Overview
Stage a creative gift hunt all around your home with Bluetooth LE tracking ornaments! Circuit Playground Bluefruit boards can hone in on the proximity of other boards broadcasting their own signal including color coding! The stronger the signal, the more NeoPixels light up. All coded with CircuitPython.
Parts
The more the merrier here! Get together with some friends or a whole classroom full of Circuit Playground Bluefruits. You'll need at least two CPBs to test the signal strength measurment aspect of this project, and three or more to grab the hidden colors.
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CircuitPython on Circuit Playground Bluefruit
Install or Update CircuitPython
Follow this quick step-by-step to install or update CircuitPython on your Circuit Playground Bluefruit.
Click the link above and download the latest UF2 file
Download and save it to your Desktop (or wherever is handy)
Plug your Circuit Playground Bluefruit into your computer using a known-good data-capable USB cable.
A lot of people end up using charge-only USB cables and it is very frustrating! So make sure you have a USB cable you know is good for data sync.
Double-click the small Reset button in the middle of the CPB (indicated by the red arrow in the image). The ten NeoPixel LEDs will all turn red, and then will all turn green. If they turn all red and stay red, check the USB cable, try another USB port, etc. The little red LED next to the USB connector will pulse red - this is ok!
If double-clicking doesn't work the first time, try again. Sometimes it can take a few tries to get the rhythm right!
(If double-clicking doesn't do it, try a single-click!)
You will see a new disk drive appear called CPLAYBTBOOT.
Drag the adafruit_circuitpython_etc.uf2 file to CPLAYBTBOOT.
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Code with CircuitPython
The Mu Editor
Adafruit recommends using the free program Mu to edit your CircuitPython programs and save them on your Circuit Playground Bluefruit. You can use any text editor, but Mu has some handy features.
See this page on the Circuit Playground Bluefruit guide on the steps used to install Mu.
To use with CircuitPython, you need to first install a few libraries, into the lib folder on your CIRCUITPY drive. Then you need to update code.py with the example script.
Thankfully, we can do this in one go. In the example below, click the Download Project Bundle button below to download the necessary libraries and the code.py file in a zip file. Extract the contents of the zip file, open the directory CPB_Ornament_Proximity/ and then click on the directory that matches the version of CircuitPython you're using and copy the contents of that directory to your CIRCUITPY drive.
Your CIRCUITPY
# SPDX-FileCopyrightText: 2019 John Edgar Park for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
Circuit Playground Bluefruit Ornament Proximity
This demo uses advertising to set the color of scanning devices depending on the strongest broadcast
signal received. Circuit Playgrounds can be switched between advertising and scanning using the
slide switch. The buttons change the color when advertising.
"""
import time
from adafruit_circuitplayground.bluefruit import cpb
from adafruit_ble import BLERadio
from adafruit_ble.advertising.adafruit import AdafruitColor
# The color pickers will cycle through this list with buttons A and B.
color_options = [0x110000,
0x111100,
0x001100,
0x001111,
0x000011,
0x110011,
0x111111,
0x221111,
0x112211,
0x111122]
ble = BLERadio()
i = 0
advertisement = AdafruitColor()
advertisement.color = color_options[i]
cpb.pixels.auto_write = False
cpb.pixels.fill(color_options[i])
while True:
# The first mode is the color selector which broadcasts it's current color to other devices.
if cpb.switch:
print("Broadcasting color")
ble.start_advertising(advertisement)
while cpb.switch:
last_i = i
if cpb.button_a:
i += 1
if cpb.button_b:
i -= 1
i %= len(color_options)
if last_i != i:
color = color_options[i]
cpb.pixels.fill(color)
cpb.pixels.show()
print("New color {:06x}".format(color))
advertisement.color = color
ble.stop_advertising()
ble.start_advertising(advertisement)
time.sleep(0.5)
ble.stop_advertising()
# The second mode listens for color broadcasts and shows the color of the strongest signal.
else:
closest = None
closest_rssi = -80
closest_last_time = 0
print("Scanning for colors")
while not cpb.switch:
for entry in ble.start_scan(AdafruitColor, minimum_rssi=-100, timeout=1):
if cpb.switch:
break
now = time.monotonic()
new = False
if entry.address == closest:
pass
elif entry.rssi > closest_rssi or now - closest_last_time > 0.4:
closest = entry.address
else:
continue
closest_rssi = entry.rssi
closest_last_time = now
discrete_strength = min((100 + entry.rssi) // 5, 10)
cpb.pixels.fill(0x000000)
for i in range(0, discrete_strength):
cpb.pixels[i] = entry.color
cpb.pixels.show()
# Clear the pixels if we haven't heard from anything recently.
now = time.monotonic()
if now - closest_last_time > 1:
cpb.pixels.fill(0x000000)
cpb.pixels.show()
ble.stop_scan()
import time from adafruit_circuitplayground.bluefruit import cpb from adafruit_ble import BLERadio from adafruit_ble.advertising.adafruit import AdafruitColor
We'll be able to call on Circuit Playground Bluefruit board functions with the cpb command, including simplified ways to access the buttons and switch, as well as the on board red LED and the NeoPixels.
We're also setting up the Bluetooth LE radio and the package needed to advertise color values.
Color List
Next, we create a list of color values (in hex):
# The color pickers will cycle through this list with buttons A and B.
color_options = [0x110000,
0x111100,
0x001100,
0x001111,
0x000011,
0x110011,
0x111111,
0x221111,
0x112211,
0x111122]
Bluetooth and NeoPixel Setup
The BLE radio is instantiated next, as well as the AdafruitColor() object to advertise the color value of the board.
Also, we'll use the cpb.pixels.auto_write command to set the pixel auto write to False this helps avoid flickering NeoPixels (thanks Roy!) and the NeoPixel fill color.
ble = BLERadio() i = 0 advertisement = AdafruitColor() advertisement.color = color_options[i] cpb.pixels.auto_write = False cpb.pixels.fill(color_options[i])
Main Loop
The main loop of the code happens in the while True: section.
Switch Left to Broadcast
Here, we check the position of the switch by asking if cpb.switch: and if it is True, this means the switch is positioned to the left and the board will be in broadcast mode (the "hidden" ornaments are going to be the ones in broadcast mode).
Then, button presses are used to increment or decrement through the color list, and set the NeoPixels to that color.
Every half second, the board will advertise this color information over Bluetooth with the ble.start_advertising(advertisement) command.
if cpb.switch:
print("Broadcasting color")
ble.start_advertising(advertisement)
while cpb.switch:
last_i = i
if cpb.button_a:
i += 1
if cpb.button_b:
i -= 1
i %= len(color_options)
if last_i != i:
color = color_options[i]
cpb.pixels.fill(color)
cpb.pixels.show()
print("New color {:06x}".format(color))
advertisement.color = color
ble.stop_advertising()
ble.start_advertising(advertisement)
time.sleep(0.5)
ble.stop_advertising()
Switch Right to Detect
In the case that the cpb.switch value is False (in the code, not True), this means it's flipped to the right and the board will be in listening/detect mode.
Now, we'll used the Bluetooth LE radio to scan the airwaves and use its received signal strength indicator (RSSI) capability to single out the board with the strongest signal.
The color entry being broadcast by the strongest (usually nearest) board is used in setting the NeoPixel color, while the number of pixels being lit is based on the signal strength.
else:
closest = None
closest_rssi = -80
closest_last_time = 0
print("Scanning for colors")
while not cpb.switch:
for entry in ble.start_scan(AdafruitColor, minimum_rssi=-100, timeout=1):
if cpb.switch:
break
now = time.monotonic()
new = False
if entry.address == closest:
pass
elif entry.rssi > closest_rssi or now - closest_last_time > 0.4:
closest = entry.address
else:
continue
closest_rssi = entry.rssi
closest_last_time = now
discrete_strength = min((100 + entry.rssi) // 5, 10)
cpb.pixels.fill(0x000000)
for i in range(0, discrete_strength):
cpb.pixels[i] = entry.color
cpb.pixels.show()
# Clear the pixels if we haven't heard from anything recently.
now = time.monotonic()
if now - closest_last_time > 1:
cpb.pixels.fill(0x000000)
cpb.pixels.show()
ble.stop_scan()
Next, we'll put together the ornaments and use them in a scavenger hunt!
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Build and Use the Ornaments
Assembly
This is the simplest build ever!
First place the CPB boards into their enclosures.
Plug in the batteries into the JST battery ports.
Once they turn on, move the selector switch to the left on three of them (these are the ones you'll hide) and to the right on one (this is the detector).
On the ones that will broadcast their colors, press the A button to cycle through and pick a unique color for each of the ornaments. (You can press B to go backwards though the color list).
The detector will indicate the color and signal strength of the ornament with the strongest signal.
Fold the battery over gently and place each board/case/battery bundle into an ornament.
Usage
Here's how to use the ornaments. First, place the three ornaments to hide a foot or two away from each other, the farther the better!
Then, move the detector around the space. You'll see the color change as well as the number of NeoPixels that light up indicating the nearest ornament.
Now, you can hide the ornaments throughout your home, perhaps next to wrapped gifts. Then, send your scavenger hunter out on a mission to find them based on signal strength and color.
Hint, you can have multiple detector CPBs, just by flipping the switches to the right, in case you have more than one present hunter who wants to play. Maybe they are each assigned a color!
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