Merge a timeless fashion standard with sound-reactive, full-color LED animation, and control it all wirelessly from your phone.

Inspired by John G, this update to the classic Ampli-Tie uses Circuit Playground Bluefruit and Neopixel LEDs to turn your tie into a portable, customizable light show – with no soldering required. This one's guaranteed to get you noticed on the dance floor and the vast majority of formal events.

What you'll need

shot of a Black woman's neon-green manicured hand holding up a Circuit Playground Bluefruit glowing rainbow LEDs.
Circuit Playground Bluefruit is our third board in the Circuit Playground series, another step towards a perfect introduction to electronics and programming. We've...
Out of Stock
Adafruit NeoPixel LED Dots Strand - 20 LEDs at 2 inch Pitch
Attaching NeoPixel strips to your costume can be a struggle as the flexible PCBs can crack when bent too much. So how to add little dots of color? Use these stranded NeoPixel dots!...
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USB cable - USB A to Micro-B - 3 foot long
This here is your standard A to micro-B USB cable, for USB 1.1 or 2.0. Perfect for connecting a PC to your Metro, Feather, Raspberry Pi or other dev-board or...
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Close up angled shot of a LED strip attached and powered by a circuit playground.
You have a Circuit Playground Express, and want to connect some wires to it for adding LEDs or sensors or speakers? You can use our...
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1 x Wire Strippers
For exposing leads
1 x Scissors
For trimming wires, thread, & more
1 x Pocket Screwdriver
For securing the wires
1 x Sewing Needes
Sew those pixels

Plus …

Install or Update CircuitPython

Follow this quick step-by-step to install or update CircuitPython on your Circuit Playground Bluefruit.

Click the link above and download the latest UF2 file

Download and save it to your Desktop (or wherever is handy)

Plug your Circuit Playground Bluefruit into your computer using a known-good data-capable USB cable.

A lot of people end up using charge-only USB cables and it is very frustrating! So make sure you have a USB cable you know is good for data sync.

Double-click the small Reset button in the middle of the CPB (indicated by the red arrow in the image). The ten NeoPixel LEDs will all turn red, and then will all turn green. If they turn all red and stay red, check the USB cable, try another USB port, etc. The little red LED next to the USB connector will pulse red - this is ok!

If double-clicking doesn't work the first time, try again. Sometimes it can take a few tries to get the rhythm right!

(If double-clicking doesn't do it, try a single-click!)

You will see a new disk drive appear called CPLAYBTBOOT.




Drag the adafruit_circuitpython_etc.uf2 file to CPLAYBTBOOT.

The LEDs will turn red. Then, the CPLAYBTBOOT drive will disappear and a new disk drive called CIRCUITPY will appear.

That's it, you're done! :)

Now that CircuitPython is installed on the CPB, we can move on to installing the project software.

Install Bluefruit Connect & Neopixel libraries

The project code requires three code libraries to assist with Bluetooth communication. Click the link below to download the CircuitPython library bundle:

Unzip the library bundle, and open the lib folder inside. You'll need to copy three libraries from this folder to the CIRCUITPY drive's lib folder.

  • Locate the folders named adafruit_bluefruit_connect & adafruit_ble and copy them to the CIRCUITPY drive's lib folder. 
  • Locate the file named neopixel.mpy and copy it to the CIRCUITPY drive's lib folder.

Your CIRCUITPY drive's file structure should now look like this:

Upload code

Copy the code below and paste it into a new text file.

Save the text file as to the root of the CIRCUITPY drive.

# SPDX-FileCopyrightText: 2019 Collin Cunningham for Adafruit Industries
# SPDX-License-Identifier: MIT

LED Disco Tie with Bluetooth
Give your suit an sound-reactive upgrade with Circuit
Playground Bluefruit & Neopixels. Set color and animation
mode using the Bluefruit LE Connect app.

Author: Collin Cunningham for Adafruit Industries, 2019
# pylint: disable=global-statement

import time
import array
import math
import audiobusio
import board
from rainbowio import colorwheel
import neopixel

from adafruit_ble import BLERadio
from adafruit_ble.advertising.standard import ProvideServicesAdvertisement
from import UARTService
from adafruit_bluefruit_connect.packet import Packet
from adafruit_bluefruit_connect.color_packet import ColorPacket
from adafruit_bluefruit_connect.button_packet import ButtonPacket

ble = BLERadio()
uart_service = UARTService()
advertisement = ProvideServicesAdvertisement(uart_service)

# User input vars
mode = 0 # 0=audio, 1=rainbow, 2=larsen_scanner, 3=solid
user_color= (127,0,0)

# Audio meter vars
PEAK_COLOR = (100, 0, 255)
# Use this instead if you want to use the NeoPixels on the Circuit Playground Bluefruit.
SCALE_EXPONENT = math.pow(10, CURVE * -0.1)

# Restrict value to be between floor and ceiling.
def constrain(value, floor, ceiling):
    return max(floor, min(value, ceiling))

# Scale input_value between output_min and output_max, exponentially.
def log_scale(input_value, input_min, input_max, output_min, output_max):
    normalized_input_value = (input_value - input_min) / \
                             (input_max - input_min)
    return output_min + \
        math.pow(normalized_input_value, SCALE_EXPONENT) \
        * (output_max - output_min)

# Remove DC bias before computing RMS.
def normalized_rms(values):
    minbuf = int(mean(values))
    samples_sum = sum(
        float(sample - minbuf) * (sample - minbuf)
        for sample in values

    return math.sqrt(samples_sum / len(values))

def mean(values):
    return sum(values) / len(values)

def volume_color(volume):
    return 200, volume * (255 // NUM_PIXELS), 0

# Set up NeoPixels and turn them all off.
pixels = neopixel.NeoPixel(NEOPIXEL_PIN, NUM_PIXELS, brightness=0.1, auto_write=False)

mic = audiobusio.PDMIn(board.MICROPHONE_CLOCK, board.MICROPHONE_DATA,
                       sample_rate=16000, bit_depth=16)

# Record an initial sample to calibrate. Assume it's quiet when we start.
samples = array.array('H', [0] * NUM_SAMPLES)
mic.record(samples, len(samples))
# Set lowest level to expect, plus a little.
input_floor = normalized_rms(samples) + 10
# Corresponds to sensitivity: lower means more pixels light up with lower sound
input_ceiling = input_floor + 500
peak = 0

def rainbow_cycle(delay):
    for j in range(255):
        for i in range(NUM_PIXELS):
            pixel_index = (i * 256 // NUM_PIXELS) + j
            pixels[i] = colorwheel(pixel_index & 255)

def audio_meter(new_peak):
    mic.record(samples, len(samples))
    magnitude = normalized_rms(samples)

    # Compute scaled logarithmic reading in the range 0 to NUM_PIXELS
    c = log_scale(constrain(magnitude, input_floor, input_ceiling),
                  input_floor, input_ceiling, 0, NUM_PIXELS)

    # Light up pixels that are below the scaled and interpolated magnitude.
    for i in range(NUM_PIXELS):
        if i < c:
            pixels[i] = volume_color(i)
        # Light up the peak pixel and animate it slowly dropping.
        if c >= new_peak:
            new_peak = min(c, NUM_PIXELS - 1)
        elif new_peak > 0:
            new_peak = new_peak - 1
        if new_peak > 0:
            pixels[int(new_peak)] = PEAK_COLOR
    return new_peak

pos = 0  # position
direction = 1  # direction of "eye"

def larsen_set(index, color):
    if index < 0:
        pixels[index] = color

def larsen(delay):
    global pos
    global direction
    color_dark = (int(user_color[0]/8), int(user_color[1]/8),
    color_med = (int(user_color[0]/2), int(user_color[1]/2),

    larsen_set(pos - 2, color_dark)
    larsen_set(pos - 1, color_med)
    larsen_set(pos, user_color)
    larsen_set(pos + 1, color_med)

    if (pos + 2) < NUM_PIXELS:
        # Dark red, do not exceed number of pixels
        larsen_set(pos + 2, color_dark)


    # Erase all and draw a new one next time
    for j in range(-2, 2):
        larsen_set(pos + j, (0, 0, 0))
        if (pos + 2) < NUM_PIXELS:
            larsen_set(pos + 2, (0, 0, 0))

    # Bounce off ends of strip
    pos += direction
    if pos < 0:
        pos = 1
        direction = -direction
    elif pos >= (NUM_PIXELS - 1):
        pos = NUM_PIXELS - 2
        direction = -direction

def solid(new_color):

def map_value(value, in_min, in_max, out_min, out_max):
    out_range = out_max - out_min
    in_range = in_max - in_min
    return out_min + out_range * ((value - in_min) / in_range)

speed = 6.0
wait = 0.097

def change_speed(mod, old_speed):
    new_speed = constrain(old_speed + mod, 1.0, 10.0)
    return(new_speed, map_value(new_speed, 10.0, 0.0, 0.01, 0.3))

def animate(pause, top):
    # Determine animation based on mode
    if mode == 0:
        top = audio_meter(top)
    elif mode == 1:
    elif mode == 2:
    elif mode == 3:
    return top

while True:
    while not ble.connected:
        # Animate while disconnected
        peak = animate(wait, peak)

    # While BLE is connected
    while ble.connected:
        if uart_service.in_waiting:
                packet = Packet.from_stream(uart_service)
            # Ignore malformed packets.
            except ValueError:

            # Received ColorPacket
            if isinstance(packet, ColorPacket):
                user_color = packet.color

            # Received ButtonPacket
            elif isinstance(packet, ButtonPacket):
                if packet.pressed:
                    if packet.button == ButtonPacket.UP:
                        speed, wait = change_speed(1, speed)
                    elif packet.button == ButtonPacket.DOWN:
                        speed, wait = change_speed(-1, speed)
                    elif packet.button == ButtonPacket.BUTTON_1:
                        mode = 0
                    elif packet.button == ButtonPacket.BUTTON_2:
                        mode = 1
                    elif packet.button == ButtonPacket.BUTTON_3:
                        mode = 2
                    elif packet.button == ButtonPacket.BUTTON_4:
                        mode = 3

        # Animate while connected
        peak = animate(wait, peak)

Once the project code is saved to CIRCUITPY as, the software is all set – time to move on to assembling the hardware.

First thing to do is trim the neopixel LED strip to match the length of the tie. The 20" breakaway tie can fit a length of 9 NeoPixels. If you're using a different tie, be sure to find the appropriate length before cutting.

Regular scissors can be dulled or damaged by cutting wire, so make sure you use a pair of wire cutters or scissors designed to cut metal, like these.

We'll be cutting the strip at two points indicated by dashed red lines in the image below.

Cut input wires

Cut the male pin connector (the one with 2 extra wires hanging to one side) from the strip. Cut close to the connector itself to provide extra length. This is the end of the strip that will connect to the Circuit Playground Bluefruit.

Use wire strippers to remove about 15mm of insulation from the end of each freshly cut wire.

Gently twist each bundle of wire strands to keep them from fraying.

Remove extra neopixels

Starting from the end you just cut, count out a length of 9 NeoPixels.

Cut the strip after the ninth neopixel, leaving as much of a tail as possible.

Don't strip or split the wires at this end.

When you're all done, the finished strip should look like the image above.

To safely hold the lipo battery, we'll create a simple pocket on the back side of the tie. 

This pocket will be attached to the tie using heat-activated hem tape, but you could easily recreate it using traditional sewing if you prefer.

Cut & arrange materials

Cut a piece of fabric 60mm x 75mm in size.

Cut 4 strips of hem tape; 2 x 75mm, & 2 x 15mm

Arrange the pieces of hem tape in the shape of the pocket near the bottom of the tie’s back seam. Leave a gap in the middle of the pocket's bottom to allow the battery's wiring to pass through.

Carefully place the pocket fabric on top of the hem tape. Make sure the tape is at the outer edges of the pocket – you won't be able to reposition it after ironing.

Iron pocket in place

Gently place a piece of scrap fabric over everything to protect the pocket fabric while ironing.

Apply firm pressure with a hot iron for 10 to 20 seconds. Move the iron back and forth to fix the pocket evenly in place.

Once you’re done, check to make sure the pocket is fully adhered to the tie.

Assemble all components with needle and thread and a bit of wiring.

Position neopixel strip

Find the vertical center line of the tie and mark it using pins or tailor’s chalk.

Position the strip along the center line so that about an inch of wire hangs over the tie's tip.

Tuck the excess tail of the wire strip near the neck into the tie's knot.

Sew NeoPixels

Sew each NeoPixel in place by passing thread through the top layer of fabric and wrapping around one end of the NeoPixel capsule. Then do the same for the other end of the capsule.

To keep the strip aligned while you work, sew the top, bottom, and middle NeoPixels first.

Attach Circuit Playground Bluefruit

Mount bolts to the CPB's GND, VOUT, & A1 pads. Leave them a bit loose so you can easily thread wire around the screw later on.

Position the CPB at the bottom of the back of the tie so that the micro USB port tucks slightly under the tie's fold.

Sew the CPB in place by stitching the GND and 3.3V pads securely to the top layer of fabric.

Wiring Diagram

Below is a diagram showing all the electrical connections which need to be made. Click the image for a larger view.

Wire the NeoPixel Strip

The three wires from the NeoPixel strip connect to the following pads on the CPB:

  • Red wire -> VOUT
  • Middle wire -> A1
  • Remaining wire -> GND

Bend the wires over the bottom edge of the tie and secure the exposed wires to their respective pads by tightening the bolts with a small screwdriver.

Connect the Battery

Slide the lipo battery into the pocket while feeding its wire connector through the opening at the pockets end.

Connect the battery to the black JST port on the CPB.

Congrats - your new tie is powered up and ready to wear!

Download app

Adafruit's Bluefruit LE Connect app is a free, multi-faceted Bluetooth LE toolkit that we'll use to control the tie's lighting and animation. Download and install the app on your mobile device below:

Connect via BLE

Ensure your mobile device has Bluetooth enabled, and launch the app. The startup screen will display a list of nearby Bluetooth LE devices the app can connect to.




Find the device with a name beginning with CIRCUITPY and click Connect on the button to the right.

Once connected, tap the table row titled Controller. This is the module we'll use to control the tie's color and animations.

Change animation

The tie has 4 animation modes:

  • Audio Meter - Live sound level detected by the CPB
  • Rainbow Cycle - All LEDs fade across color spectrum
  • Larsen Scanner - LEDs move up & down, ‘cylon’ style
  • Solid Color - All LEDs same color

From the Controller view, tap Control Pad. A game controller button interface will appear.

Here's a breakdown of what each Control Pad button does:

  • Button 1 – change to Audio Meter mode
  • Button 2 – change to Rainbow Cycle mode
  • Button 3 – change to Larsen Scanner mode
  • Button 4 – change to Solid Color mode
  • Up Arrow Button - Speed up Larsen Scanner
  • Down Arrow Button - Slow down Larsen Scanner

Change Color

From the Controller view, tap Color Picker – a color wheel interface will appear. The Color Picker will allow you to change the color of the Larsen Scanner and Solid Color animation modes.

Touch a point on the color wheel to select a hue and drag the slider below to adjust color brightness. Press the Send button to send color data to the tie.

This guide was first published on Nov 12, 2019. It was last updated on Nov 12, 2019.