The FLORA version of this project uses free software called the Arduino IDE. This is available for PC and Mac and involves some download and possible configuration to set up the environment needed to program the FLORA itself.

If you are new to Arduino, you may want to review the following guides:

Load the following sketch in the Adafruit Arduino IDE. Requires the color sensor library and NeoPixel library.
#include <Wire.h>
#include "Adafruit_TCS34725.h"
#include <Adafruit_NeoPixel.h>
 
#define PIN 6
#define TPIXEL 160 //The total amount of pixel's/led's in your connected strip/stick (Default is 60)
 
int switchPin = 10; // switch is connected to pin 10
int val; // variable for reading the pin status
int val2;
int buttonState; // variable to hold the button state
int lightMode = 0; // how many times the button has been pressed
 
Adafruit_NeoPixel strip = Adafruit_NeoPixel(TPIXEL, PIN, NEO_GRB + NEO_KHZ800);
// our RGB -> eye-recognized gamma color
byte gammatable[256];
Adafruit_TCS34725 tcs = Adafruit_TCS34725(TCS34725_INTEGRATIONTIME_50MS, TCS34725_GAIN_4X);
 
void setup() {
Serial.begin(9600); // Set up serial communication at 9600bps
pinMode(switchPin, INPUT_PULLUP); // Set the switch pin as input
pinMode(PIN, OUTPUT);
strip.setBrightness(80); //adjust brightness here
buttonState = digitalRead(switchPin); // read the initial state
strip.begin();
strip.show(); // Initialize all pixels to 'off'
if (tcs.begin()) {
Serial.println("Found sensor");
} else {
Serial.println("No TCS34725 found ... check your connections");
while (1); // halt!
}
// thanks PhilB for this gamma table!
// it helps convert RGB colors to what humans see
for (int i=0; i<256; i++) {
float x = i;
x /= 255;
x = pow(x, 2.5);
x *= 255;
gammatable[i] = x;
//Serial.println(gammatable[i]);
}
for (int i=0; i<3; i++){ //this sequence flashes the first pixel three times as a countdown to the color reading.
strip.setPixelColor (0, strip.Color(188, 188, 188)); //white, but dimmer-- 255 for all three values makes it blinding!
strip.show();
delay(1000);
strip.setPixelColor (0, strip.Color(0, 0, 0));
strip.show();
delay(500);
}
uint16_t clear, red, green, blue;
 
tcs.setInterrupt(false); // turn on LED
 
delay(60); // takes 50ms to read
tcs.getRawData(&red, &green, &blue, &clear);
tcs.setInterrupt(true); // turn off LED
Serial.print("C:\t"); Serial.print(clear);
Serial.print("\tR:\t"); Serial.print(red);
Serial.print("\tG:\t"); Serial.print(green);
Serial.print("\tB:\t"); Serial.print(blue);
// Figure out some basic hex code for visualization
uint32_t sum = red;
sum += green;
sum += blue;
sum = clear;
float r, g, b;
r = red; r /= sum;
g = green; g /= sum;
b = blue; b /= sum;
r *= 256; g *= 256; b *= 256;
Serial.print("\t");
Serial.print((int)r, HEX); Serial.print((int)g, HEX); Serial.print((int)b, HEX);
Serial.println();
 
Serial.print((int)r ); Serial.print(" "); Serial.print((int)g);Serial.print(" "); Serial.println((int)b );
 colorWipe(strip.Color(gammatable[(int)r], gammatable[(int)g], gammatable[(int)b]), 0);
}
 
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
  for(uint16_t i=0; i<strip.numPixels(); i++) {
    strip.setPixelColor(i, c);
    strip.show();
    delay(20);
  }
}
 
void loop(){
  //rain();
  val = digitalRead(switchPin); // read input value and store it in val
  delay (20);
  val2 = digitalRead(switchPin);
  if (val == val2) {
    if (val != buttonState && val==LOW) { // the button state has changed!
        if (lightMode == 0) {
          lightMode = 1;
        }
      else if (lightMode == 1) {
          lightMode = 2;
        }
      else if (lightMode == 2){
          lightMode = 3;
          //delay (20);
        }
      else if (lightMode == 3) {
          lightMode = 0;
        }
      }
    }

buttonState = val; // save the new state in our variable
if (lightMode == 0) {
strip.show();
}
if (lightMode == 1) {
rainbow(10);
delay(20);
}
if (lightMode == 2) {
rain();
delay(20);
}
if (lightMode == 3) {
rainbowCycle(10);
delay(20);
  }
}
// Rain Program
 
void rain() {
// Create an array of 20 raindrops
  const int count = 20;
  int pos[count];
// Set each rain drop at the starting gate.
// Signify by a position of -1
for( int i=0; i < count; i++) {
pos[i]=-1;
}
// Main loop. Keep looping until we've done
// enough "frames."
boolean done=false;
int counter = 0;
while(!done) {
// Start by turning all LEDs off:
for(int i=0; i<strip.numPixels(); i++)
strip.setPixelColor(i, 0);
 
// Loop for each rain drop
for( int i=0; i < count; i++) {
// If the drop is out of the starting gate,
// turn on the LED for it.
if( pos[i] >= 0 ) {
strip.setPixelColor(pos[i], strip.Color(0,0,127));
// Move the drop down one row
pos[i] -= 7;
// If we've fallen off the strip, but us back at the starting gate.
if( pos[i] < 0 )
pos[i]=-1;
}
// If this drop is at the starting gate, randomly
// see if we should start it falling.
if ( pos[i] == -1 && random(40) == 0 && counter < 380 ) {
// Pick one of the 6 starting spots to begin falling
pos[i] = 143-random(6);
}
strip.show();
delay(2);
}
 
}
}
//Rainbow Program
void rainbow(uint8_t wait) {
  uint16_t i, j;
 
  for(j=0; j<256; j++) {
    for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
    delay(wait);
  }
}

// Rainbow Cycle Program - Equally distributed
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
 
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 85) {
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
} else if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}

This guide was first published on Apr 23, 2014. It was last updated on Jan 21, 2019.

This page (Code) was last updated on Feb 24, 2014.

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