OK, now we're getting a little more colorful. Specify 10 colors using hex values in the colors[]
array. These colors will be displayed on the 10 NeoPixels and the pattern will be rotated round and round.
/////////////////////////////////////////////////////////////////////////////// // Circuit Playground Bike Light - Rainbow Chaser // // Author: Carter Nelson // MIT License (https://opensource.org/licenses/MIT) #include <Adafruit_CircuitPlayground.h> #define ROTATION_RATE 50 // lower is faster // Define 10 colors here. // Must be 10 entries. // Use 0x000000 if you want a blank space. uint32_t colors[] = { 0xFF0000, 0xFF5500, 0xFFFF00, 0x00FF00, 0x0000FF, 0xFF00FF, 0x000000, 0x000000, 0x000000, 0x000000 }; int colorIndex; int startIndex; /////////////////////////////////////////////////////////////////////////////// void setup() { CircuitPlayground.begin(); // Make it bright! CircuitPlayground.setBrightness(255); // Start at the beginning startIndex = 0; } /////////////////////////////////////////////////////////////////////////////// void loop() { // Turn off all the NeoPixels CircuitPlayground.clearPixels(); // Loop through and set pixels colorIndex = startIndex; for (int pixel=0; pixel<10; pixel++) { CircuitPlayground.setPixelColor(pixel, colors[colorIndex]); colorIndex++; if (colorIndex > 9) colorIndex = 0; } // Increment start index into color array startIndex++; // Check value and reset if necessary if (startIndex > 9) startIndex = 0; // Wait a little bit so we don't spin too fast delay(ROTATION_RATE); }
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