Once adding the Pro Trinket Mouse Library to you Arduino programming environment. Copy the iTapStick project code below and create the iTapStick Sketch in the Arduino IDE.   Since you will need the wiinunchuk.h library, please proceed to download this library and add it to your project as well. 

/*************************************************************************
    iTapStick Project:
    Wii Nunchuk-to-Mouse USB Controller Stick
    Copyright (c) 2015 iTapArcade, LLC
    
    Date Created: 9 March 2015
    Date Modified: 10 March 2015
    Version: 1.0
    Visit us at iTapArcade.com
    Follow us on Twitter @iTapArcade
    
    Function: Wired and Wireless mouse emulation (mouse cursor, left click, and right click) 
    from Wii Nunchuk to support Tap and Mouse control based Games for PC, Mac, and Android based games
    
    Support our open source projects by getting an iTapStick Kit Available:
    https://www.tindie.com/products/itaparcade/itapstick-wii-nunchuck-to-mouse-usb-stick/?pt=ac_prod_search
    
    Microcontroller: Pro Trinket (3 or 5 volt) from Adafruit.com
    Note: Need 5 volt Pro Trinket for Wireless Wii Nunchuks!
 
    Wii Nunchuck Library Code from: 
    Author: Tim Teatro
    Date  : Feb 2012
     http://www.timteatro.net/2012/02/10/a-library-for-using-the-wii-nunchuk-in-arduino-sketches/
 ************************/
 
#include <Wire.h> 
#include <EEPROM.h>
#include "wiinunchuk.h"  // Wii Nunchuk Library
#include <ProTrinketMouse.h>    // Pro Trinket V-USB mouse emulator

int led = 13;    // Use LED on Pro Trinket for Status and Button Press Indicator
int loop_cnt=0;   
int mode = 0;     // Defines mode of the iTapStick: left mouse click is C or Z button
 
// parameters for reading the joystick:
int range = 40;                 // output range of X or Y movement
int threshold = range/10;      // resting threshold
int center = range/2;         // resting position value
 
void setup() {
  pinMode(led, OUTPUT); 

  nunchuk_setpowerpins();    // set power pins for Wii Nunchuk
  nunchuk_init();            // initilization for the Wii Nunchuk
  delay(250);
  
  while(!nunchuk_get_data()){ // loop until Wii Nunchuk is connected to Nunchucky
  nunchuk_init();
  delay(250);
  nunchuk_get_data();
  digitalWrite(led, HIGH); 
  delay(250);
  digitalWrite(led, LOW); 
  delay(500);
  }
  
  digitalWrite(led, HIGH);  // let user know they can select mode within (5 seconds)
  delay(5000);
 
 // check if user is holding any of buttons to change mode
 
  nunchuk_init(); 
  delay(250);           // Once connected lets get additional data to determine if C or Z
  nunchuk_get_data();  // button is being held down for programming mode
  delay(10);           
  nunchuk_get_data();
  delay(10);           
  nunchuk_get_data();
  
  int leftState = nunchuk_zbutton();
  int rightState = nunchuk_cbutton();

   
    if(leftState){  // save mode for future time if Z is defined as left mouse click
       mode = 0;    
     EEPROM.write(0, 0); 
     digitalWrite(led, LOW);   
     delay(250);
     digitalWrite(led, HIGH);   
     delay(250);
     digitalWrite(led, LOW);   
     delay(250);
     digitalWrite(led, HIGH);   
     delay(250);
     digitalWrite(led, LOW);   
     delay(250);
     digitalWrite(led, HIGH);   
     delay(3000); 
    }else if(rightState){ // save mode for future time if C is defined as left mouse click 
     mode = 1;
     EEPROM.write(0, 1); 
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH);   
     delay(100);
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH);   
     delay(100);
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH); 
     delay(100);
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH);   
     delay(100);
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH);   
     delay(100);
     digitalWrite(led, LOW);   
     delay(100);
     digitalWrite(led, HIGH);    
     delay(3000);
    }else
    {  
    mode = EEPROM.read(0);   // no mode selection load in saved mode
    }
   
  digitalWrite(led, LOW);  // get LED indicator ready to show when buttons are being pressed    
 
 // Start Pro Trinket into Mouse mode
  TrinketMouse.begin();               // Initialize mouse library
}
 
void loop() {
  if( loop_cnt > 10 ) { // every 10 msecs get new data
    loop_cnt = 0;
    
   
    if(nunchuk_get_data())   // only check for data if data is available from Wii Nunchuk
    {
    
    // right and left click control
    int leftState = nunchuk_zbutton();
    int rightState = nunchuk_cbutton();
    
    if (leftState) // if button is pressed update
    {
      if(mode==0){
      TrinketMouse.move(0,0,0,MOUSEBTN_LEFT_MASK);
      }else
      {
      TrinketMouse.move(0,0,0,MOUSEBTN_RIGHT_MASK); 
      }
      digitalWrite(led, HIGH); // show button is pressed by LED
     }else if (rightState) // if button is pressed update
    {
      if(mode==0){
      TrinketMouse.move(0,0,0,MOUSEBTN_RIGHT_MASK);
      }else
      {
      TrinketMouse.move(0,0,0,MOUSEBTN_LEFT_MASK);  
      }
       digitalWrite(led, HIGH);// show button is pressed by LED  
     }
     else
    {
    TrinketMouse.move(0,0,0,0); // if no button is pressed update
     digitalWrite(led, LOW); // show no button is pressed by LED
    }
    
    int xReading = nunchuk_joy_x();    // read the x axis
    xReading = map(xReading, 38, 232, 0, range); // map accordingly
    int xDistance = xReading - center;
    if (abs(xDistance) < threshold) {
      xDistance = 0;
    } 
 
    
    int yReading = nunchuk_joy_y();   // read the y axis
    yReading = map(yReading, 38, 232, 0, range); // map accordingly
    int yDistance = yReading - center;
    if (abs(yDistance) < threshold) {
      yDistance = 0;
    } 
 
    if ((xDistance != 0) || (yDistance != 0)) { // move the mouse based on x and y
    TrinketMouse.move(xDistance, -yDistance, 0, 0); 
    } 
    }
  }
  loop_cnt++;
  delay(1);
}

We have built in two modes of operation for using the iTapStick.  One mode allows the right click and left click to correspond to the "Z" and "C" respectively.  The other mode allows the right click and left click to correspond to the "C" and "Z" respectively.  You can set the mode when initially connecting the Pro Trinket to the computer.  Once setting the mode, it will remember the next time so you don't have to set it every time.

This guide was first published on Mar 28, 2015. It was last updated on Mar 28, 2015.

This page (Program) was last updated on Mar 19, 2015.

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