With everything wired up, turn on the Fruit Jam, the TV, and the speakers (or headphones) and play!
Menu Usage
Gamepad buttons:
- UP/DOWN: Next/previous item in the menu.
- LEFT/RIGHT: next/previous page.
- A (Circle): Open folder/flash and start game.
- B (X): Back to parent folder.
- START: Show metadata and box art (when available)
The colors in the menu can be changed and saved:
- Mode/Select + Up/Down changes the foreground color.
- Mode/Select + Left/Right changes the background color.
- Mode/Select + A saves the colors. Screen will flicker when saved.
- Mode/Select + B resets the colors to default. (Black on white)
When using an USB-Keyboard in menu:
- Cursor keys: Up, Down, left, right
- Z: Back to parent folder
- X: Open Folder/flash and start a game
- S: Show metadata and box art (when available).
- A: acts as the select button.
USB-keyboard: When using an USB-Keyboard in-game:
- D-pad keys: up, down, left, right
- A: Select
- S: Start
- Z: B
- X: A
Emulator (in game)
Gamepad buttons:
- SELECT + START, Xbox button: Resets back to the SD Card menu.
- SELECT + UP/SELECT + DOWN: switches screen modes.
- SELECT + A/B: toggle rapid-fire.
- START + A : Toggle framerate display
-
Fruit Jam Only
- Button 1 (on board): Mute audio of built-in speaker. Audio is still output to the audio jack.
- SELECT + UP: Toggle scanlines.
- Button 2 (on board) or SELECT + RIGHT: Toggles the VU meter on or off -- NeoPixel LEDs light up in sync with the music rhythm
CRTs
While the Fruit Jam outputs DVI (digital) video, it isn't to difficult to get it to play nicely with older CRTs and send an analog RGB video signal using video converters.
This example uses an inexpensive HDMI to VGA converter plugged into a scan converter/scaler that's able to turn the RGBHV (horizontal and vertical sync on their own lines) into an RGBs, component Y-Pb-Pr, S-video, and composite signal that makes older CRTs happy.
Page last edited October 24, 2025
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