For this project we use the Feather M0 Bluefruit and write the code in C/C++ using the Arduino framework and tools. This board was selected for it's Bluetooth capabilities, which will let us drive the robot using the Adafruit Bluefruit app controller interface, as well as run pre-written sequences using the controller's 1-4 buttons.
You'll need to have the Arduino IDE installed as well as the appropriate board packages and libraries. The Feather M0 Bluefruit LE guide covers this in detail. It's a good idea to read through that guide if you haven't yet; it will show you all the tricks of this board.
This code has a couple support files with it that were copied from the controller.ino example: BluefruitConfig.h and packetParser.cpp. Either start a new sketch called FlippyBot and copy them into the directory along with the FlippyBot.ino file below, or clone the repo from GitHub; it has everything in place that's needed. In either case, load FlippyBot into the Arduino IDE, set your board and port (see the linked guide for this Feather board), and compile/upload the code.
We won't go into detail on the boilerplate BLE setup and use. That's covered in the linked guide and the comments from the example code that was used have been kept intact.
We start by creating motor objects, and placing them in an array. We define a constant index for each leg. Additionally there is an array of strings used in debug output for leg names.
Adafruit_Crickit crickit;
seesaw_Motor right_leg(&crickit);
seesaw_Motor left_leg(&crickit);
seesaw_Motor *legs[2] = {&right_leg, &left_leg};
const __FlashStringHelper *leg_names[] = {F("right"), F("left")};
const int RIGHT = 0;
const int LEFT = 1;
Speaking of debugging, there are two small functions for outputting errors and information. If you want to output to the serial console simply uncomment the #define DEBUG line near the start of the file. Remember to recompile/upload with it commented out before running the robot untethered.
void error(const __FlashStringHelper *err)
{
digitalWrite(13, HIGH);
#ifdef DEBUG
Serial.println(err);
#endif
while (1);
}
void log(const __FlashStringHelper *msg)
{
#ifdef DEBUG
Serial.println(msg);
#endif
}
To encapsulate everything needed to set the velocity of a leg motor, we have the set_leg function. It checks the validity of the arguments, prints debugging information if DEBUG is defined, and sets the velocity of the leg.
void set_leg(int leg, float velocity)
{
if (leg != RIGHT && leg != LEFT) {
error(F("Bad leg specifier"));
}
if (velocity < -1.0 || velocity > 1.0) {
error(F("Velocity out of -1.0//1.0 range"));
}
#ifdef DEBUG
Serial.print(F("Setting "));
Serial.print(leg_names[leg]);
Serial.print(F(" to "));
Serial.println(velocity);
#endif
legs[leg]->throttle(velocity);
}
Note that the parameter here is called velocity, whereas in the next set of functions, the corresponding parameter is speed. Speed is just how fast something is going. In our case it's always positive and specifies how fast to spin the drive shaft (0.0 being stopped, and 1.0 being full speed). Velocity also contains a direction. With respect to a motor that's simply forward or reverse and is indicated by the sign of the value: positive for forward and negative for reverse.
These next functions control motion of the bot, manipulating the speed and direction of the two motors. Remember that if a motor is spinning in the opposite direction than it should, simply switch its connections to the CRICKIT motor driver.
void stop()
{
set_leg(RIGHT, 0.0);
set_leg(LEFT, 0.0);
}
void forward(float speed)
{
set_leg(RIGHT, speed);
set_leg(LEFT, speed);
}
void reverse(float speed)
{
set_leg(RIGHT, speed * -1);
set_leg(LEFT, speed * -1);
}
void rotate_clockwise(float speed)
{
set_leg(RIGHT, speed * -1);
set_leg(LEFT, speed);
}
void rotate_counterclockwise(float speed)
{
set_leg(RIGHT, speed);
set_leg(LEFT, speed * -1);
}
The setup function is primarily boilerplate configuration and initialization of the bluetooth stack. The last bit is relevant to the bot, though: initializing the CRICKIT and connecting the motor objects to the motor drivers.
if (!crickit.begin()) {
error(F("Error initializing CRICKIT!"));
}
log(F("Crickit started"));
right_leg.attach(CRICKIT_MOTOR_A1, CRICKIT_MOTOR_A2);
left_leg.attach(CRICKIT_MOTOR_B1, CRICKIT_MOTOR_B2);
Since the design goal is to control the bot from the Bluefruit phone app, there are four slots for predefined scripts that get triggered by the 1-4 buttons. The first one has been filled in as an example.
void demo1()
{
forward(1.0);
delay(5000);
rotate_clockwise(1.0);
delay(2000);
forward(0.75);
delay(4000);
rotate_counterclockwise(1.0);
delay(3000);
stop();
}
void demo2()
{
}
void demo3()
{
}
void demo4()
{
}
The main loop checks for a command from the controller via Bluetooth and moves the bot as requested.
void loop()
{
// Wait for new data to arrive
uint8_t len = readPacket(&ble, BLE_READPACKET_TIMEOUT);
if (len == 0) return;
// Got a packet!
// printHex(packetbuffer, len);
// Buttons
if (packetbuffer[1] == 'B') {
uint8_t buttnum = packetbuffer[2] - '0';
boolean pressed = packetbuffer[3] - '0';
#ifdef DEBUG
Serial.print ("Button "); Serial.print(buttnum);
if (pressed) {
Serial.println(" pressed");
} else {
Serial.println(" released");
}
#endif
switch(buttnum) {
case 1:
if (pressed) {
demo1();
}
break;
case 2:
if (pressed) {
demo2();
}
break;
case 3:
if (pressed) {
demo3();
}
break;
case 4:
if (pressed) {
demo4();
}
break;
case 5:
if (pressed) {
forward(1.0);
} else {
stop();
}
break;
case 6:
if (pressed) {
reverse(1.0);
} else {
stop();
}
break;
case 7:
if (pressed) {
rotate_counterclockwise(1.0);
} else {
stop();
}
break;
case 8:
if (pressed) {
rotate_clockwise(1.0);
} else {
stop();
}
break;
}
}
}
In case you haven't run into the switch statement before, it chooses a case block based on the value given to it, buttnum in this case. The case block with the corresponding value is executed. Notice that each case block ends with a break statement. This exits the switch. If they weren't there, the next case block would be executed, and so on until the end of the switch was reached or a break statement was encountered.
The entire FilppyBot.ino source file is below.
// SPDX-FileCopyrightText: 2018 Dave Astels for Adafruit Industries
//
// SPDX-License-Identifier: MIT
// Triangular leg robot.
// Bluetooth code is from Feather M0 Bluefruit controller example.
// Explainatory comments kept intact.
// Adafruit invests time and resources providing this open source code.
// Please support Adafruit and open source hardware by purchasing
// products from Adafruit!
// Written by Dave Astels for Adafruit Industries
// Copyright (c) 2018 Adafruit Industries
// Licensed under the MIT license.
// All text above must be included in any redistribution.
#include <stdarg.h>
#include <string.h>
#include <Arduino.h>
#include <SPI.h>
#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"
#include "BluefruitConfig.h"
#include "Adafruit_Crickit.h"
#include "seesaw_motor.h"
#define FACTORYRESET_ENABLE 1
#define MINIMUM_FIRMWARE_VERSION "0.6.6"
#define MODE_LED_BEHAVIOUR "MODE"
// function prototypes over in packetparser.cpp
uint8_t readPacket(Adafruit_BLE *ble, uint16_t timeout);
float parsefloat(uint8_t *buffer);
void printHex(const uint8_t * data, const uint32_t numBytes);
// the packet buffer
extern uint8_t packetbuffer[];
//#define DEBUG 1
Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_CS, BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);
//------------------------------------------------------------------------------
// setup crickit & motors
Adafruit_Crickit crickit;
seesaw_Motor right_leg(&crickit);
seesaw_Motor left_leg(&crickit);
seesaw_Motor *legs[2] = {&right_leg, &left_leg};
const __FlashStringHelper *leg_names[] = {F("right"), F("left")};
const int RIGHT = 0;
const int LEFT = 1;
//------------------------------------------------------------------------------
// conditional output routines
void error(const __FlashStringHelper *err)
{
digitalWrite(13, HIGH);
#ifdef DEBUG
Serial.println(err);
#endif
while (1);
}
void log(const __FlashStringHelper *msg)
{
#ifdef DEBUG
Serial.println(msg);
#endif
}
void set_leg(int leg, float velocity)
{
if (leg != RIGHT && leg != LEFT) {
error(F("Bad leg specifier"));
}
if (velocity < -1.0 || velocity > 1.0) {
error(F("Velocity out of -1.0//1.0 range"));
}
#ifdef DEBUG
Serial.print(F("Setting "));
Serial.print(leg_names[leg]);
Serial.print(F(" to "));
Serial.println(velocity);
#endif
legs[leg]->throttle(velocity);
}
void stop()
{
set_leg(RIGHT, 0.0);
set_leg(LEFT, 0.0);
}
void forward(float speed)
{
set_leg(RIGHT, speed);
set_leg(LEFT, speed);
}
void reverse(float speed)
{
set_leg(RIGHT, speed * -1);
set_leg(LEFT, speed * -1);
}
void rotate_clockwise(float speed)
{
set_leg(RIGHT, speed * -1);
set_leg(LEFT, speed);
}
void rotate_counterclockwise(float speed)
{
set_leg(RIGHT, speed);
set_leg(LEFT, speed * -1);
}
void initialize()
{
stop();
}
//------------------------------------------------------------------------------
// Start things up
void setup()
{
pinMode(13, OUTPUT);
digitalWrite(13, LOW);
#ifdef DEBUG
while (!Serial); // required for Flora & Micro
delay(500);
Serial.begin(115200);
#endif
log(F("FlippyBot"));
log(F("-----------------------------------------"));
// Initialise the module
log(F("Initialising the Bluefruit LE module: "));
if ( !ble.begin(VERBOSE_MODE) )
{
error(F("Couldn't find Bluefruit, make sure it's in CoMmanD mode & check wiring?"));
}
log( F("OK!") );
if ( FACTORYRESET_ENABLE )
{
// Perform a factory reset to make sure everything is in a known state
log(F("Performing a factory reset: "));
if ( ! ble.factoryReset() ){
error(F("Couldn't factory reset"));
}
}
// Disable command echo from Bluefruit
ble.echo(false);
log(F("Requesting Bluefruit info:"));
// Print Bluefruit information
ble.info();
log(F("Please use Adafruit Bluefruit LE app to connect in Controller mode"));
log(F("Then activate/use the sensors, color picker, game controller, etc!\n"));
ble.verbose(false); // debug info is a little annoying after this point!
// Wait for connection
while (! ble.isConnected()) {
delay(500);
}
log(F("******************************"));
// LED Activity command is only supported from 0.6.6
if ( ble.isVersionAtLeast(MINIMUM_FIRMWARE_VERSION) )
{
// Change Mode LED Activity
log(F("Change LED activity to " MODE_LED_BEHAVIOUR));
ble.sendCommandCheckOK("AT+HWModeLED=" MODE_LED_BEHAVIOUR);
}
// Set Bluefruit to DATA mode
log( F("Switching to DATA mode!") );
ble.setMode(BLUEFRUIT_MODE_DATA);
log(F("******************************"));
if (!crickit.begin()) {
error(F("Error initializing CRICKIT!"));
}
log(F("Crickit started"));
right_leg.attach(CRICKIT_MOTOR_A1, CRICKIT_MOTOR_A2);
left_leg.attach(CRICKIT_MOTOR_B1, CRICKIT_MOTOR_B2);
}
// Fill these functions in with the movement scripts you want attached to
// the controller's 1-4 buttons
void demo1()
{
forward(1.0);
delay(5000);
rotate_clockwise(1.0);
delay(2000);
forward(0.75);
delay(4000);
rotate_counterclockwise(1.0);
delay(3000);
stop();
}
void demo2()
{
}
void demo3()
{
}
void demo4()
{
}
//------------------------------------------------------------------------------
// Main loop
void loop()
{
// Wait for new data to arrive
uint8_t len = readPacket(&ble, BLE_READPACKET_TIMEOUT);
if (len == 0) return;
// Got a packet!
// printHex(packetbuffer, len);
// Buttons
if (packetbuffer[1] == 'B') {
uint8_t buttnum = packetbuffer[2] - '0';
boolean pressed = packetbuffer[3] - '0';
#ifdef DEBUG
Serial.print ("Button "); Serial.print(buttnum);
if (pressed) {
Serial.println(" pressed");
} else {
Serial.println(" released");
}
#endif
switch(buttnum) {
case 1:
if (pressed) {
demo1();
}
break;
case 2:
if (pressed) {
demo2();
}
break;
case 3:
if (pressed) {
demo3();
}
break;
case 4:
if (pressed) {
demo4();
}
break;
case 5:
if (pressed) {
forward(1.0);
} else {
stop();
}
break;
case 6:
if (pressed) {
reverse(1.0);
} else {
stop();
}
break;
case 7:
if (pressed) {
rotate_counterclockwise(1.0);
} else {
stop();
}
break;
case 8:
if (pressed) {
rotate_clockwise(1.0);
} else {
stop();
}
break;
}
}
}
packetParser.cpp
// SPDX-FileCopyrightText: 2018 Limor Fried for Adafruit Industries
//
// SPDX-License-Identifier: MIT
#include <string.h>
#include <Arduino.h>
#include <SPI.h>
#if not defined (_VARIANT_ARDUINO_DUE_X_) && not defined (_VARIANT_ARDUINO_ZERO_) && not defined(__SAMD51__)
#include <SoftwareSerial.h>
#endif
#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"
#define PACKET_ACC_LEN (15)
#define PACKET_GYRO_LEN (15)
#define PACKET_MAG_LEN (15)
#define PACKET_QUAT_LEN (19)
#define PACKET_BUTTON_LEN (5)
#define PACKET_COLOR_LEN (6)
#define PACKET_LOCATION_LEN (15)
// READ_BUFSIZE Size of the read buffer for incoming packets
#define READ_BUFSIZE (20)
/* Buffer to hold incoming characters */
uint8_t packetbuffer[READ_BUFSIZE+1];
/**************************************************************************/
/*!
@brief Casts the four bytes at the specified address to a float
*/
/**************************************************************************/
float parsefloat(uint8_t *buffer)
{
float f;
memcpy(&f, buffer, 4);
return f;
}
/**************************************************************************/
/*!
@brief Prints a hexadecimal value in plain characters
@param data Pointer to the byte data
@param numBytes Data length in bytes
*/
/**************************************************************************/
void printHex(const uint8_t * data, const uint32_t numBytes)
{
uint32_t szPos;
for (szPos=0; szPos < numBytes; szPos++)
{
Serial.print(F("0x"));
// Append leading 0 for small values
if (data[szPos] <= 0xF)
{
Serial.print(F("0"));
Serial.print(data[szPos] & 0xf, HEX);
}
else
{
Serial.print(data[szPos] & 0xff, HEX);
}
// Add a trailing space if appropriate
if ((numBytes > 1) && (szPos != numBytes - 1))
{
Serial.print(F(" "));
}
}
Serial.println();
}
/**************************************************************************/
/*!
@brief Waits for incoming data and parses it
*/
/**************************************************************************/
uint8_t readPacket(Adafruit_BLE *ble, uint16_t timeout)
{
uint16_t origtimeout = timeout, replyidx = 0;
memset(packetbuffer, 0, READ_BUFSIZE);
while (timeout--) {
if (replyidx >= 20) break;
if ((packetbuffer[1] == 'A') && (replyidx == PACKET_ACC_LEN))
break;
if ((packetbuffer[1] == 'G') && (replyidx == PACKET_GYRO_LEN))
break;
if ((packetbuffer[1] == 'M') && (replyidx == PACKET_MAG_LEN))
break;
if ((packetbuffer[1] == 'Q') && (replyidx == PACKET_QUAT_LEN))
break;
if ((packetbuffer[1] == 'B') && (replyidx == PACKET_BUTTON_LEN))
break;
if ((packetbuffer[1] == 'C') && (replyidx == PACKET_COLOR_LEN))
break;
if ((packetbuffer[1] == 'L') && (replyidx == PACKET_LOCATION_LEN))
break;
while (ble->available()) {
char c = ble->read();
if (c == '!') {
replyidx = 0;
}
packetbuffer[replyidx] = c;
replyidx++;
timeout = origtimeout;
}
if (timeout == 0) break;
delay(1);
}
packetbuffer[replyidx] = 0; // null term
if (!replyidx) // no data or timeout
return 0;
if (packetbuffer[0] != '!') // doesn't start with '!' packet beginning
return 0;
// check checksum!
uint8_t xsum = 0;
uint8_t checksum = packetbuffer[replyidx-1];
for (uint8_t i=0; i<replyidx-1; i++) {
xsum += packetbuffer[i];
}
xsum = ~xsum;
// Throw an error message if the checksum's don't match
if (xsum != checksum)
{
Serial.print("Checksum mismatch in packet : ");
printHex(packetbuffer, replyidx+1);
return 0;
}
// checksum passed!
return replyidx;
}
BluefruitConfig.h
// SPDX-FileCopyrightText: 2018 Limor Fried for Adafruit Industries // // SPDX-License-Identifier: MIT // COMMON SETTINGS // ---------------------------------------------------------------------------------------------- // These settings are used in both SW UART, HW UART and SPI mode // ---------------------------------------------------------------------------------------------- #define BUFSIZE 128 // Size of the read buffer for incoming data #define VERBOSE_MODE true // If set to 'true' enables debug output #define BLE_READPACKET_TIMEOUT 500 // Timeout in ms waiting to read a response // SOFTWARE UART SETTINGS // ---------------------------------------------------------------------------------------------- // The following macros declare the pins that will be used for 'SW' serial. // You should use this option if you are connecting the UART Friend to an UNO // ---------------------------------------------------------------------------------------------- #define BLUEFRUIT_SWUART_RXD_PIN 9 // Required for software serial! #define BLUEFRUIT_SWUART_TXD_PIN 10 // Required for software serial! #define BLUEFRUIT_UART_CTS_PIN 11 // Required for software serial! #define BLUEFRUIT_UART_RTS_PIN -1 // Optional, set to -1 if unused // HARDWARE UART SETTINGS // ---------------------------------------------------------------------------------------------- // The following macros declare the HW serial port you are using. Uncomment // this line if you are connecting the BLE to Leonardo/Micro or Flora // ---------------------------------------------------------------------------------------------- #ifdef Serial1 // this makes it not complain on compilation if there's no Serial1 #define BLUEFRUIT_HWSERIAL_NAME Serial1 #endif // SHARED UART SETTINGS // ---------------------------------------------------------------------------------------------- // The following sets the optional Mode pin, its recommended but not required // ---------------------------------------------------------------------------------------------- #define BLUEFRUIT_UART_MODE_PIN 12 // Set to -1 if unused // SHARED SPI SETTINGS // ---------------------------------------------------------------------------------------------- // The following macros declare the pins to use for HW and SW SPI communication. // SCK, MISO and MOSI should be connected to the HW SPI pins on the Uno when // using HW SPI. This should be used with nRF51822 based Bluefruit LE modules // that use SPI (Bluefruit LE SPI Friend). // ---------------------------------------------------------------------------------------------- #define BLUEFRUIT_SPI_CS 8 #define BLUEFRUIT_SPI_IRQ 7 #define BLUEFRUIT_SPI_RST 4 // Optional but recommended, set to -1 if unused // SOFTWARE SPI SETTINGS // ---------------------------------------------------------------------------------------------- // The following macros declare the pins to use for SW SPI communication. // This should be used with nRF51822 based Bluefruit LE modules that use SPI // (Bluefruit LE SPI Friend). // ---------------------------------------------------------------------------------------------- #define BLUEFRUIT_SPI_SCK 13 #define BLUEFRUIT_SPI_MISO 12 #define BLUEFRUIT_SPI_MOSI 11
Page last edited November 05, 2025
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