Overview
This lovely little display breakout is the best way to add a small, colorful and bright display to any project. Since the display uses 4-wire SPI to communicate and has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!
This display comes with an EYESPI connector! This 18-pin 0.5mm pitch FPC connector has a flip-top connector for using a flex cable to hook up your display. It enables you to avoid soldering and get your display up off of the breadboard! Consider it a sort of "STEMMA QT for displays" - a way to quickly connect and extend display wiring that uses a lot of SPI pins. It also allows for communicating with displays over longer distances. The EYESPI flex cables are available in multiple lengths to suit any project. This is especially useful for projects where you want your display mounted separate from your microcontroller.
The 2.2" display has 320x240 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ILI9340) can display full 16-bit color. And the LCD will always come with the same driver chip so there's no worries that your code will not work from one to the other.
The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. We also had a little space so we placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included but you can pick one up here.
Page last edited March 08, 2024
Text editor powered by tinymce.
Pinouts
EYESPI
This display comes with an EYESPI connector, which is an 18pin 0.5mm pitch connector that allows you to use a flex cable to connect your display to your microcontroller. For more details, visit the EYESPI page.
Connection Pins
This color display uses SPI to receive image data. That means you need at least 4 pins - clock, data in, TFT CS and D/C. If you'd like to have SD card usage too, add another 2 pins - data out and card cs. However, there's a couple other pins you may want to use, lets go thru them all!
- GND - this is the power and signal ground pin
- Vin - this is the power pin, connect to 3-5VDC - it has reverse polarity protection but try to wire it right!
- D/C - this is the TFT SPI data or command selector pin. Use 3-5V logic level
- RESET - this is the TFT reset pin. Connect to ground to reset the TFT! Its best to have this pin controlled by the library so the display is reset cleanly, but you can also connect it to the Arduino Reset pin, which works for most cases. There is an automatic-reset chip connected so it will reset on power-up. Use 3-5V logic level
- SD Card CS / SDCS - this is the SD card chip select, used if you want to read from the SD card. Use 3-5V logic level
- LCD_CS - this is the TFT SPI chip select pin. Use 3-5V logic level
- MOSI - this is the SPI Microcontroller Out Serial In pin, it is used to send data from the microcontroller to the SD card and/or TFT. Use 3-5V logic level
- MISO - this is the SPI Microcontroller In Serial Out pin, its used for the SD card. It isn't used for the TFT display which is write-only. It is 3.3V logic out (but can be read by 5V logic)
- CLK - this is the SPI clock input pin. Use 3-5V logic level
- Backlite - this is the PWM input for the backlight control. It is by default pulled high (backlight on) you can PWM at any frequency or pull down to turn the backlight off. Use 3-5V logic level
Page last edited March 08, 2024
Text editor powered by tinymce.
EYESPI
This display now comes with an EYESPI connector. This connector allows you to connect your display without soldering. There are EYESPI cables available in multiple lengths, which means you can find one to fit any project. This is especially useful if your project requires the display to be freestanding, and not tied directly into a breadboard. Inspired by the popularity of STEMMA QT, it provides plug-n-play for displays!
The EYESPI Connector and Cables
The EYESPI connector is an 18 pin 0.5mm pitch FPC connector with a flip-top tab for locking in the associated flex cable. It is designed to allow you to connect a display, without needing to solder headers or wires to the display.
The EYESPI connector location on this display is indicated below.
The EYESPI cables are 18 pin 0.5mm pitch flex cables. They are ~9.6mm wide, and designed to fit perfectly into the EYESPI connector. Adafruit currently offers EYESPI cables in three different lengths: 50mm, 100mm, and 200mm.
Wiring Your EYESPI Display
Wiring your EYESPI display to a microcontroller via the EYESPI connector requires the EYESPI breakout board and an EYESPI cable.
The following example shows how to connect the 2.2" TFT Display to a Feather RP2040 using the EYESPI breakout board.
Connect the following Feather pins to the associated EYESPI breakout pins:
- breakout Vin to Feather 3.3V (red wire)
- breakout Lite to Feather 3.3V (yellow wire)
-
breakout Gnd to Feather GND (black wire)
- breakout SCK to Feather SCK (grey wire)
-
breakout MISO to Feather MI (green wire)
-
breakout MOSI to Feather MO (purple wire)
- breakout TCS to Feather D5 (blue wire)
- breakout DC to Feather D6 (orange wire)
- breakout RST to Feather D9 (cyan wire)
- breakout SDCS to Feather D10 (pink wire)
Finally, connect your display EYESPI connector to the breakout EYESPI connector using an EYESPI cable. For details on using the EYESPI connector properly, visit Plugging in an EYESPI Cable.
EYESPI Pins
Though there are 18 pins available on the EYESPI connector, many displays do not use all available pins. This display requires the following pins:
- Vin - This is the power pin. To power the board (and thus your display), connect to the same power as the logic level of your microcontroller, e.g. for a 3V micro like a Feather, use 3V, and for a 5V micro like an Arduino, use 5V.
- Lite - This is the PWM input for the backlight control. It is by default pulled high (backlight on), however, you can PWM at any frequency or pull down to turn the backlight off.
- Gnd - This is common ground for power and logic.
- MISO - This is the SPI MISO (Microcontroller In / Serial Out) pin. It's used for the SD card. It isn't used for the display because it's write-only. It is 3.3V logic out (but can be read by 5V logic).
- MOSI - This is the SPI MOSI (Microcontroller Out / Serial In) pin. It is used to send data from the microcontroller to the SD card and/or display.
- SCK - This is the SPI clock input pin.
- TCS - This is the TFT SPI chip select pin.
- RST - This is the display reset pin. Connecting to ground resets the display! It's best to have this pin controlled by the library so the display is reset cleanly, but you can also connect it to the microcontroller's Reset pin, which works for most cases. Often, there is an automatic-reset chip on the display which will reset it on power-up, making this connection unnecessary in that case.
- DC - This is the display SPI data/command selector pin.
- SDCS - This is the SD card chip select pin. This pin is required for communicating with the SD card holder onboard the connected display.
Page last edited March 08, 2024
Text editor powered by tinymce.
Plugging in an EYESPI Cable
You can connect an EYESPI compatible display to the EYESPI breakout board using an EYESPI cable. An EYESPI cable is an 18 pin flexible PCB (FPC). The FPC can only be connected properly in one orientation, so be sure to follow the steps below to ensure that your display and breakout are plugged in properly.
Each EYESPI cable has blue stripes on either end. On the other side of the cable, underneath the blue stripe, are the connector pins that make contact with the FPC connector pins on the display or breakout.
To begin inserting an EYESPI cable to an FPC connector, gently lift the FPC connector black latch up.
Then, insert the EYESPI cable into the open FPC connector by sliding the cable into the connector. You want to see the blue stripe facing up towards you. This inserts the cable pins into the FPC connector.
Page last edited March 08, 2024
Text editor powered by tinymce.
Assembly
Page last edited March 08, 2024
Text editor powered by tinymce.
Arduino Wiring
There are two ways to wire up these displays:
Software SPI is a more flexible method (you can use any pins on the Arduino) and hardware SPI is much faster (4-8x faster) but you are required to use the hardware SPI pins.
Since the display is quite large, we found that drawing would seem really slow if using 'software' SPI. For that reason, we'll show primarily how to wire up using hardware SPI and then how you can change the pins if desired.
Hardware SPI means that we have to connect the CLK and MOSI pins to fixed digital pins.
On '328 and '168 Arduinos, CLK must connect to digital 13 and MOSI must connect to digital 11. If using an Arduino Mega, connect CLK to 52 and MOSI to 51. If you're using another kind of Arduino you'll need to use the SPI hardware port
Digital 10 (53 on Arduino Mega) must also be an output (but doesn't need to be connected to any particular pin).
Arduino UNO or Compatible Wiring
We'll use the following pin connections:
- GND connects to ground - black wire
- VIN connects to +5V - red wire
- DC (data/clock) connects to digital 9 on Atmega328
- Skip SDCS (SD card chip select - used for SD card interfacing)
- CS (chip select) connects to digital 10 on Atmega328
- MOSI (data out) connects to digital 11 on Atmega328
- SCK (clock) connects to digital 13 on Atmega328
- Skip MISO (data in - used for SD card interfacing)
Wiring for Other Boards
We'll use the following pin connections:
- GND connects to ground - black wire
- VIN connects to +5V - red wire
- DC (data/clock) connects to digital 9
- Skip SDCS (SD card chip select - used for SD card interfacing)
- CS (chip select) connects to digital 10
- MOSI (data out) connects to MOSI
- SCK (clock) connects to SCK
- Skip MISO (data in - used for SD card interfacing)
You can later change the CS and RST pins but to match the tutorial, use this connection diagram.
Page last edited March 08, 2024
Text editor powered by tinymce.
Arduino Code
Once you have the display wired up, its time to test your wiring by uploading the example code we have written. Again, we suggest using an Arduino to test.
Install Library
Go to the Arduino Library manager under Sketch → Include Library → Manage Libraries...
From within the Library manager, start by installing Adafruit GFX:
Then look for and install the Adafruit ILI9341 library
Note that this display has an ILI9340 but we still use the ILI9341 library, it's OK! The chips are nearly identical
If using an older Arduino IDE (pre-1.8.10), also locate and install Adafruit_BusIO (newer versions do this one automatically).
Run Graphics Test
Restart the Arduino IDE. You should now be able to select File → Examples → Adafruit_ILI9341 → graphicstest sketch. Upload the sketch to your Arduino wired as before
Once uploaded, the Arduino should perform all the test display procedures! If you're not seeing anything - first check if you have the backlight on, if the backlight is not lit something is wrong with the power/backlight wiring. If the backlight is lit but you see nothing on the display make sure you're using our suggested wiring.
Page last edited March 08, 2024
Text editor powered by tinymce.
Adafruit GFX Library
The TFT LCD library is based off of the Adafruit GFX graphics core library. GFX has many ready to go functions that should help you start out with your project. Its not exhaustive and we'll try to update it if we find a really useful function. Right now it supports pixels, lines, rectangles, circles, round-rects, triangles and printing text as well as rotation.
Read more about it here!
Bitmaps
In this example, we'll show how to display a 220x176 pixel full color bitmap from a microSD card.
You'll also need an image. We suggest starting with this bitmap of a rose. If you want to later use your own image, use an image editing tool and crop your image to no larger than 160 pixels high and 128 pixels wide. Save it as a 24-bit color BMP file - it must be 24-bit color format to work, even if it was originally a 16-bit color image - becaue of the way BMPs are stored and displayed!
Names for bitmap files must not exceed 8 characters with a 3 character extension. "mybitmap.bmp" is fine. "myotherbitmap.bmp" is too long and will not be readable by the SD file system.
Copy the rose.bmp to the microSD card and insert it into the back of the breakout board.
Page last edited March 08, 2024
Text editor powered by tinymce.
Bitmaps
There is a built in microSD card slot into the breakout, and we can use that to load bitmap images! You will need a microSD card formatted FAT16 or FAT32 (they almost always are by default).
It's really easy to draw bitmaps. We have a library for it, Adafruit_ImageReader, which can be installed through the Arduino Library Manager (Sketch→Include Library→Manage Libraries…). Enter “imageread” in the search field and the library is easy to spot:
Lets start by downloading this image of pretty flowers (pix by johngineer)
Copy purple.bmp into the base directory of a microSD card and insert it into the microSD socket in the breakout.
You'll need to connect up the SDCS pin to Digital 4 on your Arduino, and the MISO to MISO (or Digital #12 on an Uno) as well. In the below image, those are the extra purple & light blue wires
You may want to try the SD library examples before continuing, especially one that lists all the files on the SD card
Now upload the File→examples→Adafruit ImageReader Library→ShieldILI9341 example to your Arduino + breakout. You will see the flowers appear!
To make new bitmaps, make sure they are less than 240 by 320 pixels and save them in 24-bit BMP format! They must be in 24-bit format, even if they are not 24-bit color as that is the easiest format for the Arduino. You can rotate images using the setRotation() procedure
You can draw as many images as you want - dont forget the names must be less than 8 characters long. Just copy the BMP drawing routines below loop() and call
bmpDraw(bmpfilename, x, y);
For each bitmap. They can be smaller than 320x240 and placed in any location on the screen.
Page last edited March 08, 2024
Text editor powered by tinymce.
CircuitPython Displayio Quickstart
You will need a board capable of running CircuitPython such as the Metro M0 Express or the Metro M4 Express. You can also use boards such as the Feather M0 Express or the Feather M4 Express. We recommend either the Metro M4 or the Feather M4 Express because it's much faster and works better for driving a display. For this guide, we will be using a Feather M4 Express. The steps should be about the same for the Feather M0 Express or either of the Metros. If you haven't already, be sure to check out our Feather M4 Express guide.
For this guide, we'll assume you have a Feather M4 Express. The steps should be about the same for the Feather M0 Express. To start, if you haven't already done so, follow the assembly instructions for the Feather M4 Express in our Feather M4 Express guide.
Preparing the Breakout
Before using the TFT Breakout, you will need to solder the headers or some wires to it. Be sure to check out the Adafruit Guide To Excellent Soldering. After that, the breakout should be ready to go.
Wiring the Breakout to the Feather
- 3-5V Vin connects to the Feather 3V pin
- GND connects toFeather ground
- CLK connects to SPI clock. On the Feather that's SCK.
- MISO connects to SPI MISO. On the Feather that's MI
- MOSI connects to SPI MOSI. On the Feather that's MO
- CS connects to our SPI Chip Select pin. We'll be using Digital 9 but you can later change this to any pin
- D/C connects to our SPI data/command select pin. We'll be using Digital 10 but you can later change this pin too.
- RST connects to our reset pin. We'll be using Digital 6 but you can later change this pin too.
Required CircuitPython Libraries
To use this display with displayio, there is only one required library.
First, make sure you are running the latest version of Adafruit CircuitPython for your board.
Next, you'll need to install the necessary libraries to use the hardware--carefully follow the steps to find and install these libraries from Adafruit's CircuitPython library bundle. Our introduction guide has a great page on how to install the library bundle for both express and non-express boards.
Remember for non-express boards, you'll need to manually install the necessary libraries from the bundle:
- adafruit_ili9341
Before continuing make sure your board's lib folder or root filesystem has the adafruit_ili9341 file copied over.
Code Example Additional Libraries
For the Code Example, you will need an additional library. We decided to make use of a library so the code didn't get overly complicated.
Go ahead and install this in the same manner as the driver library by copying the adafruit_display_text folder over to the lib folder on your CircuitPython device.
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
"""
This test will initialize the display using displayio and draw a solid green
background, a smaller purple rectangle, and some yellow text. All drawing is done
using native displayio modules.
Pinouts are for the 2.4" TFT FeatherWing or Breakout with a Feather M4 or M0.
"""
import board
import displayio
import terminalio
from adafruit_display_text import label
from fourwire import FourWire
import adafruit_ili9341
# Release any resources currently in use for the displays
displayio.release_displays()
spi = board.SPI()
tft_cs = board.D9
tft_dc = board.D10
display_bus = FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D6)
display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240)
# Make the display context
splash = displayio.Group()
display.root_group = splash
# Draw a green background
color_bitmap = displayio.Bitmap(320, 240, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0x00FF00 # Bright Green
bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, x=0, y=0)
splash.append(bg_sprite)
# Draw a smaller inner rectangle
inner_bitmap = displayio.Bitmap(280, 200, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088 # Purple
inner_sprite = displayio.TileGrid(inner_bitmap, pixel_shader=inner_palette, x=20, y=20)
splash.append(inner_sprite)
# Draw a label
text_group = displayio.Group(scale=3, x=57, y=120)
text = "Hello World!"
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00)
text_group.append(text_area) # Subgroup for text scaling
splash.append(text_group)
while True:
pass
Code Details
Let's take a look at the sections of code one by one. We start by importing the board so that we can initialize SPI, displayio, terminalio for the font, a label, and the adafruit_ili9341 driver.
import board import displayio import terminalio from adafruit_display_text import label import adafruit_ili9341
Next we release any previously used displays. This is important because if the Feather is reset, the display pins are not automatically released and this makes them available for use again.
displayio.release_displays()
Next, we set the SPI object to the board's SPI with the easy shortcut function board.SPI(). By using this function, it finds the SPI module and initializes using the default SPI parameters. Next we set the Chip Select and Data/Command pins that will be used.
spi = board.SPI() tft_cs = board.D9 tft_dc = board.D10
In the next line, we set the display bus to FourWire which makes use of the SPI bus.
display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D6)
Finally, we initialize the driver with a width of 320 and a height of 240. If we stopped at this point and ran the code, we would have a terminal that we could type at and have the screen update.
display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240)
Next we create a background splash image. We do this by creating a group that we can add elements to and adding that group to the display. In this example, we are limiting the maximum number of elements to 10, but this can be increased if you would like. The display will automatically handle updating the group.
splash = displayio.Group(max_size=10) display.root_group = splash
Next we create a Bitmap which is like a canvas that we can draw on. In this case we are creating the Bitmap to be the same size as the screen, but only have one color. The Bitmaps can currently handle up to 256 different colors. We create a Palette with one color and set that color to 0x00FF00 which happens to be green. Colors are Hexadecimal values in the format of RRGGBB. Even though the Bitmaps can only handle 256 colors at a time, you get to define what those 256 different colors are.
color_bitmap = displayio.Bitmap(320, 240, 1) color_palette = displayio.Palette(1) color_palette[0] = 0x00FF00 # Bright Green
With all those pieces in place, we create a TileGrid by passing the bitmap and palette and draw it at (0, 0) which represents the display's upper left.
bg_sprite = displayio.TileGrid(color_bitmap,
pixel_shader=color_palette,
x=0, y=0)
splash.append(bg_sprite)
This creates a solid green background which we will draw on top of.
Next we will create a smaller purple rectangle. The easiest way to do this is the create a new bitmap that is a little smaller than the full screen with a single color and place it in a specific location. In this case we will create a bitmap that is 20 pixels smaller on each side. The screen is 320x240, so we'll want to subtract 40 from each of those numbers.
We'll also want to place it at the position (20, 20) so that it ends up centered.
inner_bitmap = displayio.Bitmap(280, 200, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088 # Purple
inner_sprite = displayio.TileGrid(inner_bitmap,
pixel_shader=inner_palette,
x=20, y=20)
splash.append(inner_sprite)
Since we are adding this after the first rectangle, it's automatically drawn on top. Here's what it looks like now.
Next let's add a label that says "Hello World!" on top of that. We're going to use the built-in Terminal Font and scale it up by a factor of three. To scale the label only, we will make use of a subgroup, which we will then add to the main group.
Labels are centered vertically, so we'll place it at 120 for the Y coordinate, and around 57 pixels make it appear to be centered horizontally, but if you want to change the text, change this to whatever looks good to you. Let's go with some yellow text, so we'll pass it a value of 0xFFFF00.
text_group = displayio.Group(max_size=10, scale=3, x=57, y=120) text = "Hello World!" text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00) text_group.append(text_area) # Subgroup for text scaling splash.append(text_group)
Finally, we place an infinite loop at the end so that the graphics screen remains in place and isn't replaced by a terminal.
while True:
pass
Where to go from here
Be sure to check out this excellent guide to CircuitPython Display Support Using displayio
Page last edited March 08, 2024
Text editor powered by tinymce.
Python Wiring and Setup
It's easy to use display breakouts with Python and the Adafruit CircuitPython RGB Display module. This module allows you to easily write Python code to control the display.
We'll cover how to wire the display to your Raspberry Pi. First assemble your display.
Since there's dozens of Linux computers/boards you can use we will show wiring for Raspberry Pi. For other platforms, please visit the guide for CircuitPython on Linux to see whether your platform is supported.
Connect the display as shown below to your Raspberry Pi.
ILI9341 and HX-8357-based Displays
2.2" Display
- CLK connects to SPI clock. On the Raspberry Pi, that's SCLK
- MOSI connects to SPI MOSI. On the Raspberry Pi, that's also MOSI
- CS connects to our SPI Chip Select pin. We'll be using CE0
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
- Vin connects to the Raspberry Pi's 3V pin
- GND connects to the Raspberry Pi's ground
2.4", 2.8", 3.2", and 3.5" Displays
These displays are set up to use the 8-bit data lines by default. We want to use them for SPI. To do that, you'll need to either solder bridge some pads on the back or connect the appropriate IM lines to 3.3V with jumper wires. Check the back of your display for the correct solder pads or IM lines to put it in SPI mode.
- Vin connects to the Raspberry Pi's 3V pin
- GND connects to the Raspberry Pi's ground
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CS connects to our SPI Chip Select pin. We'll be using CE0
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
ST7789 and ST7735-based Displays
1.3", 1.54", and 2.0" IPS TFT Display
- Vin connects to the Raspberry Pi's 3V pin
- GND connects to the Raspberry Pi's ground
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CS connects to our SPI Chip Select pin. We'll be using CE0
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.
0.96", 1.14", and 1.44" Displays
- Vin connects to the Raspberry Pi's 3V pin
- GND connects to the Raspberry Pi's ground
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CS connects to our SPI Chip Select pin. We'll be using CE0
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.
1.8" Display
- GND connects to the Raspberry Pi's ground
- Vin connects to the Raspberry Pi's 3V pin
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.
- CS connects to our SPI Chip Select pin. We'll be using CE0
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- LITE connects to the Raspberry Pi's 3V pin. This can be used to separately control the backlight.
SSD1351-based Displays
1.27" and 1.5" OLED Displays
- GND connects to the Raspberry Pi's ground
- Vin connects to the Raspberry Pi's 3V pin
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CS connects to our SPI Chip Select pin. We'll be using CE0
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.
SSD1331-based Display
0.96" OLED Display
- MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
- CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
- D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
- RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
- CS connects to our SPI Chip Select pin. We'll be using CE0
- Vin connects to the Raspberry Pi's 3V pin
- GND connects to the Raspberry Pi's ground
Setup
You'll need to install the Adafruit_Blinka library that provides the CircuitPython support in Python. This may also require enabling SPI on your platform and verifying you are running Python 3. Since each platform is a little different, and Linux changes often, please visit the CircuitPython on Linux guide to get your computer ready!
Python Installation of RGB Display Library
Once that's done, from your command line run the following command:
pip3 install adafruit-circuitpython-rgb-display
If your default Python is version 3 you may need to run 'pip' instead. Just make sure you aren't trying to use CircuitPython on Python 2.x, it isn't supported!
If that complains about pip3 not being installed, then run this first to install it:
sudo apt-get install python3-pip
DejaVu TTF Font
Raspberry Pi usually comes with the DejaVu font already installed, but in case it didn't, you can run the following to install it:
sudo apt-get install fonts-dejavu
This package was previously calls ttf-dejavu, so if you are running an older version of Raspberry Pi OS, it may be called that.
Pillow Library
We also need PIL, the Python Imaging Library, to allow graphics and using text with custom fonts. There are several system libraries that PIL relies on, so installing via a package manager is the easiest way to bring in everything:
sudo apt-get install python3-pil
If you installed the PIL through PIP, you may need to install some additional libraries:
sudo apt-get install libopenjp2-7 libtiff5 libatlas-base-dev
That's it. You should be ready to go.
Page last edited March 08, 2024
Text editor powered by tinymce.
Python Usage
Now that you have everything setup, we're going to look over three different examples. For the first, we'll take a look at automatically scaling and cropping an image and then centering it on the display.
Turning on the Backlight
On some displays, the backlight is controlled by a separate pin such as the 1.3" TFT Bonnet with Joystick. On such displays, running the below code will likely result in the display remaining black. To turn on the backlight, you will need to add a small snippet of code. If your backlight pin number differs, be sure to change it in the code:
# Turn on the Backlight backlight = DigitalInOut(board.D26) backlight.switch_to_output() backlight.value = True
Displaying an Image
Here's the full code to the example. We will go through it section by section to help you better understand what is going on. Let's start by downloading an image of Blinka. This image has enough border to allow resizing and cropping with a variety of display sizes and rations to still look good.
Make sure you save it as blinka.jpg and place it in the same folder as your script. Here's the code we'll be loading onto the Raspberry Pi. We'll go over the interesting parts.
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
"""
Be sure to check the learn guides for more usage information.
This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!
Author(s): Melissa LeBlanc-Williams for Adafruit Industries
"""
import board
import digitalio
from PIL import Image, ImageDraw
from adafruit_rgb_display import (
hx8357,
ili9341,
ssd1331,
ssd1351,
st7735,
st7789,
)
# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)
# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000
# Setup SPI bus using hardware SPI:
spi = board.SPI()
# Create the display:
# disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80, # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80, # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331
disp = ili9341.ILI9341(
spi,
rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341
cs=cs_pin,
dc=dc_pin,
rst=reset_pin,
baudrate=BAUDRATE,
)
# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
height = disp.width # we swap height/width to rotate it to landscape!
width = disp.height
else:
width = disp.width # we swap height/width to rotate it to landscape!
height = disp.height
image = Image.new("RGB", (width, height))
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)
# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0))
disp.image(image)
image = Image.open("blinka.jpg")
# Scale the image to the smaller screen dimension
image_ratio = image.width / image.height
screen_ratio = width / height
if screen_ratio < image_ratio:
scaled_width = image.width * height // image.height
scaled_height = height
else:
scaled_width = width
scaled_height = image.height * width // image.width
image = image.resize((scaled_width, scaled_height), Image.BICUBIC)
# Crop and center the image
x = scaled_width // 2 - width // 2
y = scaled_height // 2 - height // 2
image = image.crop((x, y, x + width, y + height))
# Display image.
disp.image(image)
So we start with our usual imports including a couple of Pillow modules and the display drivers. That is followed by defining a few pins here. The reason we chose these is because they allow you to use the same code with the PiTFT if you chose to do so.
import digitalio import board from PIL import Image, ImageDraw import adafruit_rgb_display.ili9341 as ili9341 import adafruit_rgb_display.st7789 as st7789 import adafruit_rgb_display.hx8357 as hx8357 import adafruit_rgb_display.st7735 as st7735 import adafruit_rgb_display.ssd1351 as ssd1351 import adafruit_rgb_display.ssd1331 as ssd1331 # Configuration for CS and DC pins cs_pin = digitalio.DigitalInOut(board.CE0) dc_pin = digitalio.DigitalInOut(board.D25) reset_pin = digitalio.DigitalInOut(board.D24)
Next we'll set the baud rate from the default 24 MHz so that it works on a variety of displays. The exception to this is the SSD1351 driver, which will automatically limit it to 16MHz even if you pass 24MHz. We'll set up out SPI bus and then initialize the display.
We wanted to make these examples work on as many displays as possible with very few changes. The ILI9341 display is selected by default. For other displays, go ahead and comment out these lines:
disp = ili9341.ILI9341(
spi,
rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341
and uncomment the line appropriate for your display and possibly the line below in the case of longer initialization sequences. The displays have a rotation property so that it can be set in just one place.
#disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789
#disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789
#disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
#disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357
#disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R
#disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R
#disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80, # 0.96" MiniTFT Rev A ST7735R
#disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80, # 0.96" MiniTFT Rev B ST7735R
#x_offset=26, y_offset=1,#disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351
#disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
#disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331
disp = ili9341.ILI9341(
spi,
rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341
cs=cs_pin,
dc=dc_pin,
rst=reset_pin,
baudrate=BAUDRATE
)
Next we read the current rotation setting of the display and if it is 90 or 270 degrees, we need to swap the width and height for our calculations, otherwise we just grab the width and height. We will create an image with our dimensions and use that to create a draw object. The draw object will have all of our drawing functions.
# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
height = disp.width # we swap height/width to rotate it to landscape!
width = disp.height
else:
width = disp.width # we swap height/width to rotate it to landscape!
height = disp.height
image = Image.new('RGB', (width, height))
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)
Next we clear whatever is on the screen by drawing a black rectangle. This isn't strictly necessary since it will be overwritten by the image, but it kind of sets the stage.
# Draw a black filled box to clear the image. draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0)) disp.image(image)
Next we open the Blinka image, which we've named blinka.jpg, which assumes it is in the same directory that you are running the script from. Feel free to change it if it doesn't match your configuration.
image = Image.open("blinka.jpg")
Here's where it starts to get interesting. We want to scale the image so that it matches either the width or height of the display, depending on which is smaller, so that we have some of the image to chop off when we crop it. So we start by calculating the width to height ration of both the display and the image. If the height is the closer of the dimensions, we want to match the image height to the display height and let it be a bit wider than the display. Otherwise, we want to do the opposite.
Once we've figured out how we're going to scale it, we pass in the new dimensions and using a Bicubic rescaling method, we reassign the newly rescaled image back to image. Pillow has quite a few different methods to choose from, but Bicubic does a great job and is reasonably fast.
# Scale the image to the smaller screen dimension
image_ratio = image.width / image.height
screen_ratio = width / height
if screen_ratio < image_ratio:
scaled_width = image.width * height // image.height
scaled_height = height
else:
scaled_width = width
scaled_height = image.height * width // image.width
image = image.resize((scaled_width, scaled_height), Image.BICUBIC)
Next we want to figure the starting x and y points of the image where we want to begin cropping it so that it ends up centered. We do that by using a standard centering function, which is basically requesting the difference of the center of the display and the center of the image. Just like with scaling, we replace the image variable with the newly cropped image.
# Crop and center the image x = scaled_width // 2 - width // 2 y = scaled_height // 2 - height // 2 image = image.crop((x, y, x + width, y + height))
Finally, we take our image and display it. At this point, the image should have the exact same dimensions at the display and fill it completely.
disp.image(image)
Drawing Shapes and Text
In the next example, we'll take a look at drawing shapes and text. This is very similar to the displayio example, but it uses Pillow instead. Here's the code for that.
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
"""
This demo will draw a few rectangles onto the screen along with some text
on top of that.
This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!
Author(s): Melissa LeBlanc-Williams for Adafruit Industries
"""
import board
import digitalio
from PIL import Image, ImageDraw, ImageFont
from adafruit_rgb_display import (
hx8357,
ili9341,
ssd1331,
ssd1351,
st7735,
st7789,
)
# First define some constants to allow easy resizing of shapes.
BORDER = 20
FONTSIZE = 24
# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)
# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000
# Setup SPI bus using hardware SPI:
spi = board.SPI()
# Create the display:
# disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80, # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80, # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331
disp = ili9341.ILI9341(
spi,
rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341
cs=cs_pin,
dc=dc_pin,
rst=reset_pin,
baudrate=BAUDRATE,
)
# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
height = disp.width # we swap height/width to rotate it to landscape!
width = disp.height
else:
width = disp.width # we swap height/width to rotate it to landscape!
height = disp.height
image = Image.new("RGB", (width, height))
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)
# Draw a green filled box as the background
draw.rectangle((0, 0, width, height), fill=(0, 255, 0))
disp.image(image)
# Draw a smaller inner purple rectangle
draw.rectangle((BORDER, BORDER, width - BORDER - 1, height - BORDER - 1), fill=(170, 0, 136))
# Load a TTF Font
font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", FONTSIZE)
# Draw Some Text
text = "Hello World!"
(font_width, font_height) = font.getsize(text)
draw.text(
(width // 2 - font_width // 2, height // 2 - font_height // 2),
text,
font=font,
fill=(255, 255, 0),
)
# Display image.
disp.image(image)
Just like in the last example, we'll do our imports, but this time we're including the ImageFont Pillow module because we'll be drawing some text this time.
import digitalio import board from PIL import Image, ImageDraw, ImageFont import adafruit_rgb_display.ili9341 as ili9341
Next we'll define some parameters that we can tweak for various displays. The BORDER will be the size in pixels of the green border between the edge of the display and the inner purple rectangle. The FONTSIZE will be the size of the font in points so that we can adjust it easily for different displays.
BORDER = 20 FONTSIZE = 24
Next, just like in the previous example, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example. After that, we will setup the background with a green rectangle that takes up the full screen. To get green, we pass in a tuple that has our Red, Green, and Blue color values in it in that order which can be any integer from 0 to 255.
draw.rectangle((0, 0, width, height), fill=(0, 255, 0)) disp.image(image)
Next we will draw an inner purple rectangle. This is the same color value as our example in displayio quickstart, except the hexadecimal values have been converted to decimal. We use the BORDER parameter to calculate the size and position that we want to draw the rectangle.
draw.rectangle((BORDER, BORDER, width - BORDER - 1, height - BORDER - 1),
fill=(170, 0, 136))
Next we'll load a TTF font. The DejaVuSans.ttf font should come preloaded on your Pi in the location in the code. We also make use of the FONTSIZE parameter that we discussed earlier.
# Load a TTF Font
font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', FONTSIZE)
Now we draw the text Hello World onto the center of the display. You may recognize the centering calculation was the same one we used to center crop the image in the previous example. In this example though, we get the font size values using the getsize() function of the font object.
# Draw Some Text
text = "Hello World!"
(font_width, font_height) = font.getsize(text)
draw.text((width//2 - font_width//2, height//2 - font_height//2),
text, font=font, fill=(255, 255, 0))
Finally, just like before, we display the image.
disp.image(image)
Displaying System Information
In this last example we'll take a look at getting the system information and displaying it. This can be very handy for system monitoring. Here's the code for that example:
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT
"""
This will show some Linux Statistics on the attached display. Be sure to adjust
to the display you have connected. Be sure to check the learn guides for more
usage information.
This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!
"""
import subprocess
import time
import board
import digitalio
from PIL import Image, ImageDraw, ImageFont
from adafruit_rgb_display import (
hx8357,
ili9341,
ssd1331,
ssd1351,
st7735,
st7789,
)
# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)
# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000
# Setup SPI bus using hardware SPI:
spi = board.SPI()
# Create the display:
# disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80, # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80, # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331
disp = ili9341.ILI9341(
spi,
rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341
cs=cs_pin,
dc=dc_pin,
rst=reset_pin,
baudrate=BAUDRATE,
)
# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
height = disp.width # we swap height/width to rotate it to landscape!
width = disp.height
else:
width = disp.width # we swap height/width to rotate it to landscape!
height = disp.height
image = Image.new("RGB", (width, height))
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)
# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0))
disp.image(image)
# First define some constants to allow easy positioning of text.
padding = -2
x = 0
# Load a TTF font. Make sure the .ttf font file is in the
# same directory as the python script!
# Some other nice fonts to try: http://www.dafont.com/bitmap.php
font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", 24)
while True:
# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=0)
# Shell scripts for system monitoring from here:
# https://unix.stackexchange.com/questions/119126/command-to-display-memory-usage-disk-usage-and-cpu-load
cmd = "hostname -I | cut -d' ' -f1"
IP = "IP: " + subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'"
CPU = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB %.2f%%\", $3,$2,$3*100/$2 }'"
MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = 'df -h | awk \'$NF=="/"{printf "Disk: %d/%d GB %s", $3,$2,$5}\''
Disk = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "cat /sys/class/thermal/thermal_zone0/temp | awk '{printf \"CPU Temp: %.1f C\", $(NF-0) / 1000}'"
Temp = subprocess.check_output(cmd, shell=True).decode("utf-8")
# Write four lines of text.
y = padding
draw.text((x, y), IP, font=font, fill="#FFFFFF")
y += font.getsize(IP)[1]
draw.text((x, y), CPU, font=font, fill="#FFFF00")
y += font.getsize(CPU)[1]
draw.text((x, y), MemUsage, font=font, fill="#00FF00")
y += font.getsize(MemUsage)[1]
draw.text((x, y), Disk, font=font, fill="#0000FF")
y += font.getsize(Disk)[1]
draw.text((x, y), Temp, font=font, fill="#FF00FF")
# Display image.
disp.image(image)
time.sleep(0.1)
Just like the last example, we'll start by importing everything we imported, but we're adding two more imports. The first one is time so that we can add a small delay and the other is subprocess so we can gather some system information.
import time import subprocess import digitalio import board from PIL import Image, ImageDraw, ImageFont import adafruit_rgb_display.ili9341 as ili9341
Next, just like in the first two examples, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example.
Just like in the first example, we're going to draw a black rectangle to fill up the screen. After that, we're going to set up a couple of constants to help with positioning text. The first is the padding and that will be the Y-position of the top-most text and the other is x which is the X-Position and represents the left side of the text.
# First define some constants to allow easy positioning of text. padding = -2 x = 0
Next, we load a font just like in the second example.
font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', 24)
Now we get to the main loop and by using while True:, it will loop until Control+C is pressed on the keyboard. The first item inside here, we clear the screen, but notice that instead of giving it a tuple like before, we can just pass 0 and it will draw black.
draw.rectangle((0, 0, width, height), outline=0, fill=0)
Next, we run a few scripts using the subprocess function that get called to the Operating System to get information. The in each command is passed through awk in order to be formatted better for the display. By having the OS do the work, we don't have to. These little scripts came from https://unix.stackexchange.com/questions/119126/command-to-display-memory-usage-disk-usage-and-cpu-load
cmd = "hostname -I | cut -d\' \' -f1"
IP = "IP: "+subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'"
CPU = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB %.2f%%\", $3,$2,$3*100/$2 }'"
MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "df -h | awk '$NF==\"/\"{printf \"Disk: %d/%d GB %s\", $3,$2,$5}'"
Disk = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "cat /sys/class/thermal/thermal_zone0/temp | awk \'{printf \"CPU Temp: %.1f C\", $(NF-0) / 1000}\'" # pylint: disable=line-too-long
Temp = subprocess.check_output(cmd, shell=True).decode("utf-8")
Now we display the information for the user. Here we use yet another way to pass color information. We can pass it as a color string using the pound symbol, just like we would with HTML. With each line, we take the height of the line using getsize() and move the pointer down by that much.
y = padding draw.text((x, y), IP, font=font, fill="#FFFFFF") y += font.getsize(IP)[1] draw.text((x, y), CPU, font=font, fill="#FFFF00") y += font.getsize(CPU)[1] draw.text((x, y), MemUsage, font=font, fill="#00FF00") y += font.getsize(MemUsage)[1] draw.text((x, y), Disk, font=font, fill="#0000FF") y += font.getsize(Disk)[1] draw.text((x, y), Temp, font=font, fill="#FF00FF")
Finally, we write all the information out to the display using disp.image(). Since we are looping, we tell Python to sleep for 0.1 seconds so that the CPU never gets too busy.
disp.image(image) time.sleep(.1)
Page last edited March 08, 2024
Text editor powered by tinymce.
Troubleshooting
The display driver circuit needs a small amount of time to be ready after initial power. If your code tries to write to the display too soon, it may not be ready. It will work on reset since that typically does not cycle power. If you are having this issue, try adding a small amount of delay before trying to write to the display.
In Arduino, use delay() to add a few milliseconds before calling tft.begin(). Adjust the amount of delay as needed to see how little you can get away with for your specific setup.
Page last edited March 08, 2024
Text editor powered by tinymce.
Downloads
Files:
- Adafruit Fritzing Library
- ILI9340 (datasheet) controller with built in pixel-addressable video RAM buffer
- Display datasheet
- EagleCAD files on GitHub
Page last edited March 08, 2024
Text editor powered by tinymce.