Overview
Proudly display your League of Legends Summoner's Level on the PyPortal display, with automatic updates!
This project uses the PyPortal's built-in WiFi co-processor to import up-to-the-moment stats on League of Legends! Using the Riot Games API, you can automatically keep your Summoner's level front and center. Or, enter the name of a different Summoner in the easy-to-edit CircuitPython code!
Mount the PyPortal to a trophy or other display stand for a great look.
Separate Parts
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Install CircuitPython
CircuitPython is a derivative of MicroPython designed to simplify experimentation and education on low-cost microcontrollers. It makes it easier than ever to get prototyping by requiring no upfront desktop software downloads. Simply copy and edit files on the CIRCUITPY "flash" drive to iterate.
The following instructions will show you how to install CircuitPython. If you've already installed CircuitPython but are looking to update it or reinstall it, the same steps work for that as well!
Click the link above to download the latest version of CircuitPython for the PyPortal.
Download and save it to your desktop (or wherever is handy).
Plug your PyPortal into your computer using a known-good USB cable.
A lot of people end up using charge-only USB cables and it is very frustrating! So make sure you have a USB cable you know is good for data sync.
Double-click the Reset button on the top in the middle (magenta arrow) on your board, and you will see the NeoPixel RGB LED (green arrow) turn green. If it turns red, check the USB cable, try another USB port, etc. Note: The little red LED next to the USB connector will pulse red. That's ok!
If double-clicking doesn't work the first time, try again. Sometimes it can take a few tries to get the rhythm right!
You will see a new disk drive appear called PORTALBOOT.
Drag the adafruit-circuitpython-pyportal-<whatever>.uf2 file to PORTALBOOT.
The LED will flash. Then, the PORTALBOOT drive will disappear and a new disk drive called CIRCUITPY will appear.
If you haven't added any code to your board, the only file that will be present is boot_out.txt. This is absolutely normal! It's time for you to add your code.py and get started!
That's it, you're done! :)
PyPortal Default Files
Click below to download a zip of the files that shipped on the PyPortal or PyPortal Pynt.
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PyPortal CircuitPython Setup
To use all the amazing features of your PyPortal with CircuitPython, you must first install a number of libraries. This page covers that process.
Adafruit CircuitPython Bundle
Download the Adafruit CircuitPython Library Bundle. You can find the latest release here:
Download the adafruit-circuitpython-bundle-*.x-mpy-*.zip bundle zip file where *.x MATCHES THE VERSION OF CIRCUITPYTHON YOU INSTALLED, and unzip a folder of the same name. Inside you'll find a lib folder. You have two options:
- You can add the lib folder to your CIRCUITPY drive. This will ensure you have all the drivers. But it will take a bunch of space on the 8 MB disk
- Add each library as you need it, this will reduce the space usage but you'll need to put in a little more effort.
At a minimum we recommend the following libraries, in fact we more than recommend. They're basically required. So grab them and install them into CIRCUITPY/lib now!
- adafruit_esp32spi - This is the library that gives you internet access via the ESP32 using (you guessed it!) SPI transport. You need this for anything Internet
- adafruit_requests - This library allows us to perform HTTP requests and get responses back from servers. GET/POST/PUT/PATCH - they're all in here!
- adafruit_connection_manager - used by adafruit_requests.
- adafruit_pyportal - This is our friendly wrapper library that does a lot of our projects, displays graphics and text, fetches data from the internet. Nearly all of our projects depend on it!
- adafruit_portalbase - This library is the base library that adafruit_pyportal library is built on top of.
- adafruit_touchscreen - a library for reading touches from the resistive touchscreen. Handles all the analog noodling, rotation and calibration for you.
- adafruit_io - this library helps connect the PyPortal to our free datalogging and viewing service
- adafruit_imageload - an image display helper, required for any graphics!
- adafruit_display_text - not surprisingly, it displays text on the screen
- adafruit_bitmap_font - we have fancy font support, and its easy to make new fonts. This library reads and parses font files.
- adafruit_slideshow - for making image slideshows - handy for quick display of graphics and sound
- neopixel - for controlling the onboard neopixel
- adafruit_adt7410 - library to read the temperature from the on-board Analog Devices ADT7410 precision temperature sensor (not necessary for Titano or Pynt)
- adafruit_bus_device - low level support for I2C/SPI
- adafruit_fakerequests - This library allows you to create fake HTTP requests by using local files.
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Create Your settings.toml File
CircuitPython works with WiFi-capable boards to enable you to make projects that have network connectivity. This means working with various passwords and API keys. As of CircuitPython 8, there is support for a settings.toml file. This is a file that is stored on your CIRCUITPY drive, that contains all of your secret network information, such as your SSID, SSID password and any API keys for IoT services. It is designed to separate your sensitive information from your code.py file so you are able to share your code without sharing your credentials.
CircuitPython previously used a secrets.py file for this purpose. The settings.toml file is quite similar.
CircuitPython settings.toml File
This section will provide a couple of examples of what your settings.toml file should look like, specifically for CircuitPython WiFi projects in general.
The most minimal settings.toml file must contain your WiFi SSID and password, as that is the minimum required to connect to WiFi. Copy this example, paste it into your settings.toml, and update:
your_wifi_ssidyour_wifi_password
CIRCUITPY_WIFI_SSID = "your_wifi_ssid" CIRCUITPY_WIFI_PASSWORD = "your_wifi_password"
Many CircuitPython network-connected projects on the Adafruit Learn System involve using Adafruit IO. For these projects, you must also include your Adafruit IO username and key. Copy the following example, paste it into your settings.toml file, and update:
your_wifi_ssidyour_wifi_passwordyour_aio_usernameyour_aio_key
CIRCUITPY_WIFI_SSID = "your_wifi_ssid" CIRCUITPY_WIFI_PASSWORD = "your_wifi_password" ADAFRUIT_AIO_USERNAME = "your_aio_username" ADAFRUIT_AIO_KEY = "your_aio_key"
Some projects use different variable names for the entries in the settings.toml file. For example, a project might use ADAFRUIT_AIO_ID in the place of ADAFRUIT_AIO_USERNAME. If you run into connectivity issues, one of the first things to check is that the names in the settings.toml file match the names in the code.
Here is an example settings.toml file.
# Comments are supported CIRCUITPY_WIFI_SSID = "guest wifi" CIRCUITPY_WIFI_PASSWORD = "guessable" CIRCUITPY_WEB_API_PORT = 80 CIRCUITPY_WEB_API_PASSWORD = "passw0rd" test_variable = "this is a test" thumbs_up = "\U0001f44d"
In a settings.toml file, it's important to keep these factors in mind:
- Strings are wrapped in double quotes; ex:
"your-string-here" - Integers are not quoted and may be written in decimal with optional sign (
+1,-1,1000) or hexadecimal (0xabcd).- Floats (decimal numbers), octal (
0o567) and binary (0b11011) are not supported.
- Floats (decimal numbers), octal (
- Use
\uescapes for weird characters,\xand\oooescapes are not available in .toml files- Example:
\U0001f44dfor 👍 (thumbs up emoji) and\u20acfor € (EUR sign)
- Example:
- Unicode emoji, and non-ASCII characters, stand for themselves as long as you're careful to save in "UTF-8 without BOM" format
When your settings.toml file is ready, you can save it in your text editor with the .toml extension.
In your code.py file, you'll need to import the os library to access the settings.toml file. Your settings are accessed with the os.getenv() function. You'll pass your settings entry to the function to import it into the code.py file.
import os
print(os.getenv("test_variable"))
In the upcoming CircuitPython WiFi examples, you'll see how the settings.toml file is used for connecting to your SSID and accessing your API keys.
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Internet Connect!
Connect to WiFi
OK, now that you have your settings.toml file set up - you can connect to the Internet.
To do this, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.
Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.
Your CIRCUITPY drive should now look similar to the following image:
# SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
from os import getenv
import adafruit_connection_manager
import adafruit_requests
import board
import busio
from digitalio import DigitalInOut
# Use this import for adafruit_esp32spi version 11.0.0 and up.
# Note that frozen libraries may not be up to date.
# import adafruit_esp32spi
from adafruit_esp32spi import adafruit_esp32spi
# Get wifi details and more from a settings.toml file
# tokens used by this Demo: CIRCUITPY_WIFI_SSID, CIRCUITPY_WIFI_PASSWORD
ssid = getenv("CIRCUITPY_WIFI_SSID")
password = getenv("CIRCUITPY_WIFI_PASSWORD")
print("ESP32 SPI webclient test")
TEXT_URL = "http://wifitest.adafruit.com/testwifi/index.html"
JSON_URL = "http://wifitest.adafruit.com/testwifi/sample.json"
# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)
# If you have an AirLift Shield:
# esp32_cs = DigitalInOut(board.D10)
# esp32_ready = DigitalInOut(board.D7)
# esp32_reset = DigitalInOut(board.D5)
# If you have an AirLift Featherwing or ItsyBitsy Airlift:
# esp32_cs = DigitalInOut(board.D13)
# esp32_ready = DigitalInOut(board.D11)
# esp32_reset = DigitalInOut(board.D12)
# If you have an externally connected ESP32:
# NOTE: You may need to change the pins to reflect your wiring
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)
# Secondary (SCK1) SPI used to connect to WiFi board on Arduino Nano Connect RP2040
if "SCK1" in dir(board):
spi = busio.SPI(board.SCK1, board.MOSI1, board.MISO1)
else:
spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)
pool = adafruit_connection_manager.get_radio_socketpool(esp)
ssl_context = adafruit_connection_manager.get_radio_ssl_context(esp)
requests = adafruit_requests.Session(pool, ssl_context)
if esp.status == adafruit_esp32spi.WL_IDLE_STATUS:
print("ESP32 found and in idle mode")
print("Firmware vers.", esp.firmware_version)
print("MAC addr:", ":".join(f"{byte:02X}" for byte in esp.MAC_address))
for ap in esp.scan_networks():
print(f"\t{ap.ssid:<23} RSSI: {ap.rssi}")
print("Connecting to AP...")
while not esp.is_connected:
try:
esp.connect_AP(ssid, password)
except OSError as e:
print("could not connect to AP, retrying: ", e)
continue
print("Connected to", esp.ap_info.ssid, "\tRSSI:", esp.ap_info.rssi)
print("My IP address is", esp.ipv4_address)
print(f"IP lookup adafruit.com: {esp.pretty_ip(esp.get_host_by_name('adafruit.com'))}")
print(f"Ping google.com: {esp.ping('google.com')} ms")
# esp._debug = True
print("Fetching text from", TEXT_URL)
r = requests.get(TEXT_URL)
print("-" * 40)
print(r.text)
print("-" * 40)
r.close()
print()
print("Fetching json from", JSON_URL)
r = requests.get(JSON_URL)
print("-" * 40)
print(r.json())
print("-" * 40)
r.close()
print("Done!")
And save it to your board, with the name code.py.
Don't forget you'll also need to create the settings.toml file as seen above, with your WiFi ssid and password.
In a serial console, you should see something like the following. For more information about connecting with a serial console, view the guide Connecting to the Serial Console.
>>> import wifitest
ESP32 SPI webclient test
ESP32 found and in idle mode
Firmware vers. 1.7.5
MAC addr: 24:C9:DC:BD:0F:3F
HomeNetwork RSSI: -46
HomeNetwork RSSI: -76
Fios-12345 RSSI: -92
FiOS-AB123 RSSI: -92
NETGEAR53 RSSI: -93
Connecting to AP...
Connected to HomeNetwork RSSI: -45
My IP address is 192.168.1.245
IP lookup adafruit.com: 104.20.39.240
Ping google.com: 30 ms
Fetching text from http://wifitest.adafruit.com/testwifi/index.html
----------------------------------------
This is a test of Adafruit WiFi!
If you can read this, its working :)
----------------------------------------
Fetching json from http://wifitest.adafruit.com/testwifi/sample.json
----------------------------------------
{'fun': True, 'company': 'Adafruit', 'founded': 2005, 'primes': [2, 3, 5], 'pi': 3.14, 'mixed': [False, None, 3, True, 2.7, 'cheese']}
----------------------------------------
Done!
Going over the example above, here's a breakdown of what the program is doing:
- Initialize the ESP32 over SPI using the SPI port and 3 control pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)
#...
else:
spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)
- Get the socket pool and the SSL context, and then tell the
adafruit_requestslibrary about them.
pool = adafruit_connection_manager.get_radio_socketpool(esp) ssl_context = adafruit_connection_manager.get_radio_ssl_context(esp) requests = adafruit_requests.Session(pool, ssl_context)
- Verify an ESP32 is found, checks the firmware and MAC address
if esp.status == adafruit_esp32spi.WL_IDLE_STATUS:
print("ESP32 found and in idle mode")
print("Firmware vers.", esp.firmware_version)
print("MAC addr:", ":".join("%02X" % byte for byte in esp.MAC_address))
- Perform a scan of all access points it can see and print out the name and signal strength.
for ap in esp.scan_networks():
print("\t%-23s RSSI: %d" % (ap.ssid, ap.rssi))
- Connect to the AP we've defined here, then print out the local IP address. Then attempt to do a domain name lookup and ping google.com to check network connectivity. (Note sometimes the ping fails or takes a while; this isn't a big deal.)
print("Connecting to AP...")
while not esp.is_connected:
try:
esp.connect_AP(ssid, password)
except OSError as e:
print("could not connect to AP, retrying: ", e)
continue
print("Connected to", esp.ap_info.ssid, "\tRSSI:", esp.ap_info.rssi)
print("My IP address is", esp.ipv4_address)
print(
"IP lookup adafruit.com: %s" % esp.pretty_ip(esp.get_host_by_name("adafruit.com"))
)
Now we're getting to the really interesting part of the example program. We've written a library for web fetching web data, named adafruit_requests. It is a lot like the regular Python library named requests. This library allows you to send HTTP and HTTPS requests easily and provides helpful methods for parsing the response from the server.
- Here is the part of the example program is fetching text data from a URL.
TEXT_URL = "http://wifitest.adafruit.com/testwifi/index.html" # Further up in the program
# ...
print("Fetching text from", TEXT_URL)
r = requests.get(TEXT_URL)
print('-' * 40)
print(r.text)
print('-' * 40)
r.close()
- Finally, here the program is fetching some JSON data. The
adafruit_requestslibrary will parse the JSON into a Python dictionary whose structure is the same as the structure of the JSON.
JSON_URL = "http://wifitest.adafruit.com/testwifi/sample.json" # Further up in the program
# ...
print("Fetching json from", JSON_URL)
r = requests.get(JSON_URL)
print('-' * 40)
print(r.json())
print('-' * 40)
r.close()
Advanced Requests Usage
Want to send custom HTTP headers, parse the response as raw bytes, or handle a response's http status code in your CircuitPython code?
We've written an example to show advanced usage of the requests module below.
To use with CircuitPython, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.
Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory examples/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
import os
import adafruit_connection_manager
import board
import busio
from adafruit_esp32spi import adafruit_esp32spi
from digitalio import DigitalInOut
import adafruit_requests
# Get WiFi details, ensure these are setup in settings.toml
ssid = os.getenv("CIRCUITPY_WIFI_SSID")
password = os.getenv("CIRCUITPY_WIFI_PASSWORD")
# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)
# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)
# If you have an AirLift Featherwing or ItsyBitsy Airlift:
# esp32_cs = DigitalInOut(board.D13)
# esp32_ready = DigitalInOut(board.D11)
# esp32_reset = DigitalInOut(board.D12)
spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
radio = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)
print("Connecting to AP...")
while not radio.is_connected:
try:
radio.connect_AP(ssid, password)
except RuntimeError as e:
print("could not connect to AP, retrying: ", e)
continue
print("Connected to", str(radio.ap_info.ssid, "utf-8"), "\tRSSI:", radio.ap_info.rssi)
# Initialize a requests session
pool = adafruit_connection_manager.get_radio_socketpool(radio)
ssl_context = adafruit_connection_manager.get_radio_ssl_context(radio)
requests = adafruit_requests.Session(pool, ssl_context)
JSON_GET_URL = "https://httpbin.org/get"
# Define a custom header as a dict.
headers = {"user-agent": "blinka/1.0.0"}
print(f"Fetching JSON data from {JSON_GET_URL}...")
with requests.get(JSON_GET_URL, headers=headers) as response:
print("-" * 60)
json_data = response.json()
headers = json_data["headers"]
print("Response's Custom User-Agent Header: {0}".format(headers["User-Agent"]))
print("-" * 60)
# Read Response's HTTP status code
print("Response HTTP Status Code: ", response.status_code)
print("-" * 60)
Your CIRCUITPY drive should now look similar to the following image:
WiFi Manager
The way the examples above connect to WiFi works but it's a little finicky. Since WiFi is not necessarily so reliable, you may have disconnects and need to reconnect. For more advanced uses, we recommend using the WiFiManager class. It will wrap the connection/status/requests loop for you - reconnecting if WiFi drops, resetting the ESP32 if it gets into a bad state, etc.
Here's a more advanced example that shows using the WiFiManager and also how to fetch the current time from a web source.
# SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
import time
from os import getenv
import board
import busio
import neopixel
import rtc
from digitalio import DigitalInOut
# Use these imports for adafruit_esp32spi version 11.0.0 and up.
# Note that frozen libraries may not be up to date.
# import adafruit_esp32spi
# from adafruit_esp32spi.wifimanager import WiFiManager
from adafruit_esp32spi import adafruit_esp32spi
from adafruit_esp32spi.adafruit_esp32spi_wifimanager import WiFiManager
# Get wifi details and more from a settings.toml file
# tokens used by this Demo: CIRCUITPY_WIFI_SSID, CIRCUITPY_WIFI_PASSWORD
ssid = getenv("CIRCUITPY_WIFI_SSID")
password = getenv("CIRCUITPY_WIFI_PASSWORD")
print("ESP32 local time")
TIME_API = "https://time.now/developer/api/ip"
# If you are using a board with pre-defined ESP32 Pins:
esp32_cs = DigitalInOut(board.ESP_CS)
esp32_ready = DigitalInOut(board.ESP_BUSY)
esp32_reset = DigitalInOut(board.ESP_RESET)
# If you have an externally connected ESP32:
# esp32_cs = DigitalInOut(board.D9)
# esp32_ready = DigitalInOut(board.D10)
# esp32_reset = DigitalInOut(board.D5)
# Secondary (SCK1) SPI used to connect to WiFi board on Arduino Nano Connect RP2040
if "SCK1" in dir(board):
spi = busio.SPI(board.SCK1, board.MOSI1, board.MISO1)
else:
spi = busio.SPI(board.SCK, board.MOSI, board.MISO)
esp = adafruit_esp32spi.ESP_SPIcontrol(spi, esp32_cs, esp32_ready, esp32_reset)
"""Use below for Most Boards"""
status_pixel = neopixel.NeoPixel(board.NEOPIXEL, 1, brightness=0.2)
"""Uncomment below for ItsyBitsy M4"""
# status_pixel = dotstar.DotStar(board.APA102_SCK, board.APA102_MOSI, 1, brightness=0.2)
"""Uncomment below for an externally defined RGB LED (including Arduino Nano Connect)"""
# import adafruit_rgbled
# from adafruit_esp32spi import PWMOut
# RED_LED = PWMOut.PWMOut(esp, 26)
# GREEN_LED = PWMOut.PWMOut(esp, 27)
# BLUE_LED = PWMOut.PWMOut(esp, 25)
# status_pixel = adafruit_rgbled.RGBLED(RED_LED, BLUE_LED, GREEN_LED)
wifi = WiFiManager(esp, ssid, password, status_pixel=status_pixel)
the_rtc = rtc.RTC()
response = None
while True:
try:
print("Fetching json from", TIME_API)
response = wifi.get(TIME_API)
break
except OSError as e:
print("Failed to get data, retrying\n", e)
continue
json = response.json()
current_time = json["datetime"]
the_date, the_time = current_time.split("T")
year, month, mday = (int(x) for x in the_date.split("-"))
the_time = the_time.split(".")[0]
hours, minutes, seconds = (int(x) for x in the_time.split(":"))
# We can also fill in these extra nice things
year_day = json["day_of_year"]
week_day = json["day_of_week"]
is_dst = json["dst"]
now = time.struct_time((year, month, mday, hours, minutes, seconds, week_day, year_day, is_dst))
print(now)
the_rtc.datetime = now
while True:
print(time.localtime())
time.sleep(1)
Further Information
For more information on the basics of doing networking in CircuitPython, see this guide:
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Code League Level Viewer
Riot API Key
We'll use the Riot Games developer API to make our queries and retrieve our Summoner's level statistic. In order to do so, you'll need to register for a free account with Riot Games and get your API key.
First, you'll need to have a League of Legends account login, and have played the game so that you have selected a Summoner name. Head here to get started or to log in.
Once you've verified your account via email, and created your Summoner name, you can proceed to create a developer account. Head here to do so https://developer.riotgames.com/
When you create your developer account, you'll be given a development API key. Keep that key (or the email containing it) handy, we'll need to copy and paste it into our code in a moment. The key will appear in your Riot Games dashboard for future reference.
Note, this key will expire after 24 hours and needs to be regenerated. It will get us going at first, but later we'll look at creating a Personal App with a permanent key.
You'll need to place the API key in your settings.toml file as shown below using a text editor or Mu:
CIRCUITPY_WIFI_SSID = "your_wifi_ssid" CIRCUITPY_WIFI_PASSWORD = "your_wifi_password" LEAGUE_TOKEN = "your_very_long_riot_dev_api_key"
Add CircuitPython Code and Assets
In the embedded code element below, click on the Download Project Bundle button, and save the .zip archive file to your computer.
Then, uncompress the .zip file, it will unpack to a folder named PyPortal_LeagueLevel.
Copy the contents of the PyPortal_LeagueLevel directory to your PyPortal CIRCUITPY drive.
# SPDX-FileCopyrightText: 2019 John Edgar Park for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
This project will access the League of Legends API, grab a Summoner's Level
and display it on a screen.
You'll need a Riot API key in your settings.toml file
If you can find something that spits out JSON data, we can display it!
"""
from os import getenv
import time
import board
from adafruit_pyportal import PyPortal
# Get WiFi details, ensure these are setup in settings.toml
ssid = getenv("CIRCUITPY_WIFI_SSID")
password = getenv("CIRCUITPY_WIFI_PASSWORD")
if None in [ssid, password]:
raise RuntimeError(
"WiFi settings are kept in settings.toml, "
"please add them there. The settings file must contain "
"'CIRCUITPY_WIFI_SSID', 'CIRCUITPY_WIFI_PASSWORD', "
"at a minimum."
)
#Choose a valid Summoner name
SUMMONER_NAME = "RiotSchmick"
# Set up where we'll be fetching data from
DATA_SOURCE = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/"+SUMMONER_NAME
DATA_SOURCE += "?api_key=" + getenv("LEAGUE_TOKEN")
DATA_LOCATION = ["summonerLevel"]
CAPTION = "SUMMONER "+SUMMONER_NAME
# the current working directory (where this file is)
cwd = ("/"+__file__).rsplit('/', 1)[0]
pyportal = PyPortal(url=DATA_SOURCE,
json_path=(DATA_LOCATION),
status_neopixel=board.NEOPIXEL,
default_bg=cwd+"/lol_background.bmp",
text_font=cwd+"/fonts/Collegiate-50.bdf",
text_position=(135, 200),
text_color=0xffbe33,
caption_text=CAPTION,
caption_font=cwd+"/fonts/Collegiate-24.bdf",
caption_position=(5, 20),
caption_color=0xffbe33)
# track the last value so we can play a sound when it updates
last_value = 0
while True:
try:
value = pyportal.fetch()
print("Response is", value)
if last_value < value: # ooh it went up!
print("New level!")
pyportal.play_file(cwd+"/triode_low_fade.wav")
last_value = value
except (ValueError, RuntimeError, ConnectionError, OSError) as e:
print("Some error occurred, retrying! -", e)
#check again in two minutes
time.sleep(60*2)
Editing the Code
You can edit the code.py file with any text editor you like. Adafruit suggests installing the free Mu Python editor as it's super handy, recognizes Adafruit boards, and has a built in serial monitor/REPL to interact with the board. Find out more about Mu here.
Add Summoner Name
Open up code.py in Mu and then edit the SUMMONER_NAME variable to whichever one you want to display.
For the Summoner named Ohbowz, that line will look something like this:
SUMMONER_NAME = "Ohbowz"
When you're done, save the code.py file again to your PyPortal's CIRCUITPY drive.
This is what the final contents of the CIRCUITPY drive will look like:
The League of Legends Level Viewer is doing a few cool things using CircuitPython and the PyPortal:
Background Splash Screen
First, we'll display a splash screen with the LoL logo. This is a 320x240 pixel RGB 16-bit raster graphic in .bmp format.
Font
We'll be displaying the image title and today's date as text created with a bitmapped font to overlay on top of the background image once that's loaded. The font used here is a bitmap font made from the Collegiate typeface. You can learn more about converting type in this guide.
JSON
In order to retrieve the Summoner's level statistic, we'll be making a query to the Riot Games API.
When you make a request of the with your API key added, you'll get a JSON file returned as the response.
In fact, you can run the same query as the PyPortal does to see the result. Copy and paste this link https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/RiotSchmick?api_key=
into your browser, and then copy and past your API key to the end.
When you enter this in your web browser, you'll see a result returned like this:
{
"id": "b6zzOOT1ATbtZtnX9nQ1HLoUNEfOZA8Mr9565oYyfhqO",
"accountId": "9Fxgj1Zf5SZSNUWGBcy-aIlviyRwal9t8U8f5nMb-FVpMw",
"puuid": "MNEzp8-ybiX49XIssYwrnuVgxDPvaeeYU8AFSKWcV7FnvRHaL8H5wb2HqrbwEU-HOvNXfINHU0rzAw",
"name": "RiotSchmick",
"profileIconId": 3872,
"revisionDate": 1555377428000,
"summonerLevel": 138
}
That result is a JSON (JavaScript Object Notation) array. It is comprised of a single element with seven key:value pairs. For example, there is one key called name which has a value of RiotSchmick
which is expressed this way:
"name": "RiotSchmick"
And another we care about is the summonerLevel key, which has a value of 138
So that is expressed as:
"summonerLevel": 138
Since this JSON object array has a consistent way to return the results to us, the code we're running on the PyPortal can easily parse the data and display it!
Here's what the JSON file looks like in the "code beautifier" of Firefox.
You can see how it's done in this part of code.py:
SUMMONER_NAME = "RiotSchmick"
DATA_SOURCE = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/"+SUMMONER_NAME
DATA_SOURCE += "?api_key=" + os.getenv("LEAGUE_TOKEN")
DATA_LOCATION = ["summonerLevel"]
CAPTION = "SUMMONER "+SUMMONER_NAME
Then, in the pyportal query we ask for the summonerLevel for a given Summoner name from that URL, and then use the text_ arguments to set the font, position, and colorof the text when it is displayed.
pyportal = PyPortal(url=DATA_SOURCE,
json_path=(DATA_LOCATION),
status_neopixel=board.NEOPIXEL,
default_bg=cwd+"/lol_background.bmp",
text_font=cwd+"/fonts/Collegiate-50.bdf",
text_position=(135, 200),
text_color=0xffbe33,
caption_text=CAPTION,
caption_font=cwd+"/fonts/Collegiate-24.bdf",
caption_position=(5, 20),
caption_color=0xffbe33)
With all of this prepared, during the main loop of while True: the code will query the API for the JSON data.
Finally, the text will be displayed over the image.
This updates every two minutes in order to stay current.
Clearly my Gulpfish Summoner has some leveling up to do.
Personal App
In order to use a permanent API key, you'll need to register a personal app. You can do so from your Riot Games developer portal.
Click on the Register Project button, then choose the Register App button under the Personal Application section.
Then, simply fill out the application details, including a unique name for your app, and click Submit. It can take a few days for applications to be reviewed. In the meantime, you may need to regenerate your API key every 24 hours from the dashboard.
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Build the Trophy
Now that you've got your PyPortal displaying your stats, dress things up a bit with a re-purposed trophy! C'mon, you know you've got one in a box somewhere. If not, get one at a yard sale or thrift shop.
Remove off any unnecessary parts or labels from your trophy if you like.
In this case, I'm going to mount the PyPortal in the center, so I'll remove the (admittedly awesome) spinning "KICKBALL" element.
Using zip ties, connect each of the four mounting holes of the PyPortal to the trophy.
Carefully cut the excess plastic on the zip tie with diagonal cutters or a toenail clipper.
Alternately, you can use double-stick foam mounting tape or some other method to mount it.
Now, your display is complete, just plug it into USB power and admire your achievements!
Page last edited March 08, 2024
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