This series of lessons uses the following parts.
Arduino Uno R3
5mm Red LED
Diffused RGB LED
270 Ω Resistor (red, purple, brown stripes)
470 Ω Resistor (yellow, purple, brown stripes)
1 kΩ Resistor (brown, black, red stripes)
2.2 kΩ Resistor (red, red, red stripes)
10 kΩ Resistor (brown, black, orange stripes)
100 µF capacitor
74HC595 Shift Register
Tactile push switch
10 kΩ variable resistor (pot)
Photocell (Light Dependent Resistor)
LCD Display (16x2 characters)
TMP36 temperature sensor
Small 6V DC Motor
5V Stepper Motor
The projects in this series of lessons all use something called Breadboard, or more accurately, Solderless Breadboard.
Breadboard is a way of constructing electronics without having to use a soldering iron. Components are pushed into the sockets on the breadboard and then extra 'jumper' wires are used to make connections.
If you were to pull the self adhesive backing off the back of your breadboard, it would look something like this.
The middle section of the board has two columns, each with 30 strips of connector, like the one pulled out and to the side of the breadboard. These connect together anything that is pushed through from the front into one of those five holes.
On either edge of the board are much longer sections of clip that join together the columns of holes marked by the blue and red lines on the front of the breadboard. These are generally used for GND (blue) and 5V (red).
This is the breadboard layout used in lesson 2.
There is a red jumper wire going from the 5V socket on the Arduino to one of the long power connectors on the breadboard. The resistor has one lead pushed into one of the holes on that 5V red column. The resistor's other lead goes to one of the rows on the right hand side of the board in the center of the board.
The LED spans another connector on the same row as the resistor lead (connecting them together) and the blue (GND) long connector on the right of the breadboard. This long blue GND strip is connected near its top to the GND connection of the Arduino.
Installing Arduino (Windows)
The Arduino software that you will use to program your Arduino is available for Windows, Mac and Linux. The installation process is different for all three platforms and unfortunately there is a certain amount of manual work to install the software. There is no installer program, but rather you have to unzip a folder which gives you an Arduino folder that contains the Arduino program and a few other items.
In a separate step, you must then install USB drivers, which is the only bit that is a bit fiddly.
Get started by visiting the Arduino.cc
of April 2014 we suggest v1.05 as 1.5 is still in beta. If 1.5 is no
longer in beta when you read this you can try it out!
Start by downloading the the zip file for Windows. There is only one version of the software, whether you are using Windows XP through to Windows 7.
When the zip file has downloaded, extract the contents onto the Desktop, by right-clicking on the file and selecting 'Extract All...' from the pop-up menu.
Next select your Desktop and click 'Extract'. You can move it somewhere else onto your computer later, just by moving the folder, but for now, just keep it on the Desktop.
The Arduino folder contains both the Arduino program itself and also the drivers that allow the Arduino to be connected to your computer by a USB cable. Before we launch the Arduino software, you are going to install the USB drivers.
Plug one end of your USB cable into the Arduino and the other into a USB socket on your computer. The power light on the LED will light up and you may get a 'Found New Hardware' message from Windows. Ignore this message and cancel any attempts that Windows makes to try and install drivers automatically for you.
The most reliable method of installing the USB drivers is to use the Device Manager. This is accessed in different ways depending on your version of Windows. In Windows 7, you first have to open the Control Panel, then select the option to view Icons, and you should find the Device Manager in the list.
Under the section ‘Other Devices’ you should see an icon for ‘unknown device’ with a little yellow warning triangle next to it. This is your Arduino.
Right-click on the device and select the top menu option (Update Driver Software...). You will then be prompted to either ‘Search Automatically for updated driver software’ or ‘Browse my computer for driver software’. Select the option to browse and navigate to the arduino-1.0.2-windows\arduino1.0.2\drivers.
Click 'Next' and you may get a security warning, if so, allow the software to be installed. Once the software has been installed, you will get a confirmation message.
That's it, you are now ready for action, so Skip the next section on installation on Mac and Linux and move straight on to 'Boards and Ports'.
Installing Arduino (Mac and Linux)
The process for installing the Arduino software on the Mac is a lot easier than on the PC. As before, the first step is to download the file. In the case of the Mac, it is a zip file.
You can now find and launch the Arduino software in your Applications folder. As you are going to use it frequently, you may wish to right-click its icon in the dock and set it to Keep In Dock.
There are many different LINUX distributions and the instructions for each distribution are a little different. The Arduino community has done a great job of putting together sets of instructions for each distribution. So follow the link below and select one of the ten or more distributions on offer.
Boards and Ports
You are now ready to start the Arduino Software, so whatever platform you are using, open the Arduino folder and open the Arduino application contained within it.
This will start the Arduino IDE, but before you can get programming, you have to tell the Arduino software which type of Arduino board you are using and also select the port it is connecting to.
To tell the Arduino IDE which type of board you are using. From the 'Tools' menu, select Board and then 'Arduino Uno' or 'Leonardo' as appropriate.
Also on the 'Tools' menu, you will find the 'Serial Port' option. Select this option.
If you are using Windows, there will probably only be one option here and it will either say COM3 or COM4. Even though there is only one option, you will still need to select it.
If you are using a Mac or Linux, there will be
more options there, but it will usually be the top option in the
list, as this will be the device most recently plugged in. This is
useful, as the name of the port may not look like it has anything to
do with Arduino. It will probably be called something like /dev/tty.usbmodemXXXX or /dev/ttyUSBn
In the next lesson, you will start by programming your Arduino board to make its built-in LED blink.
The remainder of the lessons in this series are designed to lead you through various aspects of both electronics and programming the Arduino.
They follow in a logical order, with each lesson building on the lessons that have come before.
- Lesson 1. Blink
- Lesson 2. LEDs
- Lesson 3. RGB LEDs
- Lesson 4. Eight LEDs and a Shift Register
- Lesson 5. The Serial Monitor
- Lesson 6. Digital Inputs
- Lesson 7. Make an RGB LED Fader
- Lesson 8. Analog Inputs
- Lesson 9. Sensing Light
- Lesson 10. Making Sounds
- Lesson 11. LCD Displays - Part 1
- Lesson 12. LCD Displays - Part 2
- Lesson 13. DC Motors
- Lesson 14. Servo Motors
- Lesson 15. DC Motor Reversing
- Lesson 16. Stepper Motors
About the Author.
Simon Monk is author of a number of books relating to Open Source Hardware. The following books written by Simon are available from Adafruit: Programming Arduino, 30 Arduino Projects for the Evil Genius and Programming the Raspberry Pi.
This guide was first published on Feb 28, 2013. It was last updated on Feb 28, 2013.