This lovely little display breakout is the best way to add a small, colorful and bright display to any project. Since the display uses 4-wire SPI to communicate and has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!

NOTE: This tutorial no longer covers the 176x220 pixel version of the display - only the newer 320x240 pixel version. Chances are you DO NOT have the older version!
eyespi

This display comes with an EYESPI connector! This 18-pin 0.5mm pitch FPC connector has a flip-top connector for using a flex cable to hook up your display. It enables you to avoid soldering and get your display up off of the breadboard! Consider it a sort of "STEMMA QT for displays" - a way to quickly connect and extend display wiring that uses a lot of SPI pins. It also allows for communicating with displays over longer distances. The EYESPI flex cables are available in multiple lengths to suit any project. This is especially useful for projects where you want your display mounted separate from your microcontroller.

The 2.2" display has 320x240 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ILI9340) can display full 16-bit color. And the LCD will always come with the same driver chip so there's no worries that your code will not work from one to the other.

sd

The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. We also had a little space so we placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included but you can pick one up here.

EYESPI

EYESPI

This display comes with an EYESPI connector, which is an 18pin 0.5mm pitch connector that allows you to use a flex cable to connect your display to your microcontroller. For more details, visit the EYESPI page.

Connection Pins

This color display uses SPI to receive image data. That means you need at least 4 pins - clock, data in, TFT CS and D/C. If you'd like to have SD card usage too, add another 2 pins - data out and card cs. However, there's a couple other pins you may want to use, lets go thru them all!

  • GND - this is the power and signal ground pin
  • Vin - this is the power pin, connect to 3-5VDC - it has reverse polarity protection but try to wire it right!
  • D/C - this is the TFT SPI data or command selector pin. Use 3-5V logic level
  • RESET - this is the TFT reset pin. Connect to ground to reset the TFT! Its best to have this pin controlled by the library so the display is reset cleanly, but you can also connect it to the Arduino Reset pin, which works for most cases. There is an automatic-reset chip connected so it will reset on power-up. Use 3-5V logic level
  • SD Card CS / SDCS - this is the SD card chip select, used if you want to read from the SD card. Use 3-5V logic level
  • LCD_CS - this is the TFT SPI chip select pin. Use 3-5V logic level
  • MOSI - this is the SPI Microcontroller Out Serial In pin, it is used to send data from the microcontroller to the SD card and/or TFT. Use 3-5V logic level
  • MISO - this is the SPI Microcontroller In Serial Out pin, its used for the SD card. It isn't used for the TFT display which is write-only. It is 3.3V logic out (but can be read by 5V logic)
  • CLK - this is the SPI clock input pin. Use 3-5V logic level
  • Backlite - this is the PWM input for the backlight control. It is by default pulled high (backlight on) you can PWM at any frequency or pull down to turn the backlight off. Use 3-5V logic level

This display now comes with an EYESPI connector. This connector allows you to connect your display without soldering. There are EYESPI cables available in multiple lengths, which means you can find one to fit any project. This is especially useful if your project requires the display to be freestanding, and not tied directly into a breadboard. Inspired by the popularity of STEMMA QT, it provides plug-n-play for displays!

The EYESPI Connector and Cables

The EYESPI connector is an 18 pin 0.5mm pitch FPC connector with a flip-top tab for locking in the associated flex cable. It is designed to allow you to connect a display, without needing to solder headers or wires to the display.

The EYESPI connector location on this display is indicated below.

The EYESPI cables are 18 pin 0.5mm pitch flex cables. They are ~9.6mm wide, and designed to fit perfectly into the EYESPI connector. Adafruit currently offers EYESPI cables in three different lengths: 50mm, 100mm, and 200mm.

The EYESPI connector is designed to work with 18-pin 0.5mm pitch flex cables. Other flex cables, such as Raspberry Pi camera flex cables, will not work!

Wiring Your EYESPI Display

Wiring your EYESPI display to a microcontroller via the EYESPI connector requires the EYESPI breakout board and an EYESPI cable.

Overhead video of a 1.9" TFT display connected via 18-pin FPC ribbon cable to a square-shaped microcontroller on a breadboard. The TFT plays an animated boot-up demo.
Our most recent display breakouts have come with a new feature: an 18-pin "EYE SPI" standard FPC...
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Angled shot of a EYESPI Cable - 18 Pin 100mm long Flex PCB (FPC) A-B type.
Connect this to that when a 18-pin FPC connector is needed. This 25 cm long cable is made of a flexible PCB. It's A-B style which means that pin one on one side will match...
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The following example shows how to connect the 2.2" TFT Display to a Feather RP2040 using the EYESPI breakout board.

Connect the following Feather pins to the associated EYESPI breakout pins:

  • breakout Vin to Feather 3.3V (red wire)
  • breakout Lite to Feather 3.3V (yellow wire)
  • breakout Gnd to Feather GND (black wire)
  • breakout SCK to Feather SCK (grey wire)
  • breakout MISO to Feather MI (green wire)
  • breakout MOSI to Feather MO (purple wire)
  • breakout TCS to Feather D5 (blue wire)
  • breakout DC to Feather D6 (orange wire)
  • breakout RST to Feather D9 (cyan wire)
  • breakout SDCS to Feather D10 (pink wire)

Finally, connect your display EYESPI connector to the breakout EYESPI connector using an EYESPI cable. For details on using the EYESPI connector properly, visit Plugging in an EYESPI Cable.

EYESPI Pins

Though there are 18 pins available on the EYESPI connector, many displays do not use all available pins. This display requires the following pins:

  • Vin - This is the power pin. To power the board (and thus your display), connect to the same power as the logic level of your microcontroller, e.g. for a 3V micro like a Feather, use 3V, and for a 5V micro like an Arduino, use 5V. 
  • Lite - This is the PWM input for the backlight control. It is by default pulled high (backlight on), however, you can PWM at any frequency or pull down to turn the backlight off.
  • Gnd - This is common ground for power and logic.
  • MISO - This is the SPI MISO (Microcontroller In / Serial Out) pin. It's used for the SD card. It isn't used for the display because it's write-only. It is 3.3V logic out (but can be read by 5V logic).
  • MOSI - This is the SPI MOSI (Microcontroller Out / Serial In) pin. It is used to send data from the microcontroller to the SD card and/or display. 
  • SCK - This is the SPI clock input pin.
  • TCS - This is the TFT SPI chip select pin.
  • RST - This is the display reset pin. Connecting to ground resets the display! It's best to have this pin controlled by the library so the display is reset cleanly, but you can also connect it to the microcontroller's Reset pin, which works for most cases. Often, there is an automatic-reset chip on the display which will reset it on power-up, making this connection unnecessary in that case.
  • DC - This is the display SPI data/command selector pin.
  • SDCS - This is the SD card chip select pin. This pin is required for communicating with the SD card holder onboard the connected display.

You can connect an EYESPI compatible display to the EYESPI breakout board using an EYESPI cable. An EYESPI cable is an 18 pin flexible PCB (FPC). The FPC can only be connected properly in one orientation, so be sure to follow the steps below to ensure that your display and breakout are plugged in properly.

Each EYESPI cable has blue stripes on either end. On the other side of the cable, underneath the blue stripe, are the connector pins that make contact with the FPC connector pins on the display or breakout.

To begin inserting an EYESPI cable to an FPC connector, gently lift the FPC connector black latch up. 

Then, insert the EYESPI cable into the open FPC connector by sliding the cable into the connector. You want to see the blue stripe facing up towards you. This inserts the cable pins into the FPC connector.

To secure the cable, lower the FPC connector latch onto the EYESPI cable.

Repeat this process for the FPC connector on your display. Again, ensure that the blue stripe on either end of the cable is facing up.

Start by connecting a piece of header to the display. This will make breadboarding much easier. Break off a piece of 0.1" header 9 pins long and place it into a breadboard, long pins facing down into the breadboard.
Place the display on top
Solder all the pins

There are two ways to wire up these displays:

Software SPI is a more flexible method (you can use any pins on the Arduino) and hardware SPI is much faster (4-8x faster) but you are required to use the hardware SPI pins.

Since the display is quite large, we found that drawing would seem really slow if using 'software' SPI. For that reason, we'll show primarily how to wire up using hardware SPI and then how you can change the pins if desired.

Hardware SPI means that we have to connect the CLK and MOSI pins to fixed digital pins.

On '328 and '168 Arduinos, CLK must connect to digital 13 and MOSI must connect to digital 11. If using an Arduino Mega, connect CLK to 52 and MOSI to 51. If you're using another kind of Arduino you'll need to use the SPI hardware port

Digital 10 (53 on Arduino Mega) must also be an output (but doesn't need to be connected to any particular pin).

Arduino UNO or Compatible Wiring

We'll use the following pin connections:

  • GND connects to ground - black wire
  • VIN connects to +5V - red wire
  • DC (data/clock) connects to digital 9 on Atmega328
  • Skip SDCS (SD card chip select - used for SD card interfacing)
  • CS (chip select) connects to digital 10 on Atmega328
  • MOSI (data out) connects to digital 11 on Atmega328
  • SCK (clock) connects to digital 13 on Atmega328
  • Skip MISO (data in - used for SD card interfacing)

Wiring for Other Boards

We'll use the following pin connections:

  • GND connects to ground - black wire
  • VIN connects to +5V - red wire
  • DC (data/clock) connects to digital 9
  • Skip SDCS (SD card chip select - used for SD card interfacing)
  • CS (chip select) connects to digital 10
  • MOSI (data out) connects to MOSI
  • SCK (clock) connects to SCK
  • Skip MISO (data in - used for SD card interfacing)

You can later change the CS and RST pins but to match the tutorial, use this connection diagram.

Once you have the display wired up, its time to test your wiring by uploading the example code we have written. Again, we suggest using an Arduino to test.

Install Library

Go to the Arduino Library manager under Sketch → Include Library → Manage Libraries...

From within the Library manager, start by installing Adafruit GFX:

Then look for and install the Adafruit ILI9341 library

Note that this display has an ILI9340 but we still use the ILI9341 library, it's OK! The chips are nearly identical

If using an older Arduino IDE (pre-1.8.10), also locate and install Adafruit_BusIO (newer versions do this one automatically).

Run Graphics Test

Restart the Arduino IDE. You should now be able to select File → Examples → Adafruit_ILI9341 → graphicstest sketch. Upload the sketch to your Arduino wired as before

Once uploaded, the Arduino should perform all the test display procedures! If you're not seeing anything - first check if you have the backlight on, if the backlight is not lit something is wrong with the power/backlight wiring. If the backlight is lit but you see nothing on the display make sure you're using our suggested wiring.

We've written a full graphics library specifically for this display which will get you up and running quickly. The code is written in C/C++ for Arduino but is easy to port to any microcontroller by rewritting the low level pin access functions. Here are some of the functions we've included in the library.

The TFT LCD library is based off of the Adafruit GFX graphics core library. GFX has many ready to go functions that should help you start out with your project. Its not exhaustive and we'll try to update it if we find a really useful function. Right now it supports pixels, lines, rectangles, circles, round-rects, triangles and printing text as well as rotation.

Read more about it here!

Bitmaps

In this example, we'll show how to display a 220x176 pixel full color bitmap from a microSD card.
We have an example sketch in the library showing how to display full color bitmap images stored on an SD card. You'll need a microSD card such as this one. You'll also need to be running Arduino 1.0 or later, as the SD library was updated.

You'll also need an image. We suggest starting with this bitmap of a rose. If you want to later use your own image, use an image editing tool and crop your image to no larger than 160 pixels high and 128 pixels wide. Save it as a 24-bit color BMP file - it must be 24-bit color format to work, even if it was originally a 16-bit color image - becaue of the way BMPs are stored and displayed!

Names for bitmap files must not exceed 8 characters with a 3 character extension. "mybitmap.bmp" is fine. "myotherbitmap.bmp" is too long and will not be readable by the SD file system.

Copy the rose.bmp to the microSD card and insert it into the back of the breakout board.
Wire up the TFT according to the high-speed SPI diagram above. Test that your wiring is correct by uploading the graphics test sketch with the high speed SPI line uncommented and the flexible-low-speed wiring commented.
Once you are sure that the TFT is wired correctly, add the two wires for talking to the SD card. Connect CDCS (the unconnected pin in the middle) to digital pin 4 (you can change this later to any pin you want) that's the orange wire below. Connect MISO (last unconnected pin) to the Arduino's hardware SPI MISO pin, that's the white wire below. For Classic arduinos, this is pin 12. For Mega's this is pin 50. You can't change the MISO pin, its fixed in the chip hardware.
Now load the bitmap example sketch into the Arduino. It should display the parrot image. If you have any problems, check the serial console for any messages such as not being able to initialize the microSD card or not finding the image.

There is a built in microSD card slot into the breakout, and we can use that to load bitmap images! You will need a microSD card formatted FAT16 or FAT32 (they almost always are by default).

It's really easy to draw bitmaps. We have a library for it, Adafruit_ImageReader, which can be installed through the Arduino Library Manager (Sketch→Include Library→Manage Libraries…). Enter “imageread” in the search field and the library is easy to spot:

Lets start by downloading this image of pretty flowers (pix by johngineer)

Copy purple.bmp into the base directory of a microSD card and insert it into the microSD socket in the breakout.

You'll need to connect up the SDCS pin to Digital 4 on your Arduino, and the MISO to MISO (or Digital #12 on an Uno) as well. In the below image, those are the extra purple & light blue wires

You may want to try the SD library examples before continuing, especially one that lists all the files on the SD card

Now upload the File→examples→Adafruit ImageReader Library→ShieldILI9341 example to your Arduino + breakout. You will see the flowers appear!

To make new bitmaps, make sure they are less than 240 by 320 pixels and save them in 24-bit BMP format! They must be in 24-bit format, even if they are not 24-bit color as that is the easiest format for the Arduino. You can rotate images using the setRotation() procedure

You can draw as many images as you want - dont forget the names must be less than 8 characters long. Just copy the BMP drawing routines below loop() and call

bmpDraw(bmpfilename, x, y);

For each bitmap. They can be smaller than 320x240 and placed in any location on the screen.

You will need a board capable of running CircuitPython such as the Metro M0 Express or the Metro M4 Express. You can also use boards such as the Feather M0 Express or the Feather M4 Express. We recommend either the Metro M4 or the Feather M4 Express because it's much faster and works better for driving a display. For this guide, we will be using a Feather M4 Express. The steps should be about the same for the Feather M0 Express or either of the Metros. If you haven't already, be sure to check out our Feather M4 Express guide.

Angled shot of a Adafruit Feather M4 Express.
It's what you've been waiting for, the Feather M4 Express featuring ATSAMD51. This Feather is fast like a swift, smart like an owl, strong like a ox-bird (it's half ox,...
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For this guide, we'll assume you have a Feather M4 Express. The steps should be about the same for the Feather M0 Express. To start, if you haven't already done so, follow the assembly instructions for the Feather M4 Express in our Feather M4 Express guide.

Preparing the Breakout

Before using the TFT Breakout, you will need to solder the headers or some wires to it. Be sure to check out the Adafruit Guide To Excellent Soldering. After that, the breakout should be ready to go.

Wiring the Breakout to the Feather

  • 3-5V Vin connects to the Feather 3V pin
  • GND connects toFeather ground
  • CLK connects to SPI clock. On the Feather that's SCK.
  • MISO connects to SPI MISO. On the Feather that's MI
  • MOSI connects to SPI MOSI. On the Feather that's MO
  • CS connects to our SPI Chip Select pin. We'll be using Digital 9 but you can later change this to any pin
  • D/C connects to our SPI data/command select pin. We'll be using Digital 10 but you can later change this pin too.
  • RST connects to our reset pin. We'll be using Digital 6 but you can later change this pin too.

Required CircuitPython Libraries

To use this display with displayio, there is only one required library.

First, make sure you are running the latest version of Adafruit CircuitPython for your board.

Next, you'll need to install the necessary libraries to use the hardware--carefully follow the steps to find and install these libraries from Adafruit's CircuitPython library bundle.  Our introduction guide has a great page on how to install the library bundle for both express and non-express boards.

Remember for non-express boards, you'll need to manually install the necessary libraries from the bundle:

  • adafruit_ili9341

Before continuing make sure your board's lib folder or root filesystem has the adafruit_ili9341 file copied over.

Code Example Additional Libraries

For the Code Example, you will need an additional library. We decided to make use of a library so the code didn't get overly complicated.

Go ahead and install this in the same manner as the driver library by copying the adafruit_display_text folder over to the lib folder on your CircuitPython device.

CircuitPython Code Example

# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

"""
This test will initialize the display using displayio and draw a solid green
background, a smaller purple rectangle, and some yellow text. All drawing is done
using native displayio modules.

Pinouts are for the 2.4" TFT FeatherWing or Breakout with a Feather M4 or M0.
"""
import board
import terminalio
import displayio
import fourwire
from adafruit_display_text import label
import adafruit_ili9341

# Release any resources currently in use for the displays
displayio.release_displays()

spi = board.SPI()
tft_cs = board.D9
tft_dc = board.D10

display_bus = fourwire.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D6)
display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240)

# Make the display context
splash = displayio.Group()
display.root_group = splash

# Draw a green background
color_bitmap = displayio.Bitmap(320, 240, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0x00FF00  # Bright Green

bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, x=0, y=0)

splash.append(bg_sprite)

# Draw a smaller inner rectangle
inner_bitmap = displayio.Bitmap(280, 200, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088  # Purple
inner_sprite = displayio.TileGrid(inner_bitmap, pixel_shader=inner_palette, x=20, y=20)
splash.append(inner_sprite)

# Draw a label
text_group = displayio.Group(scale=3, x=57, y=120)
text = "Hello World!"
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00)
text_group.append(text_area)  # Subgroup for text scaling
splash.append(text_group)

while True:
    pass

Code Details

Let's take a look at the sections of code one by one. We start by importing the board so that we can initialize SPI, displayio, terminalio for the font, a label, and the adafruit_ili9341 driver.

import board
import displayio
import terminalio
from adafruit_display_text import label
import adafruit_ili9341

Next we release any previously used displays. This is important because if the Feather is reset, the display pins are not automatically released and this makes them available for use again.

displayio.release_displays()

Next, we set the SPI object to the board's SPI with the easy shortcut function board.SPI(). By using this function, it finds the SPI module and initializes using the default SPI parameters. Next we set the Chip Select and Data/Command pins that will be used.

spi = board.SPI()
tft_cs = board.D9
tft_dc = board.D10

In the next line, we set the display bus to FourWire which makes use of the SPI bus.

display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D6)

Finally, we initialize the driver with a width of 320 and a height of 240. If we stopped at this point and ran the code, we would have a terminal that we could type at and have the screen update.

display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240)

Next we create a background splash image. We do this by creating a group that we can add elements to and adding that group to the display. In this example, we are limiting the maximum number of elements to 10, but this can be increased if you would like. The display will automatically handle updating the group.

splash = displayio.Group(max_size=10)
display.show(splash)

Next we create a Bitmap which is like a canvas that we can draw on. In this case we are creating the Bitmap to be the same size as the screen, but only have one color. The Bitmaps can currently handle up to 256 different colors. We create a Palette with one color and set that color to 0x00FF00 which happens to be green. Colors are Hexadecimal values in the format of RRGGBB. Even though the Bitmaps can only handle 256 colors at a time, you get to define what those 256 different colors are.

color_bitmap = displayio.Bitmap(320, 240, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0x00FF00 # Bright Green

With all those pieces in place, we create a TileGrid by passing the bitmap and palette and draw it at (0, 0) which represents the display's upper left.

bg_sprite = displayio.TileGrid(color_bitmap,
                               pixel_shader=color_palette,
                               x=0, y=0)
splash.append(bg_sprite)

This creates a solid green background which we will draw on top of.

Next we will create a smaller purple rectangle. The easiest way to do this is the create a new bitmap that is a little smaller than the full screen with a single color and place it in a specific location. In this case we will create a bitmap that is 20 pixels smaller on each side. The screen is 320x240, so we'll want to subtract 40 from each of those numbers.

We'll also want to place it at the position (20, 20) so that it ends up centered.

inner_bitmap = displayio.Bitmap(280, 200, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088 # Purple
inner_sprite = displayio.TileGrid(inner_bitmap,
                                  pixel_shader=inner_palette,
                                  x=20, y=20)
splash.append(inner_sprite)

Since we are adding this after the first rectangle, it's automatically drawn on top. Here's what it looks like now.

Next let's add a label that says "Hello World!" on top of that. We're going to use the built-in Terminal Font and scale it up by a factor of three. To scale the label only, we will make use of a subgroup, which we will then add to the main group.

Labels are centered vertically, so we'll place it at 120 for the Y coordinate, and around 57 pixels make it appear to be centered horizontally, but if you want to change the text, change this to whatever looks good to you. Let's go with some yellow text, so we'll pass it a value of 0xFFFF00.

text_group = displayio.Group(max_size=10, scale=3, x=57, y=120)
text = "Hello World!"
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00)
text_group.append(text_area) # Subgroup for text scaling
splash.append(text_group)

Finally, we place an infinite loop at the end so that the graphics screen remains in place and isn't replaced by a terminal.

while True:
    pass

Where to go from here

Be sure to check out this excellent guide to CircuitPython Display Support Using displayio

Wiring

It's easy to use display breakouts with Python and the Adafruit CircuitPython RGB Display module.  This module allows you to easily write Python code to control the display.

We'll cover how to wire the display to your Raspberry Pi. First assemble your display.

Since there's dozens of Linux computers/boards you can use we will show wiring for Raspberry Pi. For other platforms, please visit the guide for CircuitPython on Linux to see whether your platform is supported

Connect the display as shown below to your Raspberry Pi.

Note this is not a kernel driver that will let you have the console appear on the TFT. However, this is handy when you can't install an fbtft driver, and want to use the TFT purely from 'user Python' code!
You can only use this technique with Linux/computer devices that have hardware SPI support, and not all single board computers have an SPI device so check before continuing

ILI9341 and HX-8357-based Displays

2.2" Display

  • CLK connects to SPI clock. On the Raspberry Pi, that's SCLK
  • MOSI connects to SPI MOSI. On the Raspberry Pi, that's also MOSI
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
  • Vin connects to the Raspberry Pi's 3V pin
  • GND connects to the Raspberry Pi's ground

2.4", 2.8", 3.2", and 3.5" Displays

These displays are set up to use the 8-bit data lines by default. We want to use them for SPI. To do that, you'll need to either solder bridge some pads on the back or connect the appropriate IM lines to 3.3V with jumper wires. Check the back of your display for the correct solder pads or IM lines to put it in SPI mode.

  • Vin connects to the Raspberry Pi's 3V pin
  • GND connects to the Raspberry Pi's ground
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
These larger displays are set to use 8-bit data lines by default and may need to be modified to use SPI.

ST7789 and ST7735-based Displays

1.3", 1.54", and 2.0" IPS TFT Display

  • Vin connects to the Raspberry Pi's 3V pin
  • GND connects to the Raspberry Pi's ground
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.

0.96", 1.14", and 1.44" Displays

  • Vin connects to the Raspberry Pi's 3V pin
  • GND connects to the Raspberry Pi's ground
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.

1.8" Display

  • GND connects to the Raspberry Pi's ground
  • Vin connects to the Raspberry Pi's 3V pin
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • LITE connects to the Raspberry Pi's 3V pin. This can be used to separately control the backlight.

SSD1351-based Displays

1.27" and 1.5" OLED Displays

  • GND connects to the Raspberry Pi's ground
  • Vin connects to the Raspberry Pi's 3V pin
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later.
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well.

SSD1331-based Display

0.96" OLED Display

  • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI
  • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK
  • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later.
  • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well.
  • CS connects to our SPI Chip Select pin. We'll be using CE0
  • Vin connects to the Raspberry Pi's 3V pin
  • GND connects to the Raspberry Pi's ground

Setup

You'll need to install the Adafruit_Blinka library that provides the CircuitPython support in Python. This may also require enabling SPI on your platform and verifying you are running Python 3. Since each platform is a little different, and Linux changes often, please visit the CircuitPython on Linux guide to get your computer ready!

If you have previously installed the Kernel Driver with the PiTFT Easy Setup, you will need to remove it first in order to run this example.

Python Installation of RGB Display Library

Once that's done, from your command line run the following command:

  • sudo pip3 install adafruit-circuitpython-rgb-display

If your default Python is version 3 you may need to run 'pip' instead. Just make sure you aren't trying to use CircuitPython on Python 2.x, it isn't supported!

If that complains about pip3 not being installed, then run this first to install it:

  • sudo apt-get install python3-pip

DejaVu TTF Font

Raspberry Pi usually comes with the DejaVu font already installed, but in case it didn't, you can run the following to install it:

  • sudo apt-get install fonts-dejavu

This package was previously calls ttf-dejavu, so if you are running an older version of Raspberry Pi OS, it may be called that.

Pillow Library

We also need PIL, the Python Imaging Library, to allow graphics and using text with custom fonts. There are several system libraries that PIL relies on, so installing via a package manager is the easiest way to bring in everything:

  • sudo apt-get install python3-pil

If you installed the PIL through PIP, you may need to install some additional libraries:

  • sudo apt-get install libopenjp2-7 libtiff5 libatlas-base-dev

That's it. You should be ready to go.

If you have previously installed the Kernel Driver with the PiTFT Easy Setup, you will need to remove it first in order to run this example.

Now that you have everything setup, we're going to look over three different examples. For the first, we'll take a look at automatically scaling and cropping an image and then centering it on the display.

Turning on the Backlight

On some displays, the backlight is controlled by a separate pin such as the 1.3" TFT Bonnet with Joystick. On such displays, running the below code will likely result in the display remaining black. To turn on the backlight, you will need to add a small snippet of code. If your backlight pin number differs, be sure to change it in the code:

# Turn on the Backlight
backlight = DigitalInOut(board.D26)
backlight.switch_to_output()
backlight.value = True

Displaying an Image

Here's the full code to the example. We will go through it section by section to help you better understand what is going on. Let's start by downloading an image of Blinka. This image has enough border to allow resizing and cropping with a variety of display sizes and rations to still look good.

Make sure you save it as blinka.jpg and place it in the same folder as your script. Here's the code we'll be loading onto the Raspberry Pi. We'll go over the interesting parts.

# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

"""
Be sure to check the learn guides for more usage information.

This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!

Author(s): Melissa LeBlanc-Williams for Adafruit Industries
"""

import digitalio
import board
from PIL import Image, ImageDraw
from adafruit_rgb_display import ili9341
from adafruit_rgb_display import st7789  # pylint: disable=unused-import
from adafruit_rgb_display import hx8357  # pylint: disable=unused-import
from adafruit_rgb_display import st7735  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1351  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1331  # pylint: disable=unused-import

# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)

# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000

# Setup SPI bus using hardware SPI:
spi = board.SPI()

# pylint: disable=line-too-long
# Create the display:
# disp = st7789.ST7789(spi, rotation=90,                            # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180,  # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180,                           # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90,                           # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3,   # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80,       # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80,    # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180,                         # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180,                         # 0.96" SSD1331
disp = ili9341.ILI9341(
    spi,
    rotation=90,  # 2.2", 2.4", 2.8", 3.2" ILI9341
    cs=cs_pin,
    dc=dc_pin,
    rst=reset_pin,
    baudrate=BAUDRATE,
)
# pylint: enable=line-too-long

# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
    height = disp.width  # we swap height/width to rotate it to landscape!
    width = disp.height
else:
    width = disp.width  # we swap height/width to rotate it to landscape!
    height = disp.height
image = Image.new("RGB", (width, height))

# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)

# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0))
disp.image(image)

image = Image.open("blinka.jpg")

# Scale the image to the smaller screen dimension
image_ratio = image.width / image.height
screen_ratio = width / height
if screen_ratio < image_ratio:
    scaled_width = image.width * height // image.height
    scaled_height = height
else:
    scaled_width = width
    scaled_height = image.height * width // image.width
image = image.resize((scaled_width, scaled_height), Image.BICUBIC)

# Crop and center the image
x = scaled_width // 2 - width // 2
y = scaled_height // 2 - height // 2
image = image.crop((x, y, x + width, y + height))

# Display image.
disp.image(image)

So we start with our usual imports including a couple of Pillow modules and the display drivers. That is followed by defining a few pins here. The reason we chose these is because they allow you to use the same code with the PiTFT if you chose to do so.

import digitalio
import board
from PIL import Image, ImageDraw
import adafruit_rgb_display.ili9341 as ili9341
import adafruit_rgb_display.st7789 as st7789
import adafruit_rgb_display.hx8357 as hx8357
import adafruit_rgb_display.st7735 as st7735
import adafruit_rgb_display.ssd1351 as ssd1351
import adafruit_rgb_display.ssd1331 as ssd1331

# Configuration for CS and DC pins
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)

Next we'll set the baud rate from the default 24 MHz so that it works on a variety of displays. The exception to this is the SSD1351 driver, which will automatically limit it to 16MHz even if you pass 24MHz. We'll set up out SPI bus and then initialize the display.

We wanted to make these examples work on as many displays as possible with very few changes. The ILI9341 display is selected by default. For other displays, go ahead and comment out these lines:

disp = ili9341.ILI9341(
    spi,
    rotation=90,  # 2.2", 2.4", 2.8", 3.2" ILI9341

and uncomment the line appropriate for your display and possibly the line below in the case of longer initialization sequences. The displays have a rotation property so that it can be set in just one place.

#disp = st7789.ST7789(spi, rotation=90,                            # 2.0" ST7789
#disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180,  # 1.3", 1.54" ST7789
#disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
#disp = hx8357.HX8357(spi, rotation=180,                           # 3.5" HX8357
#disp = st7735.ST7735R(spi, rotation=90,                           # 1.8" ST7735R
#disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3,   # 1.44" ST7735R
#disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80,       # 0.96" MiniTFT Rev A ST7735R
#disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80,    # 0.96" MiniTFT Rev B ST7735R
#x_offset=26, y_offset=1,#disp = ssd1351.SSD1351(spi, rotation=180,                         # 1.5" SSD1351
#disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
#disp = ssd1331.SSD1331(spi, rotation=180,                         # 0.96" SSD1331
disp = ili9341.ILI9341(
    spi,
    rotation=90,  # 2.2", 2.4", 2.8", 3.2" ILI9341
    cs=cs_pin,
    dc=dc_pin,
    rst=reset_pin,
    baudrate=BAUDRATE
)

Next we read the current rotation setting of the display and if it is 90 or 270 degrees, we need to swap the width and height for our calculations, otherwise we just grab the width and height. We will create an image with our dimensions and use that to create a draw object. The draw object will have all of our drawing functions.

# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
    height = disp.width   # we swap height/width to rotate it to landscape!
    width = disp.height
else:
    width = disp.width   # we swap height/width to rotate it to landscape!
    height = disp.height
image = Image.new('RGB', (width, height))
 
# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)

Next we clear whatever is on the screen by drawing a black rectangle. This isn't strictly necessary since it will be overwritten by the image, but it kind of sets the stage.

# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0))
disp.image(image)

Next we open the Blinka image, which we've named blinka.jpg, which assumes it is in the same directory that you are running the script from. Feel free to change it if it doesn't match your configuration.

image = Image.open("blinka.jpg")

Here's where it starts to get interesting. We want to scale the image so that it matches either the width or height of the display, depending on which is smaller, so that we have some of the image to chop off when we crop it. So we start by calculating the width to height ration of both the display and the image. If the height is the closer of the dimensions, we want to match the image height to the display height and let it be a bit wider than the display. Otherwise, we want to do the opposite.

Once we've figured out how we're going to scale it, we pass in the new dimensions and using a Bicubic rescaling method, we reassign the newly rescaled image back to image. Pillow has quite a few different methods to choose from, but Bicubic does a great job and is reasonably fast.

# Scale the image to the smaller screen dimension
image_ratio = image.width / image.height
screen_ratio = width / height
if screen_ratio < image_ratio:
    scaled_width = image.width * height // image.height
    scaled_height = height
else:
    scaled_width = width
    scaled_height = image.height * width // image.width
image = image.resize((scaled_width, scaled_height), Image.BICUBIC)

Next we want to figure the starting x and y points of the image where we want to begin cropping it so that it ends up centered. We do that by using a standard centering function, which is basically requesting the difference of the center of the display and the center of the image. Just like with scaling, we replace the image variable with the newly cropped image.

# Crop and center the image
x = scaled_width // 2 - width // 2
y = scaled_height // 2 - height // 2
image = image.crop((x, y, x + width, y + height))

Finally, we take our image and display it. At this point, the image should have the exact same dimensions at the display and fill it completely.

disp.image(image)

Drawing Shapes and Text

In the next example, we'll take a look at drawing shapes and text. This is very similar to the displayio example, but it uses Pillow instead. Here's the code for that.

# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

"""
This demo will draw a few rectangles onto the screen along with some text
on top of that.

This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!

Author(s): Melissa LeBlanc-Williams for Adafruit Industries
"""

import digitalio
import board
from PIL import Image, ImageDraw, ImageFont
from adafruit_rgb_display import ili9341
from adafruit_rgb_display import st7789  # pylint: disable=unused-import
from adafruit_rgb_display import hx8357  # pylint: disable=unused-import
from adafruit_rgb_display import st7735  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1351  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1331  # pylint: disable=unused-import

# First define some constants to allow easy resizing of shapes.
BORDER = 20
FONTSIZE = 24

# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)

# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000

# Setup SPI bus using hardware SPI:
spi = board.SPI()

# pylint: disable=line-too-long
# Create the display:
# disp = st7789.ST7789(spi, rotation=90,                            # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180,  # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180,                           # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90,                           # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3,   # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80,       # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80,    # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180,                         # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180,                         # 0.96" SSD1331
disp = ili9341.ILI9341(
    spi,
    rotation=90,  # 2.2", 2.4", 2.8", 3.2" ILI9341
    cs=cs_pin,
    dc=dc_pin,
    rst=reset_pin,
    baudrate=BAUDRATE,
)
# pylint: enable=line-too-long

# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
    height = disp.width  # we swap height/width to rotate it to landscape!
    width = disp.height
else:
    width = disp.width  # we swap height/width to rotate it to landscape!
    height = disp.height

image = Image.new("RGB", (width, height))

# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)

# Draw a green filled box as the background
draw.rectangle((0, 0, width, height), fill=(0, 255, 0))
disp.image(image)

# Draw a smaller inner purple rectangle
draw.rectangle(
    (BORDER, BORDER, width - BORDER - 1, height - BORDER - 1), fill=(170, 0, 136)
)

# Load a TTF Font
font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", FONTSIZE)

# Draw Some Text
text = "Hello World!"
(font_width, font_height) = font.getsize(text)
draw.text(
    (width // 2 - font_width // 2, height // 2 - font_height // 2),
    text,
    font=font,
    fill=(255, 255, 0),
)

# Display image.
disp.image(image)

Just like in the last example, we'll do our imports, but this time we're including the ImageFont Pillow module because we'll be drawing some text this time.

import digitalio
import board
from PIL import Image, ImageDraw, ImageFont
import adafruit_rgb_display.ili9341 as ili9341

Next we'll define some parameters that we can tweak for various displays. The BORDER will be the size in pixels of the green border between the edge of the display and the inner purple rectangle. The FONTSIZE will be the size of the font in points so that we can adjust it easily for different displays.

BORDER = 20
FONTSIZE = 24

Next, just like in the previous example, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example. After that, we will setup the background with a green rectangle that takes up the full screen. To get green, we pass in a tuple that has our Red, Green, and Blue color values in it in that order which can be any integer from 0 to 255.

draw.rectangle((0, 0, width, height), fill=(0, 255, 0))
disp.image(image)

Next we will draw an inner purple rectangle. This is the same color value as our example in displayio quickstart, except the hexadecimal values have been converted to decimal. We use the BORDER parameter to calculate the size and position that we want to draw the rectangle.

draw.rectangle((BORDER, BORDER, width - BORDER - 1, height - BORDER - 1),
               fill=(170, 0, 136))

Next we'll load a TTF font. The DejaVuSans.ttf font should come preloaded on your Pi in the location in the code. We also make use of the FONTSIZE parameter that we discussed earlier.

# Load a TTF Font
font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', FONTSIZE)

Now we draw the text Hello World onto the center of the display. You may recognize the centering calculation was the same one we used to center crop the image in the previous example. In this example though, we get the font size values using the getsize() function of the font object.

# Draw Some Text
text = "Hello World!"
(font_width, font_height) = font.getsize(text)
draw.text((width//2 - font_width//2, height//2 - font_height//2),
          text, font=font, fill=(255, 255, 0))

Finally, just like before, we display the image.

disp.image(image)

Displaying System Information

In this last example we'll take a look at getting the system information and displaying it. This can be very handy for system monitoring. Here's the code for that example:

# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

"""
This will show some Linux Statistics on the attached display. Be sure to adjust
to the display you have connected. Be sure to check the learn guides for more
usage information.

This example is for use on (Linux) computers that are using CPython with
Adafruit Blinka to support CircuitPython libraries. CircuitPython does
not support PIL/pillow (python imaging library)!
"""

import time
import subprocess
import digitalio
import board
from PIL import Image, ImageDraw, ImageFont
from adafruit_rgb_display import ili9341
from adafruit_rgb_display import st7789  # pylint: disable=unused-import
from adafruit_rgb_display import hx8357  # pylint: disable=unused-import
from adafruit_rgb_display import st7735  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1351  # pylint: disable=unused-import
from adafruit_rgb_display import ssd1331  # pylint: disable=unused-import

# Configuration for CS and DC pins (these are PiTFT defaults):
cs_pin = digitalio.DigitalInOut(board.CE0)
dc_pin = digitalio.DigitalInOut(board.D25)
reset_pin = digitalio.DigitalInOut(board.D24)

# Config for display baudrate (default max is 24mhz):
BAUDRATE = 24000000

# Setup SPI bus using hardware SPI:
spi = board.SPI()

# pylint: disable=line-too-long
# Create the display:
# disp = st7789.ST7789(spi, rotation=90,                            # 2.0" ST7789
# disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180,  # 1.3", 1.54" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789
# disp = st7789.ST7789(spi, rotation=90, width=172, height=320, x_offset=34, # 1.47" ST7789
# disp = st7789.ST7789(spi, rotation=270, width=170, height=320, x_offset=35, # 1.9" ST7789
# disp = hx8357.HX8357(spi, rotation=180,                           # 3.5" HX8357
# disp = st7735.ST7735R(spi, rotation=90,                           # 1.8" ST7735R
# disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3,   # 1.44" ST7735R
# disp = st7735.ST7735R(spi, rotation=90, bgr=True, width=80,       # 0.96" MiniTFT Rev A ST7735R
# disp = st7735.ST7735R(spi, rotation=90, invert=True, width=80,    # 0.96" MiniTFT Rev B ST7735R
# x_offset=26, y_offset=1,
# disp = ssd1351.SSD1351(spi, rotation=180,                         # 1.5" SSD1351
# disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351
# disp = ssd1331.SSD1331(spi, rotation=180,                         # 0.96" SSD1331
disp = ili9341.ILI9341(
    spi,
    rotation=90,  # 2.2", 2.4", 2.8", 3.2" ILI9341
    cs=cs_pin,
    dc=dc_pin,
    rst=reset_pin,
    baudrate=BAUDRATE,
)
# pylint: enable=line-too-long

# Create blank image for drawing.
# Make sure to create image with mode 'RGB' for full color.
if disp.rotation % 180 == 90:
    height = disp.width  # we swap height/width to rotate it to landscape!
    width = disp.height
else:
    width = disp.width  # we swap height/width to rotate it to landscape!
    height = disp.height

image = Image.new("RGB", (width, height))

# Get drawing object to draw on image.
draw = ImageDraw.Draw(image)

# Draw a black filled box to clear the image.
draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0))
disp.image(image)

# First define some constants to allow easy positioning of text.
padding = -2
x = 0

# Load a TTF font.  Make sure the .ttf font file is in the
# same directory as the python script!
# Some other nice fonts to try: http://www.dafont.com/bitmap.php
font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", 24)

while True:
    # Draw a black filled box to clear the image.
    draw.rectangle((0, 0, width, height), outline=0, fill=0)

    # Shell scripts for system monitoring from here:
    # https://unix.stackexchange.com/questions/119126/command-to-display-memory-usage-disk-usage-and-cpu-load
    cmd = "hostname -I | cut -d' ' -f1"
    IP = "IP: " + subprocess.check_output(cmd, shell=True).decode("utf-8")
    cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'"
    CPU = subprocess.check_output(cmd, shell=True).decode("utf-8")
    cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB  %.2f%%\", $3,$2,$3*100/$2 }'"
    MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8")
    cmd = 'df -h | awk \'$NF=="/"{printf "Disk: %d/%d GB  %s", $3,$2,$5}\''
    Disk = subprocess.check_output(cmd, shell=True).decode("utf-8")
    cmd = "cat /sys/class/thermal/thermal_zone0/temp |  awk '{printf \"CPU Temp: %.1f C\", $(NF-0) / 1000}'"  # pylint: disable=line-too-long
    Temp = subprocess.check_output(cmd, shell=True).decode("utf-8")

    # Write four lines of text.
    y = padding
    draw.text((x, y), IP, font=font, fill="#FFFFFF")
    y += font.getsize(IP)[1]
    draw.text((x, y), CPU, font=font, fill="#FFFF00")
    y += font.getsize(CPU)[1]
    draw.text((x, y), MemUsage, font=font, fill="#00FF00")
    y += font.getsize(MemUsage)[1]
    draw.text((x, y), Disk, font=font, fill="#0000FF")
    y += font.getsize(Disk)[1]
    draw.text((x, y), Temp, font=font, fill="#FF00FF")

    # Display image.
    disp.image(image)
    time.sleep(0.1)

Just like the last example, we'll start by importing everything we imported, but we're adding two more imports. The first one is time so that we can add a small delay and the other is subprocess so we can gather some system information.

import time
import subprocess
import digitalio
import board
from PIL import Image, ImageDraw, ImageFont
import adafruit_rgb_display.ili9341 as ili9341

Next, just like in the first two examples, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example.

Just like in the first example, we're going to draw a black rectangle to fill up the screen. After that, we're going to set up a couple of constants to help with positioning text. The first is the padding and that will be the Y-position of the top-most text and the other is x which is the X-Position and represents the left side of the text.

# First define some constants to allow easy positioning of text.
padding = -2
x = 0

Next, we load a font just like in the second example.

font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', 24)

Now we get to the main loop and by using while True:, it will loop until Control+C is pressed on the keyboard. The first item inside here, we clear the screen, but notice that instead of giving it a tuple like before, we can just pass 0 and it will draw black.

draw.rectangle((0, 0, width, height), outline=0, fill=0)

Next, we run a few scripts using the subprocess function that get called to the Operating System to get information. The in each command is passed through awk in order to be formatted better for the display. By having the OS do the work, we don't have to. These little scripts came from https://unix.stackexchange.com/questions/119126/command-to-display-memory-usage-disk-usage-and-cpu-load

cmd = "hostname -I | cut -d\' \' -f1"
IP = "IP: "+subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'"
CPU = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB  %.2f%%\", $3,$2,$3*100/$2 }'"
MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "df -h | awk '$NF==\"/\"{printf \"Disk: %d/%d GB  %s\", $3,$2,$5}'"
Disk = subprocess.check_output(cmd, shell=True).decode("utf-8")
cmd = "cat /sys/class/thermal/thermal_zone0/temp |  awk \'{printf \"CPU Temp: %.1f C\", $(NF-0) / 1000}\'" # pylint: disable=line-too-long
Temp = subprocess.check_output(cmd, shell=True).decode("utf-8")

Now we display the information for the user. Here we use yet another way to pass color information. We can pass it as a color string using the pound symbol, just like we would with HTML. With each line, we take the height of the line using getsize() and move the pointer down by that much.

y = padding
draw.text((x, y), IP, font=font, fill="#FFFFFF")
y += font.getsize(IP)[1]
draw.text((x, y), CPU, font=font, fill="#FFFF00")
y += font.getsize(CPU)[1]
draw.text((x, y), MemUsage, font=font, fill="#00FF00")
y += font.getsize(MemUsage)[1]
draw.text((x, y), Disk, font=font, fill="#0000FF")
y += font.getsize(Disk)[1]
draw.text((x, y), Temp, font=font, fill="#FF00FF")

Finally, we write all the information out to the display using disp.image(). Since we are looping, we tell Python to sleep for 0.1 seconds so that the CPU never gets too busy.

disp.image(image)
time.sleep(.1)
Display does not work on initial power but does work after a reset.

The display driver circuit needs a small amount of time to be ready after initial power. If your code tries to write to the display too soon, it may not be ready. It will work on reset since that typically does not cycle power. If you are having this issue, try adding a small amount of delay before trying to write to the display.

In Arduino, use delay() to add a few milliseconds before calling tft.begin(). Adjust the amount of delay as needed to see how little you can get away with for your specific setup.

Files:

This guide was first published on Aug 29, 2012. It was last updated on Oct 20, 2023.