. It was last updated on Mar 27, 2019.

This page (The Setting State) was last updated on Mar 02, 2019.

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