GEMMA M0 boards can run CircuitPython — a different approach to programming compared to Arduino sketches. In fact, CircuitPython comes factory pre-loaded on GEMMA M0. If you’ve overwritten it with an Arduino sketch, or just want to learn the basics of setting up and using CircuitPython, this is explained in the Adafruit GEMMA M0 guide.
Below is CircuitPython code that works similarly (though not exactly the same) as the Arduino sketch shown on a prior page. To use this, plug the GEMMA M0 into USB…it should show up on your computer as a small flash drive…then edit the file “code.py” with your text editor of choice. Select and copy the code below and paste it into that file, entirely replacing its contents (don’t mix it in with lingering bits of old code). When you save the file, the code should start running almost immediately (if not, see notes at the bottom of this page).
This project is designed to work with RGB NeoPixel rings, not RGBW. The code will not work with RGBW.
If GEMMA M0 doesn’t show up as a drive, follow the GEMMA M0 guide link above to prepare the board for CircuitPython.
# SPDX-FileCopyrightText: 2017 Phillip Burgess for Adafruit Industries # # SPDX-License-Identifier: MIT # NeoPixel earrings example. Makes a nice blinky display with just a # few LEDs on at any time...uses MUCH less juice than rainbow display! import time from rainbowio import colorwheel import board import neopixel import adafruit_dotstar try: import urandom as random # for v1.0 API support except ImportError: import random dot = adafruit_dotstar.DotStar(board.APA102_SCK, board.APA102_MOSI, 1, brightness=0.2) dot[0] = (0, 0, 0) numpix = 16 # Number of NeoPixels (e.g. 16-pixel ring) pixpin = board.D0 # Pin where NeoPixels are connected strip = neopixel.NeoPixel(pixpin, numpix, brightness=.3, auto_write=False) mode = 0 # Current animation effect offset = 0 # Position of spinner animation hue = 0 # Starting hue color = colorwheel(hue & 255) # hue -> RGB color prevtime = time.monotonic() # Time of last animation mode switch while True: # Loop forever... if mode == 0: # Random sparkles - lights just one LED at a time i = random.randint(0, numpix - 1) # Choose random pixel strip[i] = color # Set it to current color strip.show() # Refresh LED states # Set same pixel to "off" color now but DON'T refresh... # it stays on for now...bot this and the next random # pixel will be refreshed on the next pass. strip[i] = [0, 0, 0] time.sleep(0.008) # 8 millisecond delay elif mode == 1: # Spinny colorwheel (4 LEDs on at a time) for i in range(numpix): # For each LED... if ((offset + i) & 7) < 2: # 2 pixels out of 8... strip[i] = color # are set to current color else: strip[i] = [0, 0, 0] # other pixels are off strip.show() # Refresh LED states time.sleep(0.04) # 40 millisecond delay offset += 1 # Shift animation by 1 pixel on next frame if offset >= 8: offset = 0 # Additional animation modes could be added here! t = time.monotonic() # Current time in seconds if (t - prevtime) >= 8: # Every 8 seconds... mode += 1 # Advance to next mode if mode > 1: # End of modes? mode = 0 # Start over from beginning hue += 80 # And change color color = colorwheel(hue & 255) strip.fill([0, 0, 0]) # Turn off all pixels prevtime = t # Record time of last mode change
This code requires the neopixel.py library. A factory-fresh board will have this already installed. If you’ve just reloaded the board with CircuitPython, create the “lib” directory and then download neopixel.py from Github.
Page last edited January 18, 2025
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