Capacitive touch capability is in two places:
On the four alligator clip friendly pads on the Capacitive Touch area on Crickit.
Capacitive touch is very useful for activating things in your projects.
The following code demonstrates the features of the Crickit cap touch pads.
// Adafruit Crickit Capacitive Touch Demo for Arduino // // Displays the value of Adafruit Crickit touchpad values when touched // // Tested with the Crickit + micro:bit, all good #include "Adafruit_Crickit.h" Adafruit_Crickit crickit; #define CRICKIT_NUM_TOUCH 4 #define CAPTOUCH_THRESH 500 void setup() { Serial.begin(9600); // Set up serial monitor - be sure it is set to 9600 Serial.println("Cap Touch Demo"); if(!crickit.begin()) { // Check if Crickit is attached Serial.println("ERROR Starting crickit"); // If an error, print and while(1) ; // go to a infinite loop to stop } else Serial.println("seesaw started"); // success, we have a Crickit } void loop() { for(int i=0; i<CRICKIT_NUM_TOUCH; i++){ // check each touch input uint16_t val = crickit.touchRead(i); // read the touch input if(val > CAPTOUCH_THRESH){ // if the value read is > the threshold Serial.print("CT"); // print info to serial monitor Serial.print(i + 1); Serial.print(" touched! value: "); Serial.println(val); } } delay(100); // wait tiny bit between checks }
Page last edited January 22, 2025
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