Here's a richer example: a cave exploration. Note that you'll need to load "/cave"
instead of "/cyoa"
.
The JSON
Clicking on download Project zip below will give you a zip file that you will need to dig into to get the cave directory. Copy that to your CIRCUITPY drive.
[ { "card_id": "start", "background_image": "page01.bmp", "text": "Welcome adventurer. Your adventure begins, as many do, in Ye Olde Inn.", "text_color": "0x000001", "button01_text": "Continue", "button01_goto_card_id": "inn" }, { "card_id": "inn", "background_image": "page01.bmp", "sound": "pub.wav", "sound_repeat": "True", "text": "This is a peaceful, happy inn with plentiful drink, tasty food, and friendly staff.", "text_color": "0x000001", "button01_text": "Stay", "button01_goto_card_id": "inn", "button02_text": "Go!", "button02_goto_card_id": "cave entrance" }, { "card_id": "cave entrance", "background_image": "page01.bmp", "text": "There is a dark cave in the hillside before you.", "text_color": "0x000001", "sound": "cave.wav", "sound_repeat": "True", "button01_text": "Enter", "button01_goto_card_id": "entry", "button02_text": "Run", "button02_goto_card_id": "inn" }, { "card_id": "entry", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "You are in a dark, narrow tunnel.", "text_color": "0x000001", "button01_text": "Next", "button01_goto_card_id": "side opening" }, { "card_id": "side opening", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "You are in a small room, one tunnel leads ahead and another to the side. Do you continue on or explore the side tunnel?", "text_color": "0x000001", "button01_text": "Continue", "button01_goto_card_id": "skeleton room", "button02_text": "Side T.", "button02_goto_card_id": "treasure room" }, { "card_id": "treasure room", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There is a pile of treasure here. Congratulations!", "text_color": "0x000001", "button01_text": "Next", "button01_goto_card_id": "maze 1" }, { "card_id": "skeleton room", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There is a skeleton on the floor. From the items around it, it seems to be that of an unfortunate adventurer.", "text_color": "0x000001", "button01_text": "Next", "button01_goto_card_id": "maze 2" }, { "card_id": "maze 1", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "maze 3", "button02_text": "Right", "button02_goto_card_id": "maze 2", }, { "card_id": "maze 2", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "maze 1", "button02_text": "Right", "button02_goto_card_id": "maze 4" }, { "card_id": "maze 3", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "maze 5", "button02_text": "Right", "button02_goto_card_id": "maze 2" }, { "card_id": "maze 4", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "maze 1", "button02_text": "Right", "button02_goto_card_id": "maze 6" }, { "card_id": "maze 5", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "maze 4", "button02_text": "Right", "button02_goto_card_id": "creaking" }, { "card_id": "maze 6", "background_image": "page01.bmp", "sound": "cave.wav", "sound_repeat": "True", "text": "There are passages to the left and right.", "text_color": "0x000001", "button01_text": "Left", "button01_goto_card_id": "creaking", "button02_text": "Right", "button02_goto_card_id": "maze 3" }, { "card_id": "creaking", "background_image": "page01.bmp", "sound": "creak.wav", "sound_repeat": "True", "text": "You hear an ominuous creaking from around the corner", "text_color": "0x000001", "button01_text": "Cont.", "button01_goto_card_id": "bridge room 1", "button02_text": "Go back", "button02_goto_card_id": "inn" }, { "card_id": "bridge room 1", "background_image": "page01.bmp", "sound": "creak.wav", "sound_repeat": "True", "text": "There is a creaking, rickity wooded bridge leading across a gaping chasm.", "text_color": "0x000001", "button01_text": "Cont.", "button01_goto_card_id": "bridge room 2" }, { "card_id": "bridge room 2", "background_image": "page01.bmp", "sound": "creak.wav", "sound_repeat": "True", "text": "At the other end is a large treasure chest. There is also a short tunnel with daylight at the end.", "text_color": "0x000001", "button01_text": "Treasure!", "button01_goto_card_id": "die", "button02_text": "Leave", "button02_goto_card_id": "inn" }, { "card_id": "die", "background_image": "page01.bmp", "sound": "scream.wav", "text": "The bridge gives way and you fall to a painful death.", "text_color": "0x000001", "button01_text": "Next", "button01_goto_card_id": "inn" } ]
Page last edited January 22, 2025
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