Using the 2.8" TFT Touch Shield v2 with Arduino involves plugging the shield into your classic Arduino or Mega-shaped board. Then, you'll install the necessary libraries and upload the example code to the board.
This page uses the Metro 328 for demonstrating Arduino usage. You can use the same concepts to get going with any classic Arduino or Mega-shaped board.
Plug the shield into your Arduino or Mega-shaped board. The GPIO pins are keyed and should only plug in one way.
Library Installation
You can install the Adafruit ILI9341 library for Arduino using the Library Manager in the Arduino IDE.
Click the Manage Libraries... menu item, search for Adafruit ILI9341, and select the Adafruit_ILI9341 library:
If asked about dependencies, click "Install all".
If the "Dependencies" window does not come up, then you already have the dependencies installed.
Then you'll install the Adafruit TSC2007 library for the touch screen. Click the Manage Libraries... menu item, search for Adafruit TSC2007, and select the Adafruit TSC2007 library:
If asked about dependencies, click "Install all".
If the "Dependencies" window does not come up, then you already have the dependencies installed.
// SPDX-FileCopyrightText: 2023 Limor Fried/Ladyada for Adafruit Industries // SPDX-License-Identifier: MIT /*************************************************** This is our touchscreen painting example for the updated Adafruit ILI9341 Shield with TSC2007 ----> http://www.adafruit.com/products/1651 Check out the links above for our tutorials and wiring diagrams These displays use SPI to communicate, 4 or 5 pins are required to interface (RST is optional) Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. MIT license, all text above must be included in any redistribution ****************************************************/ #include <Adafruit_GFX.h> #include <SPI.h> #include <Wire.h> #include <Adafruit_ILI9341.h> #include <Adafruit_TSC2007.h> // This is calibration data for the raw touch data to the screen coordinates #define TS_MINX 150 #define TS_MINY 130 #define TS_MAXX 3800 #define TS_MAXY 4000 #define TS_MIN_PRESSURE 200 Adafruit_TSC2007 ts; // The display also uses hardware SPI, plus #9 & #10 #define TFT_CS 10 #define TFT_DC 9 Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC); // Size of the color selection boxes and the paintbrush size #define BOXSIZE 40 #define PENRADIUS 3 int oldcolor, currentcolor; void setup(void) { Serial.begin(115200); // while (!Serial) delay(10); tft.begin(); if (!ts.begin()) { Serial.println("Couldn't start touchscreen controller"); while (1); } Serial.println("Touchscreen started"); tft.fillScreen(ILI9341_BLACK); // make the color selection boxes tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_RED); tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_YELLOW); tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_GREEN); tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_CYAN); tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_BLUE); tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_MAGENTA); // select the current color 'red' tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); currentcolor = ILI9341_RED; } void loop(){ uint16_t x, y, z1, z2; if (ts.read_touch(&x, &y, &z1, &z2) && (z1 > TS_MIN_PRESSURE)) { Serial.print("Touch point: ("); Serial.print(x); Serial.print(", "); Serial.print(y); Serial.print(", "); Serial.print(z1); Serial.print(" / "); Serial.print(z2); Serial.println(")"); // Scale from ~0->4000 to tft.width using the calibration #'s x = map(x, TS_MINX, TS_MAXX, 0, tft.width()); y = map(y, TS_MINY, TS_MAXY, 0, tft.height()); if (y < BOXSIZE) { oldcolor = currentcolor; if (x < BOXSIZE) { currentcolor = ILI9341_RED; tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } else if (x < BOXSIZE*2) { currentcolor = ILI9341_YELLOW; tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } else if (x < BOXSIZE*3) { currentcolor = ILI9341_GREEN; tft.drawRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } else if (x < BOXSIZE*4) { currentcolor = ILI9341_CYAN; tft.drawRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } else if (x < BOXSIZE*5) { currentcolor = ILI9341_BLUE; tft.drawRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } else if (x < BOXSIZE*6) { currentcolor = ILI9341_MAGENTA; tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE); } if (oldcolor != currentcolor) { if (oldcolor == ILI9341_RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_RED); if (oldcolor == ILI9341_YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_YELLOW); if (oldcolor == ILI9341_GREEN) tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_GREEN); if (oldcolor == ILI9341_CYAN) tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_CYAN); if (oldcolor == ILI9341_BLUE) tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_BLUE); if (oldcolor == ILI9341_MAGENTA) tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_MAGENTA); } } if (((y-PENRADIUS) > BOXSIZE) && ((y+PENRADIUS) < tft.height())) { tft.fillCircle(x, y, PENRADIUS, currentcolor); } } }
Upload the sketch to your board and open up the Serial Monitor (Tools -> Serial Monitor) at 115200 baud. In the Serial Monitor, you should see the values from the touch screen being printed out.
The first number is the X coordinate, the second number is the Y coordinate and the last two numbers are Z "pressure" coordinates that can tell you how hard the touch pad is being pressed.
On the TFT, you'll be able to doodle with the different colors on the left side of the screen.
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