For advanced users, you may want to hook up your Bluefruit to a microcontroller and send characters or strings via Bluetooth.
You can do this with the UART port on the EZ-Key. The UART pins are labeled RX (data going into the module) and TX (debug data coming out of the module). You can get away with just connecting to RX. The RX pin is 5V compliant, you can send it 3V or 5V TTL logic levels. Use 9600 baud serial, all microcontrollers will support this.
You can also send raw HID Keyboard reports for complex key-stroke combinations and controls.
In version v1.1 (Oct 22, 2013 or later) HID Mouse reports are also supported, you can send mouse movement and clicks via the UART and microcontroller
In version v1.2 (Nov 2013 or later) HID consumer report keys are supported, there are a few supported 'multimedia keys' - see below for a list and how to send via the UART
Don't forget to also tie a ground pin from your microcontroller to the EZ-Key for the logic ground reference!
You can do this with the UART port on the EZ-Key. The UART pins are labeled RX (data going into the module) and TX (debug data coming out of the module). You can get away with just connecting to RX. The RX pin is 5V compliant, you can send it 3V or 5V TTL logic levels. Use 9600 baud serial, all microcontrollers will support this.
You can also send raw HID Keyboard reports for complex key-stroke combinations and controls.
In version v1.1 (Oct 22, 2013 or later) HID Mouse reports are also supported, you can send mouse movement and clicks via the UART and microcontroller
In version v1.2 (Nov 2013 or later) HID consumer report keys are supported, there are a few supported 'multimedia keys' - see below for a list and how to send via the UART
Don't forget to also tie a ground pin from your microcontroller to the EZ-Key for the logic ground reference!
Printable character keymap
For printing ASCII characters, you can simply send those to the UART and they will be 'typed out'. See below for the list of printable ASCII characters, starting with 0x20 and ending with 0x7E
Thanks to Wikipedia for this nice chart!
Binary | Oct | Dec | Hex | Glyph |
---|---|---|---|---|
010 0000 | 040 | 32 | 20 | |
010 0001 | 041 | 33 | 21 | ! |
010 0010 | 042 | 34 | 22 | " |
010 0011 | 043 | 35 | 23 | # |
010 0100 | 044 | 36 | 24 | $ |
010 0101 | 045 | 37 | 25 | % |
010 0110 | 046 | 38 | 26 | & |
010 0111 | 047 | 39 | 27 | ' |
010 1000 | 050 | 40 | 28 | ( |
010 1001 | 051 | 41 | 29 | ) |
010 1010 | 052 | 42 | 2A | * |
010 1011 | 053 | 43 | 2B | + |
010 1100 | 054 | 44 | 2C | , |
010 1101 | 055 | 45 | 2D | - |
010 1110 | 056 | 46 | 2E | . |
010 1111 | 057 | 47 | 2F | / |
011 0000 | 060 | 48 | 30 | 0 |
011 0001 | 061 | 49 | 31 | 1 |
011 0010 | 062 | 50 | 32 | 2 |
011 0011 | 063 | 51 | 33 | 3 |
011 0100 | 064 | 52 | 34 | 4 |
011 0101 | 065 | 53 | 35 | 5 |
011 0110 | 066 | 54 | 36 | 6 |
011 0111 | 067 | 55 | 37 | 7 |
011 1000 | 070 | 56 | 38 | 8 |
011 1001 | 071 | 57 | 39 | 9 |
011 1010 | 072 | 58 | 3A | : |
011 1011 | 073 | 59 | 3B | ; |
011 1100 | 074 | 60 | 3C | < |
011 1101 | 075 | 61 | 3D | = |
011 1110 | 076 | 62 | 3E | > |
011 1111 | 077 | 63 | 3F | ? |
Binary | Oct | Dec | Hex | Glyph |
---|---|---|---|---|
100 0000 | 100 | 64 | 40 | @ |
100 0001 | 101 | 65 | 41 | A |
100 0010 | 102 | 66 | 42 | B |
100 0011 | 103 | 67 | 43 | C |
100 0100 | 104 | 68 | 44 | D |
100 0101 | 105 | 69 | 45 | E |
100 0110 | 106 | 70 | 46 | F |
100 0111 | 107 | 71 | 47 | G |
100 1000 | 110 | 72 | 48 | H |
100 1001 | 111 | 73 | 49 | I |
100 1010 | 112 | 74 | 4A | J |
100 1011 | 113 | 75 | 4B | K |
100 1100 | 114 | 76 | 4C | L |
100 1101 | 115 | 77 | 4D | M |
100 1110 | 116 | 78 | 4E | N |
100 1111 | 117 | 79 | 4F | O |
101 0000 | 120 | 80 | 50 | P |
101 0001 | 121 | 81 | 51 | Q |
101 0010 | 122 | 82 | 52 | R |
101 0011 | 123 | 83 | 53 | S |
101 0100 | 124 | 84 | 54 | T |
101 0101 | 125 | 85 | 55 | U |
101 0110 | 126 | 86 | 56 | V |
101 0111 | 127 | 87 | 57 | W |
101 1000 | 130 | 88 | 58 | X |
101 1001 | 131 | 89 | 59 | Y |
101 1010 | 132 | 90 | 5A | Z |
101 1011 | 133 | 91 | 5B | [ |
101 1100 | 134 | 92 | 5C | \ |
101 1101 | 135 | 93 | 5D | ] |
101 1110 | 136 | 94 | 5E | ^ |
101 1111 | 137 | 95 | 5F | _ |
Binary | Oct | Dec | Hex | Glyph |
---|---|---|---|---|
110 0000 | 140 | 96 | 60 | ` |
110 0001 | 141 | 97 | 61 | a |
110 0010 | 142 | 98 | 62 | b |
110 0011 | 143 | 99 | 63 | c |
110 0100 | 144 | 100 | 64 | d |
110 0101 | 145 | 101 | 65 | e |
110 0110 | 146 | 102 | 66 | f |
110 0111 | 147 | 103 | 67 | g |
110 1000 | 150 | 104 | 68 | h |
110 1001 | 151 | 105 | 69 | i |
110 1010 | 152 | 106 | 6A | j |
110 1011 | 153 | 107 | 6B | k |
110 1100 | 154 | 108 | 6C | l |
110 1101 | 155 | 109 | 6D | m |
110 1110 | 156 | 110 | 6E | n |
110 1111 | 157 | 111 | 6F | o |
111 0000 | 160 | 112 | 70 | p |
111 0001 | 161 | 113 | 71 | q |
111 0010 | 162 | 114 | 72 | r |
111 0011 | 163 | 115 | 73 | s |
111 0100 | 164 | 116 | 74 | t |
111 0101 | 165 | 117 | 75 | u |
111 0110 | 166 | 118 | 76 | v |
111 0111 | 167 | 119 | 77 | w |
111 1000 | 170 | 120 | 78 | x |
111 1001 | 171 | 121 | 79 | y |
111 1010 | 172 | 122 | 7A | z |
111 1011 | 173 | 123 | 7B | { |
111 1100 | 174 | 124 | 7C | | |
111 1101 | 175 | 125 | 7D | } |
111 1110 | 176 | 126 | 7E | ~ |
Non-printable Characters
There's a lot of other keycodes you may want to send, here is the mapping from the 8-bit byte to the keycode sent.
HEX | Keyname |
0x01 | Insert |
0x02 | Home |
0x03 | Page Up |
0x04 | Delete |
0x05 | End |
0x06 | Page Down |
0x07 | Right Arrow |
0x08 | Backspace |
0x09 | Tab |
0x0A | Enter |
0x0B | Left Arrow |
0x0C | Down Arrow |
0x0D | Enter |
0x0E | Up Arrow |
0x0F - 0x1A | F1 - F12 |
0x1B | Esc |
0x1C | Caps Lock |
0x1D | Scroll Lock |
0x1E | Break |
0x1F | Num Lock |
0x20-0x7E | Printable Ascii |
0x7F | Toggle iOS Keyboard |
0xE0 | Left Control |
0xE1 | Left Shift |
0xE2 | Left Alt |
0xE3 | Left GUI |
0xE4 | Right Control |
0xE5 | Right Shift |
0xE6 | Right Alt |
0xE7 | Right GUI |
Raw HID Keyboard Reports
Bluefruit can send raw HID Keyboard reports. This allows sending any modifier keys + up to 6 keycodes at once. Its advanced but super useful for when you want to have fine-control of keypresses!
Raw HID reports start with 0xFD and have 8 bytes following. For keyboard, its
0xFD [modifiers] 0x00 [keycode1] [keycode2] [keycode3] [keycode4] [keycode5] [keycode6]
Raw USB HID keycodes are not the same as ASCII!
Here's a list of USB HID keycodes (its in java format but you get the idea), you can also get another list here http://www.freebsddiary.org/APC/usb_hid_usages.php under "7 Keyboard"
// Bits in usbHidKeyboardInput.modifiers final byte MODIFIER_NONE =byte((0)); final byte MODIFIER_CONTROL_LEFT =byte((1<<0)); final byte MODIFIER_SHIFT_LEFT =byte((1<<1)); final byte MODIFIER_ALT_LEFT =byte((1<<2)); final byte MODIFIER_GUI_LEFT =byte((1<<3)); final byte MODIFIER_CONTROL_RIGHT =byte((1<<4)); final byte MODIFIER_SHIFT_RIGHT =byte((1<<5)); final byte MODIFIER_ALT_RIGHT =byte((1<<6)); final byte MODIFIER_GUI_RIGHT =byte((1<<7)); // Values for usbHidKeyboardInput.keyCodes // Only the key codes for common keys are defined here. See Hut1_12.pdf for a full list. final byte KEY_NONE =byte(0x00); final byte KEY_A =byte(0x04); final byte KEY_B =byte(0x05); final byte KEY_C =byte(0x06); final byte KEY_D =byte(0x07); final byte KEY_E =byte(0x08); final byte KEY_F =byte(0x09); final byte KEY_G =byte(0x0A); final byte KEY_H =byte(0x0B); final byte KEY_I =byte(0x0C); final byte KEY_J =byte(0x0D); final byte KEY_K =byte(0x0E); final byte KEY_L =byte(0x0F); final byte KEY_M =byte(0x10); final byte KEY_N =byte(0x11); final byte KEY_O =byte(0x12); final byte KEY_P =byte(0x13); final byte KEY_Q =byte(0x14); final byte KEY_R =byte(0x15); final byte KEY_S =byte(0x16); final byte KEY_T =byte(0x17); final byte KEY_U =byte(0x18); final byte KEY_V =byte(0x19); final byte KEY_W =byte(0x1A); final byte KEY_X =byte(0x1B); final byte KEY_Y =byte(0x1C); final byte KEY_Z =byte(0x1D); final byte KEY_1 =byte(0x1E); final byte KEY_2 =byte(0x1F); final byte KEY_3 =byte(0x20); final byte KEY_4 =byte(0x21); final byte KEY_5 =byte(0x22); final byte KEY_6 =byte(0x23); final byte KEY_7 =byte(0x24); final byte KEY_8 =byte(0x25); final byte KEY_9 =byte(0x26); final byte KEY_0 =byte(0x27); final byte KEY_RETURN =byte(0x28); final byte KEY_ESCAPE =byte(0x29); final byte KEY_BACKSPACE =byte(0x2A); final byte KEY_TAB =byte(0x2B); final byte KEY_SPACE =byte(0x2C); final byte KEY_MINUS =byte(0x2D); final byte KEY_EQUAL =byte(0x2E); final byte KEY_BRACKET_LEFT =byte(0x2F); final byte KEY_BRACKET_RIGHT =byte(0x30); final byte KEY_BACKSLASH =byte(0x31); final byte KEY_EUROPE_1 =byte(0x32); final byte KEY_SEMICOLON =byte(0x33); final byte KEY_APOSTROPHE =byte(0x34); final byte KEY_GRAVE =byte(0x35); final byte KEY_COMMA =byte(0x36); final byte KEY_PERIOD =byte(0x37); final byte KEY_SLASH =byte(0x38); final byte KEY_CAPS_LOCK =byte(0x39); final byte KEY_F1 =byte(0x3A); final byte KEY_F2 =byte(0x3B); final byte KEY_F3 =byte(0x3C); final byte KEY_F4 =byte(0x3D); final byte KEY_F5 =byte(0x3E); final byte KEY_F6 =byte(0x3F); final byte KEY_F7 =byte(0x40); final byte KEY_F8 =byte(0x41); final byte KEY_F9 =byte(0x42); final byte KEY_F10 =byte(0x43); final byte KEY_F11 =byte(0x44); final byte KEY_F12 =byte(0x45); final byte KEY_PRINT_SCREEN =byte(0x46); final byte KEY_SCROLL_LOCK =byte(0x47); final byte KEY_PAUSE =byte(0x48); final byte KEY_INSERT =byte(0x49); final byte KEY_HOME =byte(0x4A); final byte KEY_PAGE_UP =byte(0x4B); final byte KEY_DELETE =byte(0x4C); final byte KEY_END =byte(0x4D); final byte KEY_PAGE_DOWN =byte(0x4E); final byte KEY_ARROW_RIGHT =byte(0x4F); final byte KEY_ARROW_LEFT =byte(0x50); final byte KEY_ARROW_DOWN =byte(0x51); final byte KEY_ARROW_UP =byte(0x52); final byte KEY_NUM_LOCK =byte(0x53); final byte KEY_KEYPAD_DIVIDE =byte(0x54); final byte KEY_KEYPAD_MULTIPLY =byte(0x55); final byte KEY_KEYPAD_SUBTRACT =byte(0x56); final byte KEY_KEYPAD_ADD =byte(0x57); final byte KEY_KEYPAD_ENTER =byte(0x58); final byte KEY_KEYPAD_1 =byte(0x59); final byte KEY_KEYPAD_2 =byte(0x5A); final byte KEY_KEYPAD_3 =byte(0x5B); final byte KEY_KEYPAD_4 =byte(0x5C); final byte KEY_KEYPAD_5 =byte(0x5D); final byte KEY_KEYPAD_6 =byte(0x5E); final byte KEY_KEYPAD_7 =byte(0x5F); final byte KEY_KEYPAD_8 =byte(0x60); final byte KEY_KEYPAD_9 =byte(0x61); final byte KEY_KEYPAD_0 =byte(0x62); final byte KEY_KEYPAD_DECIMAL =byte(0x63); final byte KEY_EUROPE_2 =byte(0x64); final byte KEY_APPLICATION =byte(0x65); final byte KEY_POWER =byte(0x66); final byte KEY_KEYPAD_EQUAL =byte(0x67); final byte KEY_F13 =byte(0x68); final byte KEY_F14 =byte(0x69); final byte KEY_F15 =byte(0x6A); final byte KEY_CONTROL_LEFT =byte(0xE0); final byte KEY_SHIFT_LEFT =byte(0xE1); final byte KEY_ALT_LEFT =byte(0xE2); final byte KEY_GUI_LEFT =byte(0xE3); final byte KEY_CONTROL_RIGHT =byte(0xE4); final byte KEY_SHIFT_RIGHT =byte(0xE5); final byte KEY_ALT_RIGHT =byte(0xE6); final byte KEY_GUI_RIGHT =byte(0xE7);
Here is the Arduino function we use to send a raw keyCommand. For example, if you want to send the keystroke for the letter 'a' (no shift) you'll want to call
keyCommand(0, 4);to press the keycode 4 ('a') followed by a release
keyCommand(0, 0);if you want to send the keystroke for SHIFT 'a' you'll want to call
keyCommand(MODIFIER_SHIFT_LEFT, 4);if you want to send the keystroke for CTRL-SHIFT 'a' you'll want to call
keyCommand(MODIFIER_SHIFT_LEFT | MODIFIER_CONTROL_LEFT, 4);You can also send multiple keystrokes ('chords'). If you want to press 'a' and 'b' at the same time, send
keyCommand(0, 4, 5);for keycodes 4 and 5 at the same time. You can send up to 6 consecutive keys at once, don't forget to send the release 'key up' command or the key will be 'stuck'!
void keyCommand(uint8_t modifiers, uint8_t keycode1, uint8_t keycode2 = 0, uint8_t keycode3 = 0, uint8_t keycode4 = 0, uint8_t keycode5 = 0, uint8_t keycode6 = 0) { BT.write(0xFD); // our command BT.write(modifiers); // modifier! BT.write((byte)0x00); // 0x00 BT.write(keycode1); // key code #1 BT.write(keycode2); // key code #2 BT.write(keycode3); // key code #3 BT.write(keycode4); // key code #4 BT.write(keycode5); // key code #5 BT.write(keycode6); // key code #6 }
Raw HID Mouse Reports
As of v1.1 (shipping Oct 22, 2013) Bluefruit can also send raw HID Mouse reports. This allows moving and clicking a virtual mouse! Mouse reports are relative movement. So you can send 'go left 4 units' but you cant send 'go to absolute location x, y'
Raw HID reports start with 0xFD and have 8 bytes following. For mouse, its
0xFD 0x00 0x03 [buttons] [left/right] [up/down] 0x0 0x0 0x0
For buttons, its a bitmask, left button (button 0) is 0x01 right button (button 1) is 0x02, etc so that button n is (1 << n) you can | these together
up/down/left/right are again, relative movements. You can move up to +127 up/left to -127 down/right units at a time.
void mouseCommand(uint8_t buttons, uint8_t x, uint8_t y) { BT.write(0xFD); BT.write((byte)0x00); BT.write((byte)0x03); BT.write(buttons); BT.write(x); BT.write(y); BT.write((byte)0x00); BT.write((byte)0x00); BT.write((byte)0x00); }
For example if we wanted to click the left button and drag the mouse down 50 units send
mouseCommand(0x1, 0, -50);
Raw HID Consumer Reports
As of v1.2, Bluefruit can send raw HID consumer reports. There are "Home", "KeyboardLayout", "Search", "Snapshot", "VolumeUp", "VolumeDown", "Play/Pause", "Fast Forward", "Rewind","Scan Next Track", "Scan Previous Track", "Random Play","Stop" keys you can use with a 2 bytes bitmask.
Raw HID consumer report start with 0xFD and have 8 bytes following. For consumer keys, its
0xFD 0x00 0x02 [bitmask] [bitmask] 0x0 0x0 0x0 0x0
"Home" is bit 0, the bitmask is 0x01 0x00
"Stop" is bit 12, the bitmask is 0x00 0x10
You can | these together like mouse report
void consumerCommand(uint8_t mask0,uint8_t mask1) { BT.write(0xFD); BT.write((byte)0x00); BT.write((byte)0x02); BT.write(mask0); BT.write(mask1); BT.write((byte)0x00); BT.write((byte)0x00); BT.write((byte)0x00); BT.write((byte)0x00); }
For example if we wanted to click the Play/Pause
consumerCommand(0x40,0x00);Then release it
consumerCommand(0x00,0x00);
Testing Sketch (Arduino)
We use this code to generate/test the various UART-sendable characters, you can use it for reference to control via an Arduino or other microcontroller. Remember that some of these non-printing characters can really confuse your computer so use with care!// Adafruit test code for Bluefruit EZ-Key serial reports // Uncomment tests as you wish, remember that this will // send various keypresses to your computer which may really // annoy it! We used // http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes // to test the non-printing characters! // Connect the RX pin on the EZ-Key to digital #2 on the UNO #include <SoftwareSerial.h> SoftwareSerial BT = SoftwareSerial(3, 2); void printabletest() { Serial.println("Testing printable 0x20-0x7E..."); for (char c = 0x20; c <= 0x7E; c++) { Serial.write(c); BT.write(c); delay(10); } BT.write('\n'); delay(3000); Serial.read(); // eat one char Serial.println(); for (uint16_t i=0; i<200; i++) { while (Serial.available()) Serial.write(Serial.read()); delay(10); } } void nonprinting() { Serial.println("Insert"); BT.write(1); delay(1000); Serial.println("Home"); BT.write(2); delay(1000); Serial.println("Page Up"); BT.write(3); delay(1000); Serial.println("Delete"); BT.write(4); delay(1000); Serial.println("End"); BT.write(5); delay(1000); Serial.println("Page Down"); BT.write(6); delay(1000); Serial.println("Right Arrow"); BT.write(7); delay(1000); Serial.println("Backspace"); BT.write(8); delay(1000); Serial.println("Tab"); BT.write(9); delay(1000); Serial.println("Enter"); BT.write(10); delay(1000); Serial.println("Left Arrow"); BT.write(11); delay(1000); Serial.println("Down Arrow"); BT.write(12); delay(1000); Serial.println("Enter"); BT.write(13); delay(1000); Serial.println("Up Arrow"); BT.write(14); delay(1000); for (uint8_t i=15; i<27; i++) { Serial.print("F"); Serial.println(i-14, DEC); BT.write(i); delay(500); } Serial.println("ESC"); BT.write(27); delay(1000); Serial.println("Capslock"); BT.write(28); delay(1000); Serial.println("Scroll lock"); BT.write(29); delay(1000); Serial.println("Break"); BT.write(30); delay(1000); Serial.println("Numlock"); BT.write(31); delay(500); } void altkeystest() { Serial.println("Left Control\n"); BT.write(0xE0); delay(500); Serial.println("Left Shift\n"); BT.write(0xE1); delay(500); Serial.println("Left Alt\n"); BT.write(0xE2); delay(500); Serial.println("Left GUI\n"); BT.write(0xE3); delay(500); Serial.println("Right Control\n"); BT.write(0xE4); delay(500); Serial.println("Right Shift\n"); BT.write(0xE5); delay(500); Serial.println("Right Alt\n"); BT.write(0xE6); delay(500); Serial.println("Right GUI\n"); BT.write(0xE7); delay(500); } void iphonekeyboard() { while (1) { Serial.println("toggle keyboard"); BT.write(0x7F); delay(1000); } } void keyCommand(uint8_t modifiers, uint8_t keycode1, uint8_t keycode2 = 0, uint8_t keycode3 = 0, uint8_t keycode4 = 0, uint8_t keycode5 = 0, uint8_t keycode6 = 0) { BT.write(0xFD); // our command BT.write(modifiers); // modifier! BT.write((byte)0x00); // 0x00 BT.write(keycode1); // key code #1 BT.write(keycode2); // key code #2 BT.write(keycode3); // key code #3 BT.write(keycode4); // key code #4 BT.write(keycode5); // key code #5 BT.write(keycode6); // key code #6 } void rawkeytest() { // test sending a single 'a' (keycode 4) keyCommand(0, 4); delay(100); keyCommand(0, 0); } /************** Support added in v1.1 */ void rawmousetest() { Serial.println("Move mouse!"); Serial.println("Right"); mouseCommand(0, -100, 0); delay(200); Serial.println("Down"); mouseCommand(0, 0, -100); delay(200); Serial.println("Left"); mouseCommand(0, 100, 0); delay(200); Serial.println("Up"); mouseCommand(0, 0, 100); delay(200); } void mouseCommand(uint8_t buttons, uint8_t x, uint8_t y) { BT.write(0xFD); BT.write((byte)0x00); BT.write((byte)0x03); BT.write(buttons); BT.write(x); BT.write(y); BT.write((byte)0x00); BT.write((byte)0x00); BT.write((byte)0x00); } /************** Support added in v1.1 */ void setup() { Serial.begin(9600); BT.begin(9600); Serial.println("Softserial/BT test!\n\rPress any key+return to start"); while (! Serial.available()); printabletest(); delay(200); //altkeystest(); //nonprinting(); //iphonekeyboard(); //rawkeytest(); //Supported in v1.1 //rawmousetest(); } void loop() { }
Page last edited September 25, 2013
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