0.8" 8x8 Matrix

Author Gravatar Image LADY ADA

This version of the LED backpack is designed for these very cute miniature 8x8 matrices. They measure only 0.8"x0.8" so its a shame to use a massive array of chips to control it. This backpack solves the annoyance of using 16 pins or a bunch of chips by having an I2C constant-current matrix controller sit neatly on the back of the PCB. The controller chip takes care of everything, drawing all 64 LEDs in the background. All you have to do is write data to it using the 2-pin I2C interface. There are two address select pins so you can select one of 4 addresses to control up to 4 of these on a single 2-pin I2C bus (as well as whatever other I2C chips or sensors you like). The driver chip can 'dim' the entire display from 1/16 brightness up to full brightness in 1/16th steps. It cannot dim individual LEDs, only the entire display at once.

These instruction apply to the 0.8" Matrix only! If you have a Bi-Color or 1.2" square matrix, follow the links on the left side of the page.
When you buy a pack from Adafruit, it comes with the fully tested and assembled backpack as well as a 8x8 matrix in one of the colors we provide (say, red, yellow or green). You'll need to solder the matrix onto the backpack but its an easy task.
Remove the parts from packaging and place the LED matrix OVER the silkscreen side. It can go 'either way' - the matrix is symmetric so as long as it goes onto the front it will work in any orientation. Do not solder the matrix over the chip on the back of the backpack - it will not work then!
Turn the backpack over so its sitting flat on the matrix.
Solder all 16 pins.
Clip the long pins.
Now you're ready to wire it up to a microcontroller. We'll assume you want to use a 4pin header. You can also of course solder wires directly. Place a 4-pin piece of header with the LONG pins down into the breadboard.
Place the soldered backpack on top of the header.
Solder 'em!
That's it! now you're ready to run the firmware!

Mini 8x8 Matrix Software

We wrote a basic library to help you work with the mini 8x8 matrix backpack. The library is written for the Arduino and will work with any Arduino as it just uses the I2C pins. The code is very portable and can be easily adapted to any I2C-capable micro.

Wiring to the matrix is really easy

  • Connect CLK to the I2C clock - on Arduino UNO thats Analog #5, on the Leonardo its Digital #3, on the Mega its digital #21
  • Connect DAT to the I2C data - on Arduino UNO thats Analog #4, on the Leonardo its Digital #2, on the Mega its digital #20
  • Connect GND to common ground
  • Connect VCC+ to power - 5V is best but 3V also seems to work for 3V microcontrollers.

Next, download the Adafruit LED Backpack library from github . To download click the DOWNLOADS button in the top right corner, rename the uncompressed folder Adafruit_LEDBackpack. Check that the Adafruit_LEDBackpack folder contains Adafruit_LEDBackpack.cpp and Adafruit_LEDBackpack.h Place the Adafruit_LEDBackpack library folder your arduinosketchfolder/libraries/ folder. You may need to create the libraries subfolder if its your first library.

You'll also need to download the Adafruit GFX library that provides the graphics drawing routines. Follow the same instructions as above, but with Adafruit_GFX instead of Adafruit_LEDBackpack.

Restart the IDE.

Once you've restarted you should be able to select the File->Examples->Adafruit_LEDBackpack->matrix88 example sketch. Upload it to your Arduino as usual. You should see a basic test program that goes through a bunch of different drawing routines





Once you're happy that the matrix works, you can write your own sketches. The 8x8 matrix supports everything the Adafruit GFX library - drawing pixels, lines, rectancles, circles, triangles, roundrects, and small bitmaps. For more details check out the GFX page which will detail all of the GFX routines.

All the drawing routines only change the display memory kept by the Arduino. Don't forget to call writeDisplay() after drawing to 'save' the memory out to the matrix via I2C.

There are also a few small routines that are special to the matrix:

  • setBrightness(brighness)- will let you change the overall brightness of the entire display. 0 is least bright, 15 is brightest and is what is initialized by the display when you start
  • blinkRate(rate) - You can blink the entire display. 0 is no blinking. 1, 2 or 3 is for display blinking.
The default orientation for graphics commands on this display places pixel (0,0) at the top-left when the header is at the top and Adafruit logo at the bottom. matrix.setRotation() can be used to use the display in other orientations.
Last updated on 2014-04-22 at 06.33.54 PM Published on 2012-07-29 at 03.58.38 PM