This project is a displayio
based CircuitPython port of Paku Paku, a 1D Pacman-style web game found here: https://abagames.github.io/crisp-game-lib-11-games/?pakupaku.
It's designed to run on the Adafruit Qualia ESP32-S3 for TTL RGB-666 Displays with a display that is at least 960px wide, but could be adapted to different display sizes or driver boards with modifications.
The input from the player comes from a single irresistibly press-able big red button. When you press the button, the chomper character turns around and starts moving in the opposite direction. You'll need to press it frequently to stay away from the dreaded ghost. However, when you chomp a big circular pellet, the ghost becomes vulnerable to being eaten and starts running away from you to try to avoid becoming dinner.
Everything mounts nicely into a recycled cardboard box. If you'd like to go the extra mile, you can fancy it out with decals, glue and paper, markers, or whatever other craft supplies you've got around.
Or
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