Proudly display your League of Legends Summoner's Level on the PyPortal display, with automatic updates!

This project uses the PyPortal's built-in WiFi co-processor to import up-to-the-moment stats on League of Legends! Using the Riot Games API, you can automatically keep your Summoner's level front and center. Or, enter the name of a different Summoner in the easy-to-edit CircuitPython code!

Mount the PyPortal to a trophy or other display stand for a great look.

Parts

All the parts are in AdaBox 011 but this can be made from separate parts also.

Separate Parts

Front view of a Adafruit PyPortal - CircuitPython Powered Internet Display with a pyportal logo image on the display.
PyPortal, our easy-to-use IoT device that allows you to create all the things for the “Internet of Things” in minutes. Make custom touch screen interface...
$54.95
In Stock

Optional

You can build your own stand with a trophy and zip ties, or use the stand listed below:

Assembled PyPortal in acrylic enclosure
PyPortal is our easy-to-use IoT device that allows you to create all the things for the “Internet of Things” in minutes. Create little pocket...
$9.95
In Stock

CircuitPython is a derivative of MicroPython designed to simplify experimentation and education on low-cost microcontrollers. It makes it easier than ever to get prototyping by requiring no upfront desktop software downloads. Simply copy and edit files on the CIRCUITPY "flash" drive to iterate.

The following instructions will show you how to install CircuitPython. If you've already installed CircuitPython but are looking to update it or reinstall it, the same steps work for that as well!

Set up CircuitPython Quick Start!

Follow this quick step-by-step for super-fast Python power :)

Click the link above to download the latest version of CircuitPython for the PyPortal.

Download and save it to your desktop (or wherever is handy).

Plug your PyPortal into your computer using a known-good USB cable.

A lot of people end up using charge-only USB cables and it is very frustrating! So make sure you have a USB cable you know is good for data sync.

Double-click the Reset button on the top in the middle (magenta arrow) on your board, and you will see the NeoPixel RGB LED (green arrow) turn green. If it turns red, check the USB cable, try another USB port, etc. Note: The little red LED next to the USB connector will pulse red. That's ok!

If double-clicking doesn't work the first time, try again. Sometimes it can take a few tries to get the rhythm right!

You will see a new disk drive appear called PORTALBOOT.

Drag the adafruit-circuitpython-pyportal-<whatever>.uf2 file to PORTALBOOT.

The LED will flash. Then, the PORTALBOOT drive will disappear and a new disk drive called CIRCUITPY will appear.

If you haven't added any code to your board, the only file that will be present is boot_out.txt. This is absolutely normal! It's time for you to add your code.py and get started!

That's it, you're done! :)

PyPortal Default Files

Click below to download a zip of the files that shipped on the PyPortal or PyPortal Pynt.

To use all the amazing features of your PyPortal with CircuitPython, you must first install a number of libraries. This page covers that process.

Adafruit CircuitPython Bundle

Download the Adafruit CircuitPython Library Bundle. You can find the latest release here:

Download the adafruit-circuitpython-bundle-*.x-mpy-*.zip bundle zip file where *.x MATCHES THE VERSION OF CIRCUITPYTHON YOU INSTALLED, and unzip a folder of the same name. Inside you'll find a lib folder. You have two options:

  • You can add the lib folder to your CIRCUITPY drive. This will ensure you have all the drivers. But it will take a bunch of space on the 8 MB disk
  • Add each library as you need it, this will reduce the space usage but you'll need to put in a little more effort.

At a minimum we recommend the following libraries, in fact we more than recommend. They're basically required. So grab them and install them into CIRCUITPY/lib now!

  • adafruit_esp32spi - This is the library that gives you internet access via the ESP32 using (you guessed it!) SPI transport. You need this for anything Internet
  • adafruit_requests - This library allows us to perform HTTP requests and get responses back from servers. GET/POST/PUT/PATCH - they're all in here!
  • adafruit_pyportal - This is our friendly wrapper library that does a lot of our projects, displays graphics and text, fetches data from the internet. Nearly all of our projects depend on it!
  • adafruit_portalbase - This library is the base library that adafruit_pyportal library is built on top of.
  • adafruit_touchscreen - a library for reading touches from the resistive touchscreen. Handles all the analog noodling, rotation and calibration for you.
  • adafruit_io - this library helps connect the PyPortal to our free datalogging and viewing service
  • adafruit_imageload - an image display helper, required for any graphics!
  • adafruit_display_text - not surprisingly, it displays text on the screen
  • adafruit_bitmap_font - we have fancy font support, and its easy to make new fonts. This library reads and parses font files.
  • adafruit_slideshow - for making image slideshows - handy for quick display of graphics and sound
  • neopixel - for controlling the onboard neopixel
  • adafruit_adt7410 - library to read the temperature from the on-board Analog Devices ADT7410 precision temperature sensor (not necessary for Titano or Pynt)
  • adafruit_bus_device - low level support for I2C/SPI
  • adafruit_fakerequests - This library allows you to create fake HTTP requests by using local files.

Once you have CircuitPython setup and libraries installed we can get your board connected to the Internet. Note that access to enterprise level secured WiFi networks is not currently supported, only WiFi networks that require SSID and password.

To get connected, you will need to start by creating a secrets file.

What's a secrets file?

We expect people to share tons of projects as they build CircuitPython WiFi widgets. What we want to avoid is people accidentally sharing their passwords or secret tokens and API keys. So, we designed all our examples to use a secrets.py file, that is in your CIRCUITPY drive, to hold secret/private/custom data. That way you can share your main project without worrying about accidentally sharing private stuff.

Your secrets.py file should look like this:

# This file is where you keep secret settings, passwords, and tokens!
# If you put them in the code you risk committing that info or sharing it

secrets = {
    'ssid' : 'home ssid',
    'password' : 'my password',
    'timezone' : "America/New_York", # http://worldtimeapi.org/timezones
    'github_token' : 'fawfj23rakjnfawiefa',
    'hackaday_token' : 'h4xx0rs3kret',
    }

Inside is a python dictionary named secrets with a line for each entry. Each entry has an entry name (say 'ssid') and then a colon to separate it from the entry key 'home ssid' and finally a comma ,

At a minimum you'll need the ssid and password for your local WiFi setup. As you make projects you may need more tokens and keys, just add them one line at a time. See for example other tokens such as one for accessing github or the hackaday API. Other non-secret data like your timezone can also go here, just cause it's called secrets doesn't mean you can't have general customization data in there!

For the correct time zone string, look at http://worldtimeapi.org/timezones and remember that if your city is not listed, look for a city in the same time zone, for example Boston, New York, Philadelphia, Washington DC, and Miami are all on the same time as New York.

Of course, don't share your secrets.py - keep that out of GitHub, Discord or other project-sharing sites.

Connect to WiFi

OK now you have your secrets setup - you can connect to the Internet.

To do this, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.

Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.

Your CIRCUITPY drive should now look similar to the following image:

CIRCUITPY
# SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

import board
import busio
from digitalio import DigitalInOut
import adafruit_requests as requests
import adafruit_esp32spi.adafruit_esp32spi_socket as socket
from adafruit_esp32spi import adafruit_esp32spi

# Get wifi details and more from a secrets.py file
try:
    from secrets import secrets
except ImportError:
    print("WiFi secrets are kept in secrets.py, please add them there!")
    raise

print("ESP32 SPI webclient test")

TEXT_URL = "http://wifitest.adafruit.com/testwifi/index.html"
JSON_URL = "http://api.coindesk.com/v1/bpi/currentprice/USD.json"


# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

# If you have an AirLift Shield:
# esp32_cs = DigitalInOut(board.D10)
# esp32_ready = DigitalInOut(board.D7)
# esp32_reset = DigitalInOut(board.D5)

# If you have an AirLift Featherwing or ItsyBitsy Airlift:
# esp32_cs = DigitalInOut(board.D13)
# esp32_ready = DigitalInOut(board.D11)
# esp32_reset = DigitalInOut(board.D12)

# If you have an externally connected ESP32:
# NOTE: You may need to change the pins to reflect your wiring
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)

requests.set_socket(socket, esp)

if esp.status == adafruit_esp32spi.WL_IDLE_STATUS:
    print("ESP32 found and in idle mode")
print("Firmware vers.", esp.firmware_version)
print("MAC addr:", [hex(i) for i in esp.MAC_address])

for ap in esp.scan_networks():
    print("\t%s\t\tRSSI: %d" % (str(ap["ssid"], "utf-8"), ap["rssi"]))

print("Connecting to AP...")
while not esp.is_connected:
    try:
        esp.connect_AP(secrets["ssid"], secrets["password"])
    except OSError as e:
        print("could not connect to AP, retrying: ", e)
        continue
print("Connected to", str(esp.ssid, "utf-8"), "\tRSSI:", esp.rssi)
print("My IP address is", esp.pretty_ip(esp.ip_address))
print(
    "IP lookup adafruit.com: %s" % esp.pretty_ip(esp.get_host_by_name("adafruit.com"))
)
print("Ping google.com: %d ms" % esp.ping("google.com"))

# esp._debug = True
print("Fetching text from", TEXT_URL)
r = requests.get(TEXT_URL)
print("-" * 40)
print(r.text)
print("-" * 40)
r.close()

print()
print("Fetching json from", JSON_URL)
r = requests.get(JSON_URL)
print("-" * 40)
print(r.json())
print("-" * 40)
r.close()

print("Done!")

And save it to your board, with the name code.py

Don't forget you'll also need to create the secrets.py file as seen above, with your WiFi ssid and password.

In a serial console, you should see something like the following. For more information about connecting with a serial console, view the guide Connecting to the Serial Console.

In order, the example code...

Initializes the ESP32 over SPI using the SPI port and 3 control pins:

esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)

Tells our requests library the type of socket we're using (socket type varies by connectivity type - we'll be using the adafruit_esp32spi_socket for this example). We'll also set the interface to an esp object. This is a little bit of a hack, but it lets us use requests like CPython does.

requests.set_socket(socket, esp)

Verifies an ESP32 is found, checks the firmware and MAC address

if esp.status == adafruit_esp32spi.WL_IDLE_STATUS:
    print("ESP32 found and in idle mode")
print("Firmware vers.", esp.firmware_version)
print("MAC addr:", [hex(i) for i in esp.MAC_address])

Performs a scan of all access points it can see and prints out the name and signal strength:

for ap in esp.scan_networks():
    print("\t%s\t\tRSSI: %d" % (str(ap['ssid'], 'utf-8'), ap['rssi']))

Connects to the AP we've defined here, then prints out the local IP address, attempts to do a domain name lookup and ping google.com to check network connectivity (note sometimes the ping fails or takes a while, this isn't a big deal)

print("Connecting to AP...")
while not esp.is_connected:
    try:
        esp.connect_AP(secrets["ssid"], secrets["password"])
    except RuntimeError as e:
        print("could not connect to AP, retrying: ", e)
        continue
print("Connected to", str(esp.ssid, "utf-8"), "\tRSSI:", esp.rssi)
print("My IP address is", esp.pretty_ip(esp.ip_address))
print(
    "IP lookup adafruit.com: %s" % esp.pretty_ip(esp.get_host_by_name("adafruit.com"))

OK now we're getting to the really interesting part. With a SAMD51 or other large-RAM (well, over 32 KB) device, we can do a lot of neat tricks. Like for example we can implement an interface a lot like requests - which makes getting data really really easy

To read in all the text from a web URL call requests.get - you can pass in https URLs for SSL connectivity

TEXT_URL = "http://wifitest.adafruit.com/testwifi/index.html"
print("Fetching text from", TEXT_URL)
r = requests.get(TEXT_URL)
print('-'*40)
print(r.text)
print('-'*40)
r.close()

Or, if the data is in structured JSON, you can get the json pre-parsed into a Python dictionary that can be easily queried or traversed. (Again, only for nRF52840, M4 and other high-RAM boards)

JSON_URL = "http://api.coindesk.com/v1/bpi/currentprice/USD.json"
print("Fetching json from", JSON_URL)
r = requests.get(JSON_URL)
print('-'*40)
print(r.json())
print('-'*40)
r.close()

Requests

We've written a requests-like library for web interfacing named Adafruit_CircuitPython_Requests. This library allows you to send HTTP/1.1 requests without "crafting" them and provides helpful methods for parsing the response from the server.

To use with CircuitPython, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.

Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.

Your CIRCUITPY drive should now look similar to the following image:

CIRCUITPY
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

# adafruit_requests usage with an esp32spi_socket
import board
import busio
from digitalio import DigitalInOut
import adafruit_esp32spi.adafruit_esp32spi_socket as socket
from adafruit_esp32spi import adafruit_esp32spi
import adafruit_requests as requests

# Add a secrets.py to your filesystem that has a dictionary called secrets with "ssid" and
# "password" keys with your WiFi credentials. DO NOT share that file or commit it into Git or other
# source control.
# pylint: disable=no-name-in-module,wrong-import-order
try:
    from secrets import secrets
except ImportError:
    print("WiFi secrets are kept in secrets.py, please add them there!")
    raise

# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)

# If you have an AirLift Featherwing or ItsyBitsy Airlift:
# esp32_cs = DigitalInOut(board.D13)
# esp32_ready = DigitalInOut(board.D11)
# esp32_reset = DigitalInOut(board.D12)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)

print("Connecting to AP...")
while not esp.is_connected:
    try:
        esp.connect_AP(secrets["ssid"], secrets["password"])
    except RuntimeError as e:
        print("could not connect to AP, retrying: ", e)
        continue
print("Connected to", str(esp.ssid, "utf-8"), "\tRSSI:", esp.rssi)

# Initialize a requests object with a socket and esp32spi interface
socket.set_interface(esp)
requests.set_socket(socket, esp)

TEXT_URL = "http://wifitest.adafruit.com/testwifi/index.html"
JSON_GET_URL = "https://httpbin.org/get"
JSON_POST_URL = "https://httpbin.org/post"

print("Fetching text from %s" % TEXT_URL)
response = requests.get(TEXT_URL)
print("-" * 40)

print("Text Response: ", response.text)
print("-" * 40)
response.close()

print("Fetching JSON data from %s" % JSON_GET_URL)
response = requests.get(JSON_GET_URL)
print("-" * 40)

print("JSON Response: ", response.json())
print("-" * 40)
response.close()

data = "31F"
print("POSTing data to {0}: {1}".format(JSON_POST_URL, data))
response = requests.post(JSON_POST_URL, data=data)
print("-" * 40)

json_resp = response.json()
# Parse out the 'data' key from json_resp dict.
print("Data received from server:", json_resp["data"])
print("-" * 40)
response.close()

json_data = {"Date": "July 25, 2019"}
print("POSTing data to {0}: {1}".format(JSON_POST_URL, json_data))
response = requests.post(JSON_POST_URL, json=json_data)
print("-" * 40)

json_resp = response.json()
# Parse out the 'json' key from json_resp dict.
print("JSON Data received from server:", json_resp["json"])
print("-" * 40)
response.close()

The code first sets up the ESP32SPI interface. Then, it initializes a request object using an ESP32 socket and the esp object.

import board
import busio
from digitalio import DigitalInOut
import adafruit_esp32spi.adafruit_esp32spi_socket as socket
from adafruit_esp32spi import adafruit_esp32spi
import adafruit_requests as requests

# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)

print("Connecting to AP...")
while not esp.is_connected:
    try:
        esp.connect_AP(b'MY_SSID_NAME', b'MY_SSID_PASSWORD')
    except RuntimeError as e:
        print("could not connect to AP, retrying: ",e)
        continue
print("Connected to", str(esp.ssid, 'utf-8'), "\tRSSI:", esp.rssi)

# Initialize a requests object with a socket and esp32spi interface
requests.set_socket(socket, esp)

HTTP GET with Requests

The code makes a HTTP GET request to Adafruit's WiFi testing website - http://wifitest.adafruit.com/testwifi/index.html.

To do this, we'll pass the URL into requests.get(). We're also going to save the response from the server into a variable named response.

Having requested data from the server, we'd now like to see what the server responded with. Since we already saved the server's response, we can read it back. Luckily for us, requests automatically decodes the server's response into human-readable text, you can read it back by calling response.text.

Lastly, we'll perform a bit of cleanup by calling response.close(). This closes, deletes, and collect's the response's data. 

print("Fetching text from %s"%TEXT_URL)
response = requests.get(TEXT_URL)
print('-'*40)

print("Text Response: ", response.text)
print('-'*40)
response.close()

While some servers respond with text, some respond with json-formatted data consisting of attribute–value pairs.

CircuitPython_Requests can convert a JSON-formatted response from a server into a CPython dict. object.

We can also fetch and parse json data. We'll send a HTTP get to a url we know returns a json-formatted response (instead of text data). 

Then, the code calls response.json() to convert the response to a CPython dict

print("Fetching JSON data from %s"%JSON_GET_URL)
response = requests.get(JSON_GET_URL)
print('-'*40)

print("JSON Response: ", response.json())
print('-'*40)
response.close()

HTTP POST with Requests

Requests can also POST data to a server by calling the requests.post method, passing it a data value.

data = '31F'
print("POSTing data to {0}: {1}".format(JSON_POST_URL, data))
response = requests.post(JSON_POST_URL, data=data)
print('-'*40)

json_resp = response.json()
# Parse out the 'data' key from json_resp dict.
print("Data received from server:", json_resp['data'])
print('-'*40)
response.close()

You can also post json-formatted data to a server by passing json_data into the requests.post method.

    json_data = {"Date" : "July 25, 2019"}
print("POSTing data to {0}: {1}".format(JSON_POST_URL, json_data))
response = requests.post(JSON_POST_URL, json=json_data)
print('-'*40)

json_resp = response.json()
# Parse out the 'json' key from json_resp dict.
print("JSON Data received from server:", json_resp['json'])
print('-'*40)
response.close()
  

Advanced Requests Usage

Want to send custom HTTP headers, parse the response as raw bytes, or handle a response's http status code in your CircuitPython code?

We've written an example to show advanced usage of the requests module below.

To use with CircuitPython, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.

Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.

Your CIRCUITPY drive should now look similar to the following image:

CIRCUITPY
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

import board
import busio
from digitalio import DigitalInOut
import adafruit_esp32spi.adafruit_esp32spi_socket as socket
from adafruit_esp32spi import adafruit_esp32spi
import adafruit_requests as requests

# Add a secrets.py to your filesystem that has a dictionary called secrets with "ssid" and
# "password" keys with your WiFi credentials. DO NOT share that file or commit it into Git or other
# source control.
# pylint: disable=no-name-in-module,wrong-import-order
try:
    from secrets import secrets
except ImportError:
    print("WiFi secrets are kept in secrets.py, please add them there!")
    raise

# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)

print("Connecting to AP...")
while not esp.is_connected:
    try:
        esp.connect_AP(secrets["ssid"], secrets["password"])
    except RuntimeError as e:
        print("could not connect to AP, retrying: ", e)
        continue
print("Connected to", str(esp.ssid, "utf-8"), "\tRSSI:", esp.rssi)

# Initialize a requests object with a socket and esp32spi interface
socket.set_interface(esp)
requests.set_socket(socket, esp)

JSON_GET_URL = "http://httpbin.org/get"

# Define a custom header as a dict.
headers = {"user-agent": "blinka/1.0.0"}

print("Fetching JSON data from %s..." % JSON_GET_URL)
response = requests.get(JSON_GET_URL, headers=headers)
print("-" * 60)

json_data = response.json()
headers = json_data["headers"]
print("Response's Custom User-Agent Header: {0}".format(headers["User-Agent"]))
print("-" * 60)

# Read Response's HTTP status code
print("Response HTTP Status Code: ", response.status_code)
print("-" * 60)

# Close, delete and collect the response data
response.close()

WiFi Manager

That simpletest example works but it's a little finicky - you need to constantly check WiFi status and have many loops to manage connections and disconnections. For more advanced uses, we recommend using the WiFiManager object. It will wrap the connection/status/requests loop for you - reconnecting if WiFi drops, resetting the ESP32 if it gets into a bad state, etc.

Here's a more advanced example that shows the WiFi manager and also how to POST data with some extra headers:

To use with CircuitPython, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.

Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.

Your CIRCUITPY drive should now look similar to the following image:

CIRCUITPY
# SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

import time
import board
import busio
from digitalio import DigitalInOut
import neopixel
from adafruit_esp32spi import adafruit_esp32spi
from adafruit_esp32spi import adafruit_esp32spi_wifimanager

print("ESP32 SPI webclient test")

# Get wifi details and more from a secrets.py file
try:
    from secrets import secrets
except ImportError:
    print("WiFi secrets are kept in secrets.py, please add them there!")
    raise

# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)

# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)

spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)
"""Use below for Most Boards"""
status_light = neopixel.NeoPixel(
    board.NEOPIXEL, 1, brightness=0.2
)  # Uncomment for Most Boards
"""Uncomment below for ItsyBitsy M4"""
# status_light = dotstar.DotStar(board.APA102_SCK, board.APA102_MOSI, 1, brightness=0.2)
# Uncomment below for an externally defined RGB LED
# import adafruit_rgbled
# from adafruit_esp32spi import PWMOut
# RED_LED = PWMOut.PWMOut(esp, 26)
# GREEN_LED = PWMOut.PWMOut(esp, 27)
# BLUE_LED = PWMOut.PWMOut(esp, 25)
# status_light = adafruit_rgbled.RGBLED(RED_LED, BLUE_LED, GREEN_LED)
wifi = adafruit_esp32spi_wifimanager.ESPSPI_WiFiManager(esp, secrets, status_light)

counter = 0

while True:
    try:
        print("Posting data...", end="")
        data = counter
        feed = "test"
        payload = {"value": data}
        response = wifi.post(
            "https://io.adafruit.com/api/v2/"
            + secrets["aio_username"]
            + "/feeds/"
            + feed
            + "/data",
            json=payload,
            headers={"X-AIO-KEY": secrets["aio_key"]},
        )
        print(response.json())
        response.close()
        counter = counter + 1
        print("OK")
    except OSError as e:
        print("Failed to get data, retrying\n", e)
        wifi.reset()
        continue
    response = None
    time.sleep(15)

You'll note here we use a secrets.py file to manage our SSID info. The wifimanager is given the ESP32 object, secrets and a neopixel for status indication.

Note, you'll need to add a some additional information to your secrets file so that the code can query the Adafruit IO API:

  • aio_username
  • aio_key

You can go to your adafruit.io View AIO Key link to get those two values and add them to the secrets file, which will now look something like this:

# This file is where you keep secret settings, passwords, and tokens!
# If you put them in the code you risk committing that info or sharing it

secrets = {
    'ssid' : '_your_ssid_',
    'password' : '_your_wifi_password_',
    'timezone' : "America/Los_Angeles", # http://worldtimeapi.org/timezones
    'aio_username' : '_your_aio_username_',
    'aio_key' : '_your_aio_key_',
    }

Next, set up an Adafruit IO feed named test

We can then have a simple loop for posting data to Adafruit IO without having to deal with connecting or initializing the hardware!

Take a look at your test feed on Adafruit.io and you'll see the value increase each time the CircuitPython board posts data to it!

Riot API Key

We'll use the Riot Games developer API to make our queries and retrieve our Summoner's level statistic. In order to do so, you'll need to register for a free account with Riot Games and get your API key.

First, you'll need to have a League of Legends account login, and have played the game so that you have selected a Summoner name. Head here to get started or to log in.

Once you've verified your account via email, and created your Summoner name, you can proceed to create a developer account. Head here to do so https://developer.riotgames.com/

When you create your developer account, you'll be given a development API key. Keep that key (or the email containing it) handy, we'll need to copy and paste it into our code in a moment. The key will appear in your Riot Games dashboard for future reference.

Note, this key will expire after 24 hours and needs to be regenerated. It will get us going at first, but later we'll look at creating a Personal App with a permanent key.

You'll need to place the API key in your secrets.py file as shown below using a text editor or Mu:

secrets = {
        'ssid' : 'your_wifi_ssid',
        'password : 'your_wifi_password',
        'league_token' : 'your_very_long_riot_dev_api_key'
        }

Add CircuitPython Code and Assets

In the embedded code element below, click on the Download: Project Zip link, and save the .zip archive file to your computer.

Then, uncompress the .zip file, it will unpack to a folder named PyPortal_LeagueLevel.

Copy the contents of the PyPortal_LeagueLevel directory to your PyPortal's CIRCUITPY drive.

# SPDX-FileCopyrightText: 2019 John Edgar Park for Adafruit Industries
#
# SPDX-License-Identifier: MIT

"""
This project will access the League of Legends API, grab a Summoner's Level
and display it on a screen.
You'll need a Riot API key in your secrets.py file
If you can find something that spits out JSON data, we can display it!
"""
import time
import board
from adafruit_pyportal import PyPortal

try:
    from secrets import secrets
except ImportError:
    print("WiFi secrets are kept in secrets.py, please add them there!")
    raise

#Choose a valid Summoner name
SUMMONER_NAME = "RiotSchmick"

# Set up where we'll be fetching data from
DATA_SOURCE = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/"+SUMMONER_NAME
DATA_SOURCE += "?api_key="+secrets['league_token']
DATA_LOCATION = ["summonerLevel"]
CAPTION = "SUMMONER  "+SUMMONER_NAME

# the current working directory (where this file is)
cwd = ("/"+__file__).rsplit('/', 1)[0]
pyportal = PyPortal(url=DATA_SOURCE,
                    json_path=(DATA_LOCATION),
                    status_neopixel=board.NEOPIXEL,
                    default_bg=cwd+"/lol_background.bmp",
                    text_font=cwd+"/fonts/Collegiate-50.bdf",
                    text_position=(135, 200),
                    text_color=0xffbe33,
                    caption_text=CAPTION,
                    caption_font=cwd+"/fonts/Collegiate-24.bdf",
                    caption_position=(5, 20),
                    caption_color=0xffbe33)

# track the last value so we can play a sound when it updates
last_value = 0

while True:
    try:
        value = pyportal.fetch()
        print("Response is", value)
        if last_value < value:  # ooh it went up!
            print("New level!")
            pyportal.play_file(cwd+"/triode_low_fade.wav")
        last_value = value
    except (ValueError, RuntimeError, ConnectionError, OSError) as e:
        print("Some error occurred, retrying! -", e)
    #check again in two minutes
    time.sleep(60*2)

Editing the Code

You can edit the code.py file with any text editor you like. Adafruit suggests installing the free Mu Python editor as it's super handy, recognizes Adafruit boards, and has a built in serial monitor/REPL to interact with the board. Find out more about Mu here.

Add Summoner Name

Open up code.py in Mu and then edit the SUMMONER_NAME variable to whichever one you want to display.

For the Summoner named Ohbowz, that line will look something like this:

SUMMONER_NAME = "Ohbowz"

When you're done, save the code.py file again to your PyPortal's CIRCUITPY drive.

This is what the final contents of the CIRCUITPY drive will look like:

If you run into any errors, such as "ImportError: no module named `adafruit_display_text.label`" be sure to update your libraries to the latest release bundle!

How It Works

The League of Legends Level Viewer is doing a few cool things using CircuitPython and the PyPortal:

Background Splash Screen

First, we'll display a splash screen with the LoL logo. This is a  320x240 pixel RGB 16-bit raster graphic in .bmp format.

Font

We'll be displaying the image title and today's date as text created with a bitmapped font to overlay on top of the background image once that's loaded. The font used here is a bitmap font made from the Collegiate typeface. You can learn more about converting type in this guide.

JSON

In order to retrieve the Summoner's level statistic, we'll be making a query to the Riot Games API.

When you make a request of the with your API key added, you'll get a JSON file returned as the response.

In fact, you can run the same query as the PyPortal does to see the result. Copy and paste this link https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/RiotSchmick?api_key=

into your browser, and then copy and past your API key to the end.

When you enter this in your web browser, you'll see a result returned like this:

    {
  "id": "b6zzOOT1ATbtZtnX9nQ1HLoUNEfOZA8Mr9565oYyfhqO",
  "accountId": "9Fxgj1Zf5SZSNUWGBcy-aIlviyRwal9t8U8f5nMb-FVpMw",
  "puuid": "MNEzp8-ybiX49XIssYwrnuVgxDPvaeeYU8AFSKWcV7FnvRHaL8H5wb2HqrbwEU-HOvNXfINHU0rzAw",
  "name": "RiotSchmick",
  "profileIconId": 3872,
  "revisionDate": 1555377428000,
  "summonerLevel": 138
}
  

That result is a JSON (JavaScript Object Notation) array. It is comprised of a single element with seven key:value pairs. For example, there is one key called name which has a value of RiotSchmick

which is expressed this way:

"name": "RiotSchmick"

And another we care about is the summonerLevel key, which has a value of 138

So that is expressed as:

"summonerLevel": 138

Since this JSON object array has a consistent way to return the results to us, the code we're running on the PyPortal can easily parse the data and display it!

Here's what the JSON file looks like in the "code beautifier" of Firefox.

You can see how it's done in this part of code.py:

SUMMONER_NAME = "RiotSchmick"
DATA_SOURCE = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/"+SUMMONER_NAME
DATA_SOURCE += "?api_key="+secrets['league_token']
DATA_LOCATION = ["summonerLevel"]
CAPTION = "SUMMONER  "+SUMMONER_NAME

Then, in the pyportal query we ask for the summonerLevel for a given Summoner name from that URL, and then use the text_ arguments to set the font, position, and colorof the text when it is displayed.

pyportal = PyPortal(url=DATA_SOURCE,
                    json_path=(DATA_LOCATION),
                    status_neopixel=board.NEOPIXEL,
                    default_bg=cwd+"/lol_background.bmp",
                    text_font=cwd+"/fonts/Collegiate-50.bdf",
                    text_position=(135, 200),
                    text_color=0xffbe33,
                    caption_text=CAPTION,
                    caption_font=cwd+"/fonts/Collegiate-24.bdf",
                    caption_position=(5, 20),
                    caption_color=0xffbe33)

With all of this prepared, during the main loop of while True: the code will query the API  for the JSON data.

Finally, the text will be displayed over the image.

This updates every two minutes in order to stay current.

Clearly my Gulpfish Summoner has some leveling up to do.

Personal App

In order to use a permanent API key, you'll need to register a personal app. You can do so from your Riot Games developer portal.

Click on the Register Project button, then choose the Register App button under the Personal Application section.

Then, simply fill out the application details, including a unique name for your app, and click Submit. It can take a few days for applications to be reviewed. In the meantime, you may need to regenerate your API key every 24 hours from the dashboard.

Now that you've got your PyPortal displaying your stats, dress things up a bit with a re-purposed trophy! C'mon, you know you've got one in a box somewhere. If not, get one at a yard sale or thrift shop.

Prep

Remove off any unnecessary parts or labels from your trophy if you like.

In this case, I'm going to mount the PyPortal in the center, so I'll remove the (admittedly awesome) spinning "KICKBALL" element.

Mounting

Using zip ties, connect each of the four mounting holes of the PyPortal to the trophy.

Carefully cut the excess plastic on the zip tie with diagonal cutters or a toenail clipper.

Alternately, you can use double-stick foam mounting tape or some other method to mount it.

Now, your display is complete, just plug it into USB power and admire your achievements!

Alternate Mounting

You may consider using the laser-cut acrylic frame in the Adafruit shop or one of the 3D printed stands available for PyPortal on Thingiverse. Be creative and have fun!

This guide was first published on Apr 19, 2019. It was last updated on Apr 19, 2019.