User Interface

The Scratch user interface is the area on your screen where the Scratch program exists. The screen is divided into multiple sections or "panes" which have different functions from picking blocks to code with, to coding, to seeing your code in action. We will go through the different elements of the interface.

The Block Palette

  • The block palette is where all the code blocks exist. Blocks are color coded by category. These blocks can be dragged to the scripting area to either code sprites or the stage.

The Script Area

  • The scripts area is where our code is dragged to and assembled.  

The Stage Area

  • The stage is where we can see our code come to life! For example if we have a "when green flag clicked" event block at the start of our code, we can click the green flag to trigger the code we wrote.

The Sprite Info Pane

The sprite info pane is where we can find info about our sprites as well as manipulate them. Access this pane by clicking on the thumbnail of the desired sprite. This area also allows us to delete and create new sprites.

The Costume/Backdrop Pane

  • The costume and backdrop panes can be accessed by clicking the middle tab in between the "code" tab and the "sounds" tab. This is where we can create and manipulate sprites and backdrops. To switch between costume and backdrop panes, select the desired thumbnail in the sprite info pane.

The Sounds Pane

  • The last tab in the top left area of the interface allows us to crate and manipulate sounds. You can even record your own!

Toolbar and Tutorials

  • The toolbar on the top of the screen allows us to load and save projects as well as undo the deletion of sprites. 

 

  • Find a variety of tutorials on how to do just about anything in Scratch by clicking the "tutorials" button!
This guide was first published on Jan 18, 2019. It was last updated on Jan 18, 2019. This page (User Interface) was last updated on Oct 22, 2019.