So you'd rather not leave the emulator running all the time and you're sick of getting that leaflet from the mailbox every time. Let's see how you can use the file manager to save the state of the machine.
At a suitable point in your game, press F2 to enter the File Manager. Keep in mind that we're dealing directly with memory now, we're not loading any disk images. These files are direct copies of the RAM contents.
In order to save the state of the machine, navigate to the memory section by pressing Alt+M. Press the down arrow to select New File, then press enter. Type a short filename (remember, we're in DOS - 8 characters or less!) with no extension. Appler will save a status file (.SVD). I saved mine after opening the mailbox and taking the leaflet in Zork.
Press F2 to return to the game. Let's assume you continue on and want to reload this saved state in the same session. Press F2 to access the File Manager - things will look nearly the same but you should see your saved state on the right in the directory listing. Navigate there with Alt+D, select your save file, then press F3 to load it into memory. You should see a Status restored message at the bottom left.
Press F2 to return to the game - presto! You just loaded the previous state and returned to your saved game.
Now I don't need to get that leaflet again!
You can also use the File Manager to load and save binary files. If you download a .APL file, load and run it by highlighting it in the File Manager and pressing F1. The Appler GitHub page also shows how you can save a binary after loading it.
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