In some case, you might want to be able to control frame by frame how the animation runs. This is also possible but requires a bit more setup.

In the example below, we store the Theater Chase animation and we show a new frame in a loop if button A is pressed.

This guide was first published on May 30, 2017. It was last updated on May 30, 2017.

This page (Frame by frame Animations) was last updated on May 25, 2017.

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