We like the AVR 8-bit family and we're excited to see Atmel upgrade the series with a USB core. Having USB built in allows the chip to act like any USB device. For example, we can program the chip to 'pretend' it's a USB joystick, or a keyboard, or a flash drive! Another nice bonus of having USB built in is that instead of having an FTDI chip or cable (like an Arduino), we can emulate the serial port directly in the chip. This costs some Flash space and RAM space but that's the trade-off.
When we first checked out the ATSAMD21 chip (the processor used in the Arduino Zero and Adafruit Feather M0), we were very happy to see that the chip has 6 "SERCOM"s, a.k.a SERial COMmunication modules. Each one of these modules can be used for I2C, SPI or Serial. That means you can have 3 UART's & 3 SPI's, or maybe 2 SPI's and 4 I2C's. Basically, you have a ton of options for adding more hardware support for the most common 3 chip-to-chip protocols.
Sandblaster is a variation on Blue Buggy remixing the original Cox International gas-powered sand buggy - scaled-down, converted to electric, and 3D printable! You can use it to explore obstacle avoidance, autonomous navigation, driverless vehicle design, or assisted Remote Control. Or… build in the morning and race in the afternoon!
Livestream Studio is an incredibly robust streaming software. Regular keyboards and mice work, but for fast action and ease of use, you can't beat a dedicated piece of switching hardware with arcade buttons. Bluetooth and LiPo-battery powered, have access to everything you need to get your show switching with gusto.
Incorporating Bluetooth in a project no longer requires the most advanced microcontroller or lots of code…our Bluefruit LE UART Friend and accompanying app for iOS and Android make it easy! Building upon our popular "Kaleidoscope Eyes" NeoPixel goggles project, this guide shows how Bluetooth LE can be used even with the most modest setup.
Digital RGB LEDs like the Neopixel are greatfor creating awesome lighting effects. But keeping them responsive to user inputs at the same time can be challenging. And what if you want to have different parts of your project animated in different ways? In this guide, we'll explore techniques to make your pixel patterns lively, flexible and responsive.
A PIC is used as a SPI Master to create a simple interface to up to 21845 NeoPixels. After being configured with the number of attached NeoPixels the Pixif continuously retrieves the RGB values via SPI and generates the NeoPixel GRB bitstream. The update rate may be throttled via a synchronization input. This approach frees the host processor to concentrate on its algorithms especially when its SPI Slave has DMA support.
Once you have mastered the basic blinking leds, simple sensors and buzzing motors, it’s time to move on to bigger and better projects. That usually involves combining bits and pieces of simpler sketches and trying to make them work together. The first thing you will discover is that some of those sketches that ran perfectly by themselves, just don’t play well with others. There are ways to effectively juggle multiple tasks on an Arduino. This series of guides will show you how.